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3D animation is central to modern visual media, yet traditional production pipelines remain labor-intensive, expertise-demanding, and computationally expensive. Recent AIGC-based approaches partially automate asset creation and rigging, but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yupeng Zhu , Xiongzhen Zhang , Ye Chen , Bingbing Ni

Prevailing image representation methods, including explicit representations such as raster images and Gaussian primitives, as well as implicit representations such as latent images, either suffer from representation redundancy that leads to…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Ye Chen , Yupeng Zhu , Xiongzhen Zhang , Zhewen Wan , Yingzhe Li , Wenjun Zhang , Bingbing Ni

Diffusion models can generate realistic videos, but existing methods rely on implicitly learning physical reasoning from large-scale text-video datasets, which is costly, difficult to scale, and still prone to producing implausible motions…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Yutong Hao , Chen Chen , Ajmal Saeed Mian , Chang Xu , Daochang Liu

Image diffusion models, trained on massive image collections, have emerged as the most versatile image generator model in terms of quality and diversity. They support inverting real images and conditional (e.g., text) generation, making…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Duygu Ceylan , Chun-Hao Paul Huang , Niloy J. Mitra

Controllable image synthesis with user scribbles has gained huge public interest with the recent advent of text-conditioned latent diffusion models. The user scribbles control the color composition while the text prompt provides control…

Computer Vision and Pattern Recognition · Computer Science 2022-12-01 Jaskirat Singh , Stephen Gould , Liang Zheng

Controllability, temporal coherence, and detail synthesis remain the most critical challenges in video generation. In this paper, we focus on a commonly used yet underexplored cinematic technique known as Frame In and Frame Out.…

Computer Vision and Pattern Recognition · Computer Science 2025-10-27 Boyang Wang , Xuweiyi Chen , Matheus Gadelha , Zezhou Cheng

With advancements in video generative AI models (e.g., SORA), creators are increasingly using these techniques to enhance video previsualization. However, they face challenges with incomplete and mismatched AI workflows. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-09-02 Yiran Chen , Anyi Rao , Xuekun Jiang , Shishi Xiao , Ruiqing Ma , Zeyu Wang , Hui Xiong , Bo Dai

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual…

Computer Vision and Pattern Recognition · Computer Science 2025-01-15 Weixi Feng , Chao Liu , Sifei Liu , William Yang Wang , Arash Vahdat , Weili Nie

Generating realistic animated videos from static images is an important area of research in computer vision. Methods based on physical simulation and motion prediction have achieved notable advances, but they are often limited to specific…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Qiang Wang , Minghua Liu , Junjun Hu , Fan Jiang , Mu Xu

Visual prompt, a pair of before-and-after edited images, can convey indescribable imagery transformations and prosper in image editing. However, current visual prompt methods rely on a pretrained text-guided image-to-image generative model…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Pengcheng Xu , Qingnan Fan , Fei Kou , Shuai Qin , Hong Gu , Ruoyu Zhao , Charles Ling , Boyu Wang

Recent advances in deep generative modeling have unlocked unprecedented opportunities for video synthesis. In real-world applications, however, users often seek tools to faithfully realize their creative editing intentions with precise and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Yuhao Liu , Tengfei Wang , Fang Liu , Zhenwei Wang , Rynson W. H. Lau

Current video representations heavily rely on unstable and over-grained priors for motion and appearance modelling, \emph{i.e.}, pixel-level matching and tracking. A tracking error of just a few pixels would lead to the collapse of the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Ye Chen , Liming Tan , Yupeng Zhu , Yuanbin Wang , Bingbing Ni

Achieving fine-grained controllability in human image synthesis is a long-standing challenge in computer vision. Existing methods primarily focus on either facial synthesis or near-frontal body generation, with limited ability to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Zhengwentai Sun , Chenghong Li , Hongjie Liao , Xihe Yang , Keru Zheng , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

In controllable generation tasks, flexibly manipulating the generated images to attain a desired appearance or structure based on a single input image cue remains a critical and longstanding challenge. Achieving this requires the effective…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Xi Wang , Yichen Peng , Heng Fang , Yilin Wang , Haoran Xie , Xi Yang , Chuntao Li

While generative video models have achieved remarkable fidelity and consistency, applying these capabilities to video editing remains a complex challenge. Recent research has explored motion controllability as a means to enhance…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Ryan Burgert , Charles Herrmann , Forrester Cole , Michael S Ryoo , Neal Wadhwa , Andrey Voynov , Nataniel Ruiz

Although humans have the innate ability to imagine multiple possible actions from videos, it remains an extraordinary challenge for computers due to the intricate camera movements and montages. Most existing motion generation methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Liangdong Qiu , Chengxing Yu , Yanran Li , Zhao Wang , Haibin Huang , Chongyang Ma , Di Zhang , Pengfei Wan , Xiaoguang Han

As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by…

Graphics · Computer Science 2024-05-15 Wenqi Dong , Bangbang Yang , Lin Ma , Xiao Liu , Liyuan Cui , Hujun Bao , Yuewen Ma , Zhaopeng Cui

In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Boyi Li , Junming Chen , Jathushan Rajasegaran , Yossi Gandelsman , Alexei A. Efros , Jitendra Malik

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho
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