Related papers: Deterministic and Exact Fully-dynamic Minimum Cut …
We bound the smoothed running time of the FLIP algorithm for local Max-Cut as a function of $\alpha$, the arboricity of the input graph. We show that, with high probability and in expectation, the following holds (where $n$ is the number of…
We give the first deterministic algorithm that makes sub-quadratic queries to find the global min-cut of a simple graph in the cut query model. Given an $n$-vertex graph $G$, our algorithm makes $\widetilde{O}(n^{5/3})$ queries to compute…
We revisit the classic problem of dynamically maintaining shortest paths between all pairs of nodes of a directed weighted graph. The allowed updates are insertions and deletions of nodes and their incident edges. We give worst-case…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
We significantly improve known time bounds for solving the minimum cut problem on undirected graphs. We use a ``semi-duality'' between minimum cuts and maximum spanning tree packings combined with our previously developed random sampling…
Given a dynamic graph $G$ with $n$ vertices and $m$ edges subject to insertion an deletions of edges, we show how to maintain a $(1+\varepsilon)\Delta$-edge-colouring of $G$ without the use of randomisation. More specifically, we show a…
We present a new distance oracle in the fully dynamic setting: given a weighted undirected graph $G=(V,E)$ with $n$ vertices undergoing both edge insertions and deletions, and an arbitrary parameter $\epsilon$ where $\epsilon\in[1/\log^{c}…
In this work, we resolve the query complexity of global minimum cut problem for a graph by designing a randomized algorithm for approximating the size of minimum cut in a graph, where the graph can be accessed through local queries like…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with…
We study dynamic $(1+\epsilon)$-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected $n$-node $m$-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with…
In this paper, we consider two fundamental cut approximation problems on large graphs. We prove new lower bounds for both problems that are optimal up to logarithmic factors. The first problem is to approximate cuts in balanced directed…
We give a fully dynamic algorithm maintaining a $(1-\varepsilon)$-approximate directed densest subgraph in $\tilde{O}(\log^3(n)/\varepsilon^6)$ amortized time or $\tilde{O}(\log^4(n)/\varepsilon^7)$ worst-case time per edge update (where…
We consider the Hypergraph-$k$-cut problem. The input consists of a hypergraph $G=(V,E)$ with non-negative hyperedge-costs $c: E\rightarrow R_+$ and a positive integer $k$. The objective is to find a least-cost subset $F\subseteq E$ such…
We present a deterministic (global) mincut algorithm for weighted, undirected graphs that runs in $m^{1+o(1)}$ time, answering an open question of Karger from the 1990s. To obtain our result, we de-randomize the construction of the…
We study the fully dynamic All-Pairs Shortest Paths (APSP) problem in undirected edge-weighted graphs. Given an $n$-vertex graph $G$ with non-negative edge lengths, that undergoes an online sequence of edge insertions and deletions, the…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
A tree-packing is a collection of spanning trees of a graph. It has been a useful tool for computing the minimum cut in static, dynamic, and distributed settings. In particular, [Thorup, Comb. 2007] used them to obtain his dynamic min-cut…
In this paper we consider the decremental single-source shortest paths (SSSP) problem, where given a graph $G$ and a source node $s$ the goal is to maintain shortest distances between $s$ and all other nodes in $G$ under a sequence of…
We present a deterministic O(n log log n) time algorithm for finding shortest cycles and minimum cuts in planar graphs. The algorithm improves the previously known fastest algorithm by Italiano et al. in STOC'11 by a factor of log n. This…