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Many individuals with disabilities and/or chronic conditions (da/cc) experience symptoms that may require intermittent or on-going medical care. However, healthcare is an often-overlooked domain for accessibility work, where access needs…
The study was designed to determine the entrepreneurial capability and engagement of persons with disabilities toward a framework for inclusive entrepreneurship. The researcher used descriptive and correlational approaches through purposive…
Augmented and virtual reality (AR/VR) hold significant potential to transform how we communicate, collaborate, and interact with others. However, there has been a lack of work to date investigating accessibility barriers in relation to…
Software engineering (SE) requires developers to collaborate with stakeholders, and understanding their emotions and perspectives is often vital. Empathy is a concept characterising a person's ability to understand and share the feelings of…
This position statement is a response to the Office of Science and Technology Policy's Request for Information on "Equitable Data Engagement and Accountability." This response considers data equity specifically for people with disabilities.…
The predicted increase in demand for data-intensive solution development is driving the need for software, data, and domain experts to effectively collaborate in multi-disciplinary data-intensive software teams (MDSTs). We conducted a…
Establishing trust between developers working at distant sites facilitates team collaboration in distributed software development. While previous research has focused on how to build and spread trust in absence of direct, face-to-face…
Despite efforts to increase the representation of disabled people in AI datasets, accessibility datasets are often annotated by crowdworkers without disability-specific expertise, leading to inconsistent or inaccurate labels. This paper…
Neurodiversity describes variation in brain function among people, including common conditions such as Autism spectrum disorder (ASD), Attention deficit hyperactivity disorder (ADHD), and dyslexia. While Software Engineering (SE) literature…
With the heightened digitization of the workplace, alongside the rise of remote and hybrid work prompted by the pandemic, there is growing corporate interest in using passive sensing technologies for workplace wellbeing. Existing research…
As immersive technologies enable unique, multimodal interaction methods, developers must also use tailored methods to support user accessibility, distinct from traditional software practices. We interviewed 25 industry extended reality (XR)…
Assistive technologies for adults with Down syndrome (DS) need designs tailored to their specific technology requirements. While prior research has explored technology design for individuals with intellectual disabilities, little is…
As mobile applications (apps) become ubiquitous in everyday life, it is crucial for developers to prioritize accessibility for users with diverse abilities. While previous research has identified widespread accessibility issues and raised…
Along with the increasing popularity of agile software development, software work has become much more social than ever. Contemporary software teams rely on a variety of collaborative practices, such as pair programming, the topic of our…
Pair programming (PP) has been a widespread practice for decades and is known for facilitating knowledge exchange and improving the quality of software. Many agilists advocated the importance of collocation, face-to-face interaction, and…
Research software -- specialist software used to support or undertake research -- is of huge importance to researchers. It contributes to significant advances in the wider world and requires collaboration between people with diverse skills…
An agile approach has become very popular over the last decade, which requires good communication and teamwork within teams as well as with outside stakeholders. Therefore, social interaction is central for a software development team to be…
We characterize 16 challenges faced by those investigating and developing remote and synchronous collaborative experiences around visualization. Our work reflects the perspectives and prior research efforts of an international group of 29…
Technologies can support people with early onset dementia (PwD) to aid them in Instrumental Activities of Daily Living (IADL). The integration of physical and virtual realities in Mixed reality technologies (MRTs) could provide scalable and…
In globally distributed projects, virtual teams are often partially dispersed. One common setup occurs when several members from one company work with a large outsourcing vendor based in another country. Further, the introduction of the…