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Code coverage is a valuable guide for testing, but in AAA games the overhead of instrumentation conflicts with strict performance requirements and can destabilize automated tests. We propose and assess a selective instrumentation approach…
As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…
Large Language Models (LLMs) have demonstrated proficiency in utilizing various tools by coding, yet they face limitations in handling intricate logic and precise control. In embodied tasks, high-level planning is amenable to direct coding,…
Open-world survival games pose significant challenges for AI algorithms due to their multi-tasking, deep exploration, and goal prioritization requirements. Despite reinforcement learning (RL) being popular for solving games, its high sample…
Game design hinges on understanding how static rules and content translate into dynamic player behavior - something modern generative systems that inspect only a game's code or assets struggle to capture. We present an automated design…
Reliably determining the performance of Retrieval-Augmented Generation (RAG) systems depends on comprehensive test questions. While a proliferation of evaluation frameworks for LLM-powered applications exists, current practices lack a…
Recent advancements in Large Language Models (LLMs) have led to significant breakthroughs in various natural language processing tasks. However, generating factually consistent responses in knowledge-intensive scenarios remains a challenge…
Tree-based speculative decoding accelerates autoregressive generation by verifying a branching tree of draft tokens in a single target-model forward pass. However, existing methods prioritize maximizing token-level likelihood or the number…
The rapid iteration and frequent updates of modern video games pose significant challenges to the efficiency and specificity of testing. Although automated playtesting methods based on Large Language Models (LLMs) have shown promise, they…
This paper introduces LLM-MARL, a unified framework that incorporates large language models (LLMs) into multi-agent reinforcement learning (MARL) to enhance coordination, communication, and generalization in simulated game environments. The…
Multi-agent reinforcement learning (MARL) has been gaining extensive attention from academia and industries in the past few decades. One of the fundamental problems in MARL is how to evaluate different approaches comprehensively. Most…
Despite the remarkable capabilities of large language models, current training paradigms inadvertently foster \textit{sycophancy}, i.e., the tendency of a model to agree with or reinforce user-provided information even when it's factually…
The dominant Fill-in-the-Middle (FIM) paradigm for code completion is constrained by its rigid inability to correct contextual errors and reliance on unaligned, insecure Base models. While Chat LLMs offer safety and Agentic workflows…
Testing plays a pivotal role in ensuring software quality, yet conventional Search Based Software Testing (SBST) methods often struggle with complex software units, achieving suboptimal test coverage. Recent works using large language…
Large Language Models (LLMs) have redefined complex task automation with exceptional generalization capabilities. Despite these advancements, state-of-the-art methods rely on single-strategy prompting, missing the synergy of diverse…
Evaluating deep multiagent reinforcement learning (MARL) algorithms is complicated by stochasticity in training and sensitivity of agent performance to the behavior of other agents. We propose a meta-game evaluation framework for deep MARL,…
General game testing relies on the use of human play testers, play test scripting, and prior knowledge of areas of interest to produce relevant test data. Using deep reinforcement learning (DRL), we introduce a self-learning mechanism to…
While Large Language Models (LLMs) have achieved remarkable success in formal learning tasks such as mathematics and code generation, they still struggle with the "practical wisdom" and generalizable intelligence, such as strategic…
Tasks requiring deductive reasoning, especially those involving multiple steps, often demand adaptive strategies such as intermediate generation of rationales or programs, as no single approach is universally optimal. While Language Models…
In strategy games, one of the most important aspects of game design is maintaining a sense of challenge for players. Many mobile titles feature quick gameplay loops that allow players to progress steadily, requiring an abundance of levels…