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We present InSpatio-WorldFM, an open-source real-time frame model for spatial intelligence. Unlike video-based world models that rely on sequential frame generation and incur substantial latency due to window-level processing,…

Action-conditioned video prediction models (often referred to as world models) have shown strong potential for robotics applications, but existing approaches are often slow and struggle to capture physically consistent interactions over…

Building world models with spatial consistency and real-time interactivity remains a fundamental challenge in computer vision. Current video generation paradigms often struggle with a lack of spatial persistence and insufficient visual…

Scaling generative inverse and forward rendering to real-world scenarios is bottlenecked by the limited realism and temporal coherence of existing synthetic datasets. To bridge this persistent domain gap, we introduce a large-scale, dynamic…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Zheng-Hui Huang , Zhixiang Wang , Jiaming Tan , Ruihan Yu , Yidan Zhang , Bo Zheng , Yu-Lun Liu , Yung-Yu Chuang , Kaipeng Zhang

Video enhancement is a challenging problem, more than that of stills, mainly due to high computational cost, larger data volumes and the difficulty of achieving consistency in the spatio-temporal domain. In practice, these challenges are…

Image and Video Processing · Electrical Eng. & Systems 2022-12-13 Dario Fuoli , Zhiwu Huang , Danda Pani Paudel , Luc Van Gool , Radu Timofte

We present a method for generating Streetscapes-long sequences of views through an on-the-fly synthesized city-scale scene. Our generation is conditioned by language input (e.g., city name, weather), as well as an underlying map/layout…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Boyang Deng , Richard Tucker , Zhengqi Li , Leonidas Guibas , Noah Snavely , Gordon Wetzstein

We present 3DScenePrompt, a framework that generates the next video chunk from arbitrary-length input while enabling precise camera control and preserving scene consistency. Unlike methods conditioned on a single image or a short clip, we…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 JoungBin Lee , Jaewoo Jung , Jisang Han , Takuya Narihira , Kazumi Fukuda , Junyoung Seo , Sunghwan Hong , Yuki Mitsufuji , Seungryong Kim

We present a novel method for generating geometrically realistic and consistent orbital videos from a single image of an object. Existing video generation works mostly rely on pixel-wise attention to enforce view consistency across frames.…

Computer Vision and Pattern Recognition · Computer Science 2026-04-15 Rong Wang , Ruyi Zha , Ziang Cheng , Jiayu Yang , Pulak Purkait , Hongdong Li

Video generation models have shown strong potential as world models for autonomous driving simulation. However, existing approaches are primarily trained on real-world driving datasets, which mostly contain natural and safe driving…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Jiawei Zhou , Zhenxin Zhu , Lingyi Du , Linye Lyu , Lijun Zhou , Zhanqian Wu , Hongcheng Luo , Zhuotao Tian , Bing Wang , Guang Chen , Hangjun Ye , Haiyang Sun , Yu Li

Long-context video modeling is essential for enabling generative models to function as world simulators, as they must maintain temporal coherence over extended time spans. However, most existing models are trained on short clips, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Yuchao Gu , Weijia Mao , Mike Zheng Shou

Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Jialu Li , Yuanzhen Li , Neal Wadhwa , Yael Pritch , David E. Jacobs , Michael Rubinstein , Mohit Bansal , Nataniel Ruiz

Generating 4D scenes from a single-view video is inherently ill-posed: a single viewpoint lacks the information needed to recover a complete, dynamic scene with full coverage. Existing methods are typically limited to monocular videos,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Tingxi Chen , Ke Hao , Yabo Chen , Zhengxue Cheng , Rong Xie , Li Song , Haibin Huang , Chi Zhang , Xuelong Li

Recent advancements in video generation have primarily leveraged diffusion models for short-duration content. However, these approaches often fall short in modeling complex narratives and maintaining character consistency over extended…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Canyu Zhao , Mingyu Liu , Wen Wang , Weihua Chen , Fan Wang , Hao Chen , Bo Zhang , Chunhua Shen

Stochastic video prediction models take in a sequence of image frames, and generate a sequence of consecutive future image frames. These models typically generate future frames in an autoregressive fashion, which is slow and requires the…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Ananya Kumar , S. M. Ali Eslami , Danilo J. Rezende , Marta Garnelo , Fabio Viola , Edward Lockhart , Murray Shanahan

We introduce PerpetualWonder, a hybrid generative simulator that enables long-horizon, action-conditioned 4D scene generation from a single image. Current works fail at this task because their physical state is decoupled from their visual…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Jiahao Zhan , Zizhang Li , Hong-Xing Yu , Jiajun Wu

We present WonderZoom, a novel approach to generating 3D scenes with contents across multiple spatial scales from a single image. Existing 3D world generation models remain limited to single-scale synthesis and cannot produce coherent scene…

Computer Vision and Pattern Recognition · Computer Science 2025-12-11 Jin Cao , Hong-Xing Yu , Jiajun Wu

Recent advances in driving-scene generation and reconstruction have demonstrated significant potential for enhancing autonomous driving systems by producing scalable and controllable training data. Existing generation methods primarily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Ziyue Zhu , Zhanqian Wu , Zhenxin Zhu , Lijun Zhou , Haiyang Sun , Bing Wan , Kun Ma , Guang Chen , Hangjun Ye , Jin Xie , jian Yang

While image manipulation achieves tremendous breakthroughs (e.g., generating realistic faces) in recent years, video generation is much less explored and harder to control, which limits its applications in the real world. For instance,…

Computer Vision and Pattern Recognition · Computer Science 2019-08-08 Tsun-Hsuan Wang , Yen-Chi Cheng , Chieh Hubert Lin , Hwann-Tzong Chen , Min Sun

Generating long, high-quality videos remains a challenge due to the complex interplay of spatial and temporal dynamics and hardware limitations. In this work, we introduce MaskFlow, a unified video generation framework that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Michael Fuest , Vincent Tao Hu , Björn Ommer