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Large language models (LLMs) such as ChatGPT and GPT-4 have recently demonstrated their remarkable abilities of communicating with human users. In this technical report, we take an initiative to investigate their capacities of playing text…

Computation and Language · Computer Science 2025-04-01 Chen Feng Tsai , Xiaochen Zhou , Sierra S. Liu , Jing Li , Mo Yu , Hongyuan Mei

Learning idiomatic expressions is seen as one of the most challenging stages in second language learning because of their unpredictable meaning. A similar situation holds for their identification within natural language processing…

Computation and Language · Computer Science 2022-01-21 Gülşen Eryiğit , Ali Şentaş , Johanna Monti

We consider agents in a social network competing to be selected as partners in collaborative, mutually beneficial activities. We study this through a model in which an agent i can initiate a limited number k_i>0 of games and selects the…

Computer Science and Game Theory · Computer Science 2024-01-23 Timothy Murray , Jugal Garg , Rakesh Nagi

Learning problems commonly exhibit an interesting feedback mechanism wherein the population data reacts to competing decision makers' actions. This paper formulates a new game theoretic framework for this phenomenon, called "multi-player…

Computer Science and Game Theory · Computer Science 2022-04-08 Adhyyan Narang , Evan Faulkner , Dmitriy Drusvyatskiy , Maryam Fazel , Lillian J. Ratliff

The question of how an effective and efficient communication system can emerge in a population of agents that need to solve a particular task attracts more and more attention from researchers in many fields, including artificial…

Artificial Intelligence · Computer Science 2020-04-21 Jens Nevens , Paul Van Eecke , Katrien Beuls

We introduce here the concept of Artificial General Creatures (AGC) which encompasses "robotic or virtual agents with a wide enough range of capabilities to ensure their continued survival". With this in mind, we propose a research line…

Neural and Evolutionary Computing · Computer Science 2024-08-01 Kevin Godin-Dubois , Olivier Weissl , Karine Miras , Anna V. Kononova

Rational verification is the problem of determining which temporal logic properties will hold in a multi-agent system, under the assumption that agents in the system act rationally, by choosing strategies that collectively form a…

Multiagent Systems · Computer Science 2021-07-27 Julian Gutierrez , Lewis Hammond , Anthony W. Lin , Muhammad Najib , Michael Wooldridge

Modern natural language models such as the GPT-2/GPT-3 contain tremendous amounts of information about human belief in a consistently testable form. If these models could be shown to accurately reflect the underlying beliefs of the human…

Artificial Intelligence · Computer Science 2020-09-30 Philip Feldman , Antonio Bucchiarone

A major challenge in cognitive science and AI has been to understand how autonomous agents might acquire and predict behavioral and mental states of other agents in the course of complex social interactions. How does such an agent model the…

Multiagent Systems · Computer Science 2019-06-03 Ismael T. Freire , Xerxes D. Arsiwalla , Jordi-Ysard Puigbò , Paul Verschure

This article presents two studies conducted with an affective dialogue system in which text-based system-user communication was used to model, generate, and present different affective and social interaction scenarios. We specifically…

Human-Computer Interaction · Computer Science 2014-06-09 Marcin Skowron , Stefan Rank , Aleksandra Świderska , Dennis Küster , Arvid Kappas

Coordination games describe social or economic interactions in which the adoption of a common strategy has a higher payoff. They are classically used to model the spread of conventions, behaviors, and technologies in societies. Here we…

Computer Science and Game Theory · Computer Science 2008-12-02 Andrea Montanari , Amin Saberi

Generative artificial intelligence (AI) is poised to reshape the way individuals communicate and interact. While this form of AI has the potential to efficiently make numerous human decisions, there is limited understanding of how…

General Economics · Economics 2024-01-24 Fabian Dvorak , Regina Stumpf , Sebastian Fehrler , Urs Fischbacher

Underlying relationships among multi-agent systems (MAS) in hazardous scenarios can be represented as Game-theoretic models. We measure the performance of MAS achieving tasks from the perspective of balancing success probability and system…

Multiagent Systems · Computer Science 2021-08-03 Qin Yang , Ramviyas Parasuraman

Determining an individual's strategic reasoning capability based solely on choice data is a complex task. This complexity arises because sophisticated players might have non-equilibrium beliefs about others, leading to non-equilibrium…

General Economics · Economics 2026-02-04 Wei James Chen , Meng-Jhang Fong , Po-Hsuan Lin

Inductive link prediction -- where entities during training and inference stages can be different -- has been shown to be promising for completing continuously evolving knowledge graphs. Existing models of inductive reasoning mainly focus…

Machine Learning · Computer Science 2021-03-08 Jiajun Chen , Huarui He , Feng Wu , Jie Wang

As large language models (LLMs) increasingly interact with each other, most notably in multi-agent setups, we may expect (and hope) that `trust' relationships develop between them, mirroring trust relationships between human colleagues,…

Multiagent Systems · Computer Science 2025-08-25 Maarten Buyl , Yousra Fettach , Guillaume Bied , Tijl De Bie

Game balancing is an important part of the (computer) game design process, in which designers adapt a game prototype so that the resulting gameplay is as entertaining as possible. In industry, the evaluation of a game is often based on…

Human-Computer Interaction · Computer Science 2016-03-15 Vanessa Volz , Günter Rudolph , Boris Naujoks

This study investigates the self-rationalization framework constructed with a cooperative game, where a generator initially extracts the most informative segment from raw input, and a subsequent predictor utilizes the selected subset for…

Artificial Intelligence · Computer Science 2025-08-07 Wei Liu , Zhongyu Niu , Lang Gao , Zhiying Deng , Jun Wang , Haozhao Wang , Ruixuan Li

Interactions between people are often governed by their relationships. On the flip side, social relationships are built upon several interactions. Two strangers are more likely to greet and introduce themselves while becoming friends over…

Computer Vision and Pattern Recognition · Computer Science 2020-03-31 Anna Kukleva , Makarand Tapaswi , Ivan Laptev

We present MUG, a novel interactive task for multimodal grounding where a user and an agent work collaboratively on an interface screen. Prior works modeled multimodal UI grounding in one round: the user gives a command and the agent…

Computation and Language · Computer Science 2022-10-03 Tao Li , Gang Li , Jingjie Zheng , Purple Wang , Yang Li