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Adaptive learning refers to educational technologies that track learners' learning progress and adapt the instructional process based on individual learners' learning performance. It is increasingly recognized as critical for developing an…

Computation and Language · Computer Science 2026-05-18 Jie Gao , Yongan Yu , Junzhu Su , Yiran Lin , Adam K. Dube , Jackie Chi Kit Cheung

Technology applied in education can provide great benefits and overcome challenges by facilitating access to learning objects anywhere and anytime. However, technology alone is not enough, since it requires suitable planning and learning…

Computers and Society · Computer Science 2022-09-26 Gabriel Leitão , Juan Colonna , Edwin Monteiro , Elaine Oliveira , Raimundo Barreto

Every teacher understands that different students benefit from different activities. Recent advances in data processing allow us to detect and use behavioral variability for adapting to a student. This approach allows us to optimize…

Human-Computer Interaction · Computer Science 2017-03-07 Farah Bouassida , Łukasz Kidziński , Pierre Dillenbourg

Learning difficulties pose significant challenges for students, impacting their academic performance and overall educational experience. These difficulties could sometimes put students into a downward spiral that lack of educational…

Human-Computer Interaction · Computer Science 2024-03-12 Aaron Hu

Immersive virtual reality (VR) has enormous potential for education, but classroom resources are limited. Thus, it is important to identify whether and when VR provides sufficient advantages over other modes of learning to justify its…

Physics Education · Physics 2020-05-18 J. Madden , S. Pandita , J. P. Schuldt , B. Kim , A. S. Won , N. G. Holmes

Inverse reinforcement learning (IRL) enables an agent to learn complex behavior by observing demonstrations from a (near-)optimal policy. The typical assumption is that the learner's goal is to match the teacher's demonstrated behavior. In…

Machine Learning · Computer Science 2019-10-30 Sebastian Tschiatschek , Ahana Ghosh , Luis Haug , Rati Devidze , Adish Singla

Revision behavior in adaptive writing support systems is an important and relatively new area of research that can improve the design and effectiveness of these tools, and promote students' self-regulated learning (SRL). Understanding how…

Machine Learning · Computer Science 2023-08-09 Luca Mouchel , Thiemo Wambsganss , Paola Mejia-Domenzain , Tanja Käser

Recent advances in Large Language Models(LLMs) have enabled strong performance in long-form writing, but current training paradigms remain limited: Supervised Fine-Tuning (SFT) remains constrained by data saturation and performance…

Computation and Language · Computer Science 2026-04-21 Xuanyu Lei , Chenliang Li , Yuning Wu , Kaiming Liu , Weizhou Shen , Peng Li , Ming Yan , Fei Huang , Ya-Qin Zhang , Yang Liu

This article is based on studies of the existing literature, focusing on the states-of-the-arts on virtual reality (VR) and its potential uses in learning. Different platforms have been used to improve the learning effects of VR that offers…

Computers and Society · Computer Science 2016-05-31 Yang Cheng

In contemporary educational systems, academic performance indicators play a central role in institutional evaluation and in the interpretation of student trajectories. However, under conditions of rapid technological change, the inferential…

Computers and Society · Computer Science 2026-01-09 H. R. Paz

In the rapidly evolving educational landscape, the integration of technology has shifted from an enhancement to a cornerstone of educational strategy worldwide. This transition is propelled by advancements in digital technology, especially…

Computers and Society · Computer Science 2025-10-15 Ananth Hariharan

Scrum is one of the most used frameworks for agile software development because of its potential improvements in productivity, quality, and client satisfaction. Academia has also focussed on teaching Scrum practices to prepare students to…

Software Engineering · Computer Science 2021-11-10 Ezequiel Scott , Marcelo Campo

The widespread adoption of Artificial Intelligence (AI) in K-12 education highlights the need for psychometrically-tested measures of teachers' AI literacy. Existing work has primarily relied on either self-report (SR) or objective-based…

Computers and Society · Computer Science 2026-01-13 Shan Zhang , Ruiwei Xiao , Anthony F. Botelho , Guanze Liao , Thomas K. F. Chiu , John Stamper , Kenneth R. Koedinger

Studies have shown that the application of Self-Regulated Learning (SRL) increases the effectiveness of education. However, this is quite challenging to be facilitated with learning technologies like Learning Management Systems (LMS) that…

Computers and Society · Computer Science 2014-07-23 Alexander Nussbaumer , Milos Kravcik , Dominik Renzel , Ralf Klamma , Marcel Berthold , Dietrich Albert

We consider the general problem of learning a predictor that satisfies multiple objectives of interest simultaneously, a broad framework that captures a range of specific learning goals including calibration, regret, and multiaccuracy. We…

Machine Learning · Computer Science 2026-02-17 Jivat Neet Kaur , Isaac Gibbs , Michael I. Jordan

Randomized A/B comparisons of alternative pedagogical strategies or other course improvements could provide useful empirical evidence for instructor decision-making. However, traditional experiments do not provide a straightforward pathway…

Human-Computer Interaction · Computer Science 2024-06-10 Ilya Musabirov , Angela Zavaleta-Bernuy , Pan Chen , Michael Liut , Joseph Jay Williams

Sign language (SL) is an essential mode of communication for Deaf and Hard-of-Hearing (DHH) individuals. Its education remains limited by the lack of qualified instructors, insufficient early exposure, and the inadequacy of traditional…

Human-Computer Interaction · Computer Science 2025-09-09 Santiago Berrezueta-Guzman , Refia Daya , Stefan Wagner

Adaptive Virtual Reality (VR) systems have the potential to enhance training and learning experiences by dynamically responding to users' cognitive states. This research investigates how eye tracking and heart rate variability (HRV) can be…

Human-Computer Interaction · Computer Science 2025-04-10 Mahsa Nasri

The Elo rating system has been recognised as an effective method for modelling students and items within adaptive educational systems. The existing Elo-based models have the limiting assumption that items are only tagged with a single…

Computers and Society · Computer Science 2019-10-29 Solmaz Abdi , Hassan Khosravi , Shazia Sadiq , Dragan Gasevic

This article studies the conditions of use of a VLE (Virtual Learning Environment) by primary school teachers. It first presents a triangulated model to explore Virtual Learning Environments' adoption in primary schools. The theoretical…

Computers and Society · Computer Science 2019-10-28 Elena Codreanu , Christine Michel , Marc-Eric Bobillier-Chaumon , Olivier Vigneau
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