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The field of photorealistic 3D avatar reconstruction and generation has garnered significant attention in recent years; however, animating such avatars remains challenging. Recent advances in diffusion models have notably enhanced the…

Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in various multimedia fields. However, previous methods often…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Yixuan Zhang , Qing Chang , Yuxi Wang , Guang Chen , Zhaoxiang Zhang , Junran Peng

Talking head generation is a significant research topic that still faces numerous challenges. Previous works often adopt generative adversarial networks or regression models, which are plagued by generation quality and average facial shape…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ziyu Yao , Xuxin Cheng , Zhiqi Huang

Video retargeting for digital face animation is used in virtual reality, social media, gaming, movies, and video conference, aiming to animate avatars' facial expressions based on videos of human faces. The standard method to represent…

Graphics · Computer Science 2023-06-22 Ariel Larey , Omri Asraf , Adam Kelder , Itzik Wilf , Ofer Kruzel , Nati Daniel

In the field of human-centric personalized image generation, the adapter-based method obtains the ability to customize and generate portraits by text-to-image training on facial data. This allows for identity-preserved personalization…

Computer Vision and Pattern Recognition · Computer Science 2024-10-28 Cheng Yu , Haoyu Xie , Lei Shang , Yang Liu , Jun Dan , Liefeng Bo , Baigui Sun

Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Yuxiang Mao , Zhijie Zhang , Zhiheng Zhang , Jiawei Liu , Chen Zeng , Shihong Xia

We present SceneFactor, a diffusion-based approach for large-scale 3D scene generation that enables controllable generation and effortless editing. SceneFactor enables text-guided 3D scene synthesis through our factored diffusion…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Alexey Bokhovkin , Quan Meng , Shubham Tulsiani , Angela Dai

Human-centric generative models designed for AI-driven storytelling must bring together two core capabilities: identity consistency and precise control over human performance. While recent diffusion-based approaches have made significant…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Foivos Paraperas Papantoniou , Stefanos Zafeiriou

Portrait animation methods have achieved substantial visual quality and lip synchronization, but fine-grained manipulation of the eye region still faces a trade-off between input granularity and motion accuracy. Existing methods using…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 He Feng , Yongjia Ma , Donglin Di , Lei Fan , Tonghua Su

Inspired by the impressive performance of recent face image editing methods, several studies have been naturally proposed to extend these methods to the face video editing task. One of the main challenges here is temporal consistency among…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Gyeongman Kim , Hajin Shim , Hyunsu Kim , Yunjey Choi , Junho Kim , Eunho Yang

Generating controllable character animation from a reference image and motion guidance remains a challenging task due to the inherent difficulty of injecting appearance and motion cues into video diffusion models. Prior works often rely on…

Graphics · Computer Science 2025-07-03 Guian Fang , Yuchao Gu , Mike Zheng Shou

Video-driven 3D facial animation transfer aims to drive avatars to reproduce the expressions of actors. Existing methods have achieved remarkable results by constraining both geometric and perceptual consistency. However, geometric…

Graphics · Computer Science 2024-10-10 Feng Qiu , Wei Zhang , Chen Liu , Rudong An , Lincheng Li , Yu Ding , Changjie Fan , Zhipeng Hu , Xin Yu

In this work, we tackle the challenge of enhancing the realism and expressiveness in talking head video generation by focusing on the dynamic and nuanced relationship between audio cues and facial movements. We identify the limitations of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Linrui Tian , Qi Wang , Bang Zhang , Liefeng Bo

Recently, 2D speaking avatars have increasingly participated in everyday scenarios due to the fast development of facial animation techniques. However, most existing works neglect the explicit control of human bodies. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jiazhi Guan , Quanwei Yang , Kaisiyuan Wang , Hang Zhou , Shengyi He , Zhiliang Xu , Haocheng Feng , Errui Ding , Jingdong Wang , Hongtao Xie , Youjian Zhao , Ziwei Liu

Digitizing humans and synthesizing photorealistic avatars with explicit 3D pose and camera controls are central to VR, telepresence, and entertainment. Existing skinning-based workflows require laborious manual rigging or template-based…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Zhilin Guo , Jing Yang , Kyle Fogarty , Jingyi Wan , Boqiao Zhang , Tianhao Wu , Weihao Xia , Chenliang Zhou , Sakar Khattar , Fangcheng Zhong , Cristina Nader Vasconcelos , Cengiz Oztireli

Generating highly dynamic and photorealistic portrait animations driven by audio and skeletal motion remains challenging due to the need for precise lip synchronization, natural facial expressions, and high-fidelity body motion dynamics. We…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Jiahao Cui , Yan Chen , Mingwang Xu , Hanlin Shang , Yuxuan Chen , Yun Zhan , Zilong Dong , Yao Yao , Jingdong Wang , Siyu Zhu

Face reenactment aims to generate realistic talking head videos by transferring motion from a driving video to a static source image while preserving the source identity. Although existing methods based on either implicit or explicit…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Mingtao Guo , Guanyu Xing , Yanci Zhang , Yanli Liu

Existing diffusion models show great potential for identity-preserving generation. However, personalized portrait generation remains challenging due to the diversity in user profiles, including variations in appearance and lighting…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Han Yang , Enis Simsar , Sotiris Anagnostidis , Yanlong Zang , Thomas Hofmann , Ziwei Liu

Image editing using a pretrained StyleGAN generator has emerged as a powerful paradigm for facial editing, providing disentangled controls over age, expression, illumination, etc. However, the approach cannot be directly adopted for video…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Rameen Abdal , Peihao Zhu , Niloy J. Mitra , Peter Wonka

Hair simulation and rendering are challenging due to complex strand dynamics, diverse material properties, and intricate light-hair interactions. Recent video diffusion models can generate high-quality videos, but they lack fine-grained…

Graphics · Computer Science 2025-09-30 Weikai Lin , Haoxiang Li , Yuhao Zhu