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We present an efficient approach to prove termination of monotone programs with integer variables, an expressive class of loops that is often encountered in computer programs. Our approach is based on a lightweight static analysis method…

Logic in Computer Science · Computer Science 2017-02-07 Omar Al-Bataineh , Xie Xiaofei , Mark Reynolds

The extensive-form game has been studied considerably in recent years. It can represent games with multiple decision points and incomplete information, and hence it is helpful in formulating games with uncertain inputs, such as poker. We…

Computer Science and Game Theory · Computer Science 2023-03-21 Keigo Habara , Ellen Hidemi Fukuda , Nobuo Yamashita

The first part of this paper completes the classification of Whitney towers in the 4-ball that was started in three related papers. We provide an algebraic framework allowing the computations of the graded groups associated to geometric…

Geometric Topology · Mathematics 2015-03-17 James Conant , Rob Schneiderman , Peter Teichner

We investigate upper and lower hedging prices of multivariate contingent claims from the viewpoint of game-theoretic probability and submodularity. By considering a game between "Market" and "Investor" in discrete time, the pricing problem…

Pricing of Securities · Quantitative Finance 2021-09-01 Takeru Matsuda , Akimichi Takemura

A new technique for proving fixed point theorems for families of holomorphic transformations of operator balls is developed. One of these theorems is used to show that a bounded representation in a real or complex Hilbert space is…

Metric Geometry · Mathematics 2011-09-02 M. I. Ostrovskii , V. S. Shulman , L. Turowska

This paper provides effective methods for the polyhedral formulation of impartial finite combinatorial games as lattice games. Given a rational strategy for a lattice game, a polynomial time algorithm is presented to decide (i) whether a…

Combinatorics · Mathematics 2011-05-30 Alan Guo , Ezra Miller

In this work we propose a quantum version of a generalized Monty Hall game, that is, one in which the parameters of the game are left free, and not fixed on its regular values. The developed quantum scheme is then used to study the expected…

Quantum Physics · Physics 2021-02-03 L. F. Quezada , Shi-Hai Dong

In game theory, players have continuous expected payoff functions and can use fixed point theorems to locate equilibria. This optimization method requires that players adopt a particular type of probability measure space. Here, we introduce…

Optimization and Control · Mathematics 2007-05-23 Michael J. Gagen , Kae Nemoto

Variational inequality problems allow for capturing an expansive class of problems, including convex optimization problems, convex Nash games and economic equilibrium problems, amongst others. Yet in most practical settings, such problems…

Optimization and Control · Mathematics 2017-02-17 Uma V. Ravat , Uday V. Shanbhag

This work establishes sufficient conditions for existence of saddle points in discrete Markov games. The result reveals the relation between dynamic games and static games using dynamic programming equations. This result enables us to prove…

Optimization and Control · Mathematics 2007-05-23 Q. S. Song , G. Yin

A computation in the continuation monad returns a final result given a continuation, ie. it is a function with type $(X \to R) \to R$. If we instead return the intermediate result at $X$ then our computation is called a selection function.…

Programming Languages · Computer Science 2015-03-23 Jules Hedges

Here, we consider stationary monotone mean-field games (MFGs) and study the existence of weak solutions. First, we introduce a regularized problem that preserves the monotonicity. Next, using variational inequalities techniques, we prove…

Analysis of PDEs · Mathematics 2016-01-13 Rita Ferreira , Diogo Gomes

There are many combinatorial games in which a move can terminate the game, such as a checkmate in chess. These moves give rise to diverse situations that fall outside the scope of the classical normal play structure. To analyze these games,…

Combinatorics · Mathematics 2024-02-09 Urban Larsson , Richard J. Nowakowski , Carlos P. Santos

We introduce a search game for two players played on a "scenario" consisting of a ground set together with a collection of feasible partitions. This general setting allows us to obtain new characterisations of many width parameters such as…

Discrete Mathematics · Computer Science 2009-06-23 Isolde Adler

In this work, we introduce a new toolkit for analyzing cloning games, a notion that captures stronger and more quantitative versions of the celebrated quantum no-cloning theorem. This framework allows us to analyze a new cloning game based…

Quantum Physics · Physics 2025-09-15 Alexander Poremba , Seyoon Ragavan , Vinod Vaikuntanathan

We introduce variants of the Maker-Breaker and Waiter-Client games, which we call \emph{stotting}, in which a player grants a slight advantage to the opponent. We prove that a winning strategy in either stotting variant yields winning…

Combinatorics · Mathematics 2026-05-29 Johannes Carmesin , Yannick Mogge

This paper uses recent results on continuous-time finite-horizon optimal switching problems with negative switching costs to prove the existence of a saddle point in an optimal stopping (Dynkin) game. Sufficient conditions for the game's…

Optimization and Control · Mathematics 2018-06-05 Randall Martyr

We discuss an open-loop backward Stackelberg differential game involving single leader and single follower. Unlike most Stackelberg game literature, the state to be controlled is characterized by a backward stochastic differential equation…

Optimization and Control · Mathematics 2021-04-06 Xinwei Feng , Ying Hu , Jianhui Huang

We consider an N-player hierarchical game in which the i-th player's objective comprises of an expectation-valued term, parametrized by rival decisions, and a hierarchical term. Such a framework allows for capturing a broad range of…

Optimization and Control · Mathematics 2024-01-26 Shisheng Cui , Uday V. Shanbhag , Mathias Staudigl

We show that, in John Conway's board game Phutball (or Philosopher's Football), it is NP-complete to determine whether the current player has a move that immediately wins the game. In contrast, the similar problems of determining whether…

Computational Complexity · Computer Science 2007-05-23 Erik D. Demaine , Martin L. Demaine , David Eppstein