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Related papers: Phythesis: Physics-Guided Evolutionary Scene Synth…

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Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Automatically generating interactive 3D environments is crucial for scaling up robotic data collection in simulation. While prior work has primarily focused on 3D asset placement, it often overlooks the physical relationships between…

Our project page: https://scutyklin.github.io/SceneLCM/. Automated generation of complex, interactive indoor scenes tailored to user prompt remains a formidable challenge. While existing methods achieve indoor scene synthesis, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Yangkai Lin , Jiabao Lei , Kui Jia

Automatic indoor layout generation has attracted increasing attention due to its potential in interior design, virtual environment construction, and embodied AI. Existing methods fall into two categories: prompt-driven approaches that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-22 Yixuan Yang , Zhen Luo , Tongsheng Ding , Junru Lu , Mingqi Gao , Jinyu Yang , Victor Sanchez , Feng Zheng

Graphical user interface (UI) software has undergone a fundamental transformation from traditional two-dimensional (2D) desktop/web/mobile interfaces to spatial three-dimensional (3D) environments. While existing work has made remarkable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-18 Shuqing Li , Anson Y. Lam , Yun Peng , Wenxuan Wang , Michael R. Lyu

High-Level Synthesis (HLS) serves as an agile hardware development tool that streamlines the circuit design by abstracting the register transfer level into behavioral descriptions, while allowing designers to customize the generated…

Hardware Architecture · Computer Science 2025-06-03 Runkai Li , Jia Xiong , Xi Wang

FPGAs are increasingly adopted in datacenter environments for their reconfigurability and energy efficiency. High-Level Synthesis (HLS) tools have eased FPGA programming by raising the abstraction level from RTL to untimed C/C++, yet…

Machine Learning · Computer Science 2025-05-01 Neha Prakriya , Zijian Ding , Yizhou Sun , Jason Cong

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Fine-tuning Vision-Language Models (VLMs) is a common strategy to improve performance following an ad-hoc data collection and annotation of real-world scenes. However, this process is often prone to biases, errors, and distribution…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Massimo Rizzoli , Simone Alghisi , Seyed Mahed Mousavi , Giuseppe Riccardi

By decomposing the image formation process into a sequential application of denoising autoencoders, diffusion models (DMs) achieve state-of-the-art synthesis results on image data and beyond. Additionally, their formulation allows for a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-14 Robin Rombach , Andreas Blattmann , Dominik Lorenz , Patrick Esser , Björn Ommer

The representation of feature space is a crucial environment where data points get vectorized and embedded for subsequent modeling. Thus the efficacy of machine learning (ML) algorithms is closely related to the quality of feature…

Machine Learning · Computer Science 2026-01-12 Xinhao Zhang , Jinghan Zhang , Banafsheh Rekabdar , Yuanchun Zhou , Pengfei Wang , Kunpeng Liu

The design of efficient hardware accelerators for high-throughput data-processing applications, e.g., deep neural networks, is a challenging task in computer architecture design. In this regard, High-Level Synthesis (HLS) emerges as a…

Hardware Architecture · Computer Science 2021-11-30 Lorenzo Ferretti , Andrea Cini , Georgios Zacharopoulos , Cesare Alippi , Laura Pozzi

We propose scaling up 3D scene reconstruction by training with synthesized data. At the core of our work is MegaSynth, a procedurally generated 3D dataset comprising 700K scenes - over 50 times larger than the prior real dataset DL3DV -…

Computer Vision and Pattern Recognition · Computer Science 2025-02-25 Hanwen Jiang , Zexiang Xu , Desai Xie , Ziwen Chen , Haian Jin , Fujun Luan , Zhixin Shu , Kai Zhang , Sai Bi , Xin Sun , Jiuxiang Gu , Qixing Huang , Georgios Pavlakos , Hao Tan

The success of Large Language Models (LLMs) is inherently linked to the availability of vast, diverse, and high-quality data for training and evaluation. However, the growth rate of high-quality data is significantly outpaced by the…

Computation and Language · Computer Science 2024-10-18 Ke Wang , Jiahui Zhu , Minjie Ren , Zeming Liu , Shiwei Li , Zongye Zhang , Chenkai Zhang , Xiaoyu Wu , Qiqi Zhan , Qingjie Liu , Yunhong Wang

Existing single-image 3D indoor scene generators often produce results that look visually plausible but fail to obey real-world physics, limiting their reliability in robotics, embodied AI, and design. To examine this gap, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Dongli Wu , Jingyu Hu , Ka-Hei Hui , Xiaobao Wei , Chengwen Luo , Jianqiang Li , Zhengzhe Liu

Large Language Models (LLMs) have achieved significant advancements, but the increasing complexity of tasks and higher performance demands highlight the need for continuous improvement. Some approaches utilize synthetic data generated by…

Artificial Intelligence · Computer Science 2025-06-23 Haokun Zhao , Jinyi Han , Jiaqing Liang , Yanghua Xiao , Xiaojun Meng , Jiansheng Wei

With recent developments in Embodied Artificial Intelligence (EAI) research, there has been a growing demand for high-quality, large-scale interactive scene generation. While prior methods in scene synthesis have prioritized the naturalness…

Computer Vision and Pattern Recognition · Computer Science 2024-07-11 Yandan Yang , Baoxiong Jia , Peiyuan Zhi , Siyuan Huang

Synthesizing 3D scenes from open-vocabulary text descriptions is a challenging, important, and recently-popular application. One of its critical subproblems is layout generation: given a set of objects, lay them out to produce a scene…

Recent advancements in large language models (LLMs) have significantly improved the capabilities of web agents. However, effectively navigating complex and dynamic web environments still requires more advanced trajectory-level planning and…

Artificial Intelligence · Computer Science 2025-07-08 Yifei Gao , Junhong Ye , Jiaqi Wang , Jitao Sang

Procedural generation techniques in 3D rendering engines have revolutionized the creation of complex environments, reducing reliance on manual design. Recent approaches using Large Language Models (LLMs) for 3D scene generation show promise…

Computer Vision and Pattern Recognition · Computer Science 2026-02-13 Arafa Yoncalik , Wouter Jansen , Nico Huebel , Mohammad Hasan Rahmani , Jan Steckel
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