Related papers: Neural personal sound zones with flexible bright z…
A Personal Sound Zones (PSZ) system aims to generate two or more independent listening zones that allow multiple users to listen to different music/audio content in a shared space without the need for wearing headphones. Most existing…
A binaural rendering framework for personal sound zones (PSZs) is proposed to enable multiple head-tracked listeners to receive fully independent stereo audio programs. Current PSZ systems typically rely on monophonic rendering and…
A deep learning framework for dynamically rendering personal sound zones (PSZs) with head tracking is presented, utilizing a spatially adaptive neural network (SANN) that inputs listeners' head coordinates and outputs PSZ filter…
We introduce region-customizable sound extraction (ReZero), a general and flexible framework for the multi-channel region-wise sound extraction (R-SE) task. R-SE task aims at extracting all active target sounds (e.g., human speech) within a…
In this paper, a deep-learning-based method for sound field reconstruction is proposed. It is shown the possibility to reconstruct the magnitude of the sound pressure in the frequency band 30-300 Hz for an entire room by using a very low…
Deep learning-based Personal Sound Zones (PSZs) rely on simulated acoustic transfer functions (ATFs) for training, yet idealized point-source models exhibit large sim-to-real gaps. While physically informed components improve…
Loudspeaker-based spatial audio reproduction schemes are increasingly used for evaluating hearing aids in complex acoustic conditions. To further establish the feasibility of this approach, this study investigated the interaction between…
Personalized binaural audio reproduction is the basis of realistic spatial localization, sound externalization, and immersive listening, directly shaping user experience and listening effort. This survey reviews recent advances in deep…
Hearables with integrated microphones may offer communication benefits in noisy working environments, e.g. by transmitting the recorded own voice of the user. Systems aiming at reconstructing the clean and full-bandwidth own voice from…
Detecting sound source objects within visual observation is important for autonomous robots to comprehend surrounding environments. Since sounding objects have a large variety with different appearances in our living environments, labeling…
Coordinate-conditioned neural networks can generate head-tracked personal sound zone (PSZ) loudspeaker filters in real time, but they are sensitive to localization uncertainty. Small fluctuations in estimated listener coordinates, caused by…
The following article introduces a new parametric synthesis algorithm for sound textures inspired by existing methods used for visual textures. Using a 2D Convolutional Neural Network (CNN), a sound signal is modified until the temporal…
Own voice pickup for hearables in noisy environments benefits from using both an outer and an in-ear microphone outside and inside the occluded ear. Due to environmental noise recorded at both microphones, and amplification of the own voice…
Recent developments in acoustic signal processing have seen the integration of deep learning methodologies, alongside the continued prominence of classical wave expansion-based approaches, particularly in sound field reconstruction.…
Active noise control (ANC) systems are commonly designed to achieve maximal sound reduction regardless of the incident direction of the sound. When desired sound is present, the state-of-the-art methods add a separate system to reconstruct…
Personalized speech enhancement has been a field of active research for suppression of speechlike interferers such as competing speakers or TV dialogues. Compared with single channel approaches, multichannel PSE systems can be more…
Advanced sound zone control (SZC) techniques typically rely on massive multi-channel loudspeaker arrays to create high-contrast personal sound zones, making single-loudspeaker SZC seem impossible. In this Letter, we challenge this paradigm…
Accurately representing the sound field with the high spatial resolution is critical for immersive and interactive sound field reproduction technology. To minimize experimental effort, data-driven methods have been proposed to estimate…
Reflective and textureless surfaces such as windows, mirrors, and walls can be a challenge for object and scene reconstruction. These surfaces are often poorly reconstructed and filled with depth discontinuities and holes, making it…
Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…