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We propose OVIGo-3DHSG method - Open-Vocabulary Indoor Grounding of objects using 3D Hierarchical Scene Graph. OVIGo-3DHSG represents an extensive indoor environment over a Hierarchical Scene Graph derived from sequences of RGB-D frames…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Sergey Linok , Gleb Naumov

3D Visual Grounding (3DVG) involves localizing target objects in 3D point clouds based on natural language. While prior work has made strides using textual descriptions, leveraging spoken language-known as Audio-based 3D Visual…

Machine Learning · Computer Science 2025-08-14 Duc Cao-Dinh , Khai Le-Duc , Anh Dao , Bach Phan Tat , Chris Ngo , Duy M. H. Nguyen , Nguyen X. Khanh , Thanh Nguyen-Tang

In this paper, we introduce a new task: Zero-Shot 3D Reasoning Segmentation for parts searching and localization for objects, which is a new paradigm to 3D segmentation that transcends limitations for previous category-specific 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Tianrun Chen , Chunan Yu , Jing Li , Jianqi Zhang , Lanyun Zhu , Deyi Ji , Yong Zhang , Ying Zang , Zejian Li , Lingyun Sun

Language-guided embodied navigation requires an agent to interpret object-referential instructions, search across multiple rooms, localize the referenced target, and execute reliable motion toward it. Existing systems remain limited in real…

Robotics · Computer Science 2026-03-19 Zhongyuang Liu , Min He , Shaonan Yu , Xinhang Xu , Muqing Cao , Jianping Li , Jianfei Yang , Lihua Xie

Vision-language models (VLM) excel at general understanding yet remain weak at dynamic spatial reasoning (DSR), i.e., reasoning about the evolvement of object geometry and relationship in 3D space over time, largely due to the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Shengchao Zhou , Yuxin Chen , Yuying Ge , Wei Huang , Jiehong Lin , Ying Shan , Xiaojuan Qi

Zero-shot visual question answering (ZS-VQA), an emerged critical research area, intends to answer visual questions without providing training samples. Existing research in ZS-VQA has proposed to leverage knowledge graphs or large language…

Computer Vision and Pattern Recognition · Computer Science 2025-01-23 Qian Tao , Xiaoyang Fan , Yong Xu , Xingquan Zhu , Yufei Tang

Active perception enables robots to dynamically gather information by adjusting their viewpoints, a crucial capability for interacting with complex, partially observable environments. In this paper, we present AP-VLM, a novel framework that…

Robotics · Computer Science 2025-06-10 Venkatesh Sripada , Samuel Carter , Frank Guerin , Amir Ghalamzan

Learning to ground natural language queries to target objects or regions in 3D point clouds is quite essential for 3D scene understanding. Nevertheless, existing 3D visual grounding approaches require a substantial number of bounding box…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Xiaoxu Xu , Yitian Yuan , Qiudan Zhang , Wenhui Wu , Zequn Jie , Lin Ma , Xu Wang

Current approaches for 3D scene graph prediction rely on labeled datasets to train models for a fixed set of known object classes and relationship categories. We present Open3DSG, an alternative approach to learn 3D scene graph prediction…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Sebastian Koch , Narunas Vaskevicius , Mirco Colosi , Pedro Hermosilla , Timo Ropinski

Text-guided 3D visual grounding (T-3DVG), which aims to locate a specific object that semantically corresponds to a language query from a complicated 3D scene, has drawn increasing attention in the 3D research community over the past few…

Computer Vision and Pattern Recognition · Computer Science 2024-07-23 Daizong Liu , Yang Liu , Wencan Huang , Wei Hu

Current methods for 3D scene reconstruction from sparse posed images employ intermediate 3D representations such as neural fields, voxel grids, or 3D Gaussians, to achieve multi-view consistent scene appearance and geometry. In this paper…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Vitor Guizilini , Muhammad Zubair Irshad , Dian Chen , Greg Shakhnarovich , Rares Ambrus

Recent advances have demonstrated that Language Vision Models (LVMs) surpass the existing State-of-the-Art (SOTA) in two-dimensional (2D) computer vision tasks, motivating attempts to apply LVMs to three-dimensional (3D) data. While LVMs…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 June Moh Goo , Zichao Zeng , Jan Boehm

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

Visual Grounding (VG) aims to locate the most relevant region in an image, based on a flexible natural language query but not a pre-defined label, thus it can be a more useful technique than object detection in practice. Most…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Chaorui Deng , Qi Wu , Guanghui Xu , Zhuliang Yu , Yanwu Xu , Kui Jia , Mingkui Tan

Vision-language models (VLMs) classify the query video by calculating a similarity score between the visual features and text-based class label representations. Recently, large language models (LLMs) have been used to enrich the text-based…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Adeel Yousaf , Muzammal Naseer , Salman Khan , Fahad Shahbaz Khan , Mubarak Shah

Precise spatial reasoning is fundamental to robotic manipulation, yet the visual backbones of current vision-language-action (VLA) models are predominantly pretrained on 2D image data without explicit 3D geometric supervision, resulting in…

Multimodal foundation models have demonstrated strong generalization, yet their ability to transfer knowledge to specialized domains such as garment generation remains underexplored. We introduce VLG, a vision-language-garment model that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Jan Ackermann , Kiyohiro Nakayama , Guandao Yang , Tong Wu , Gordon Wetzstein

Recently, Vision Language Models (VLMs) have experienced significant advancements, yet these models still face challenges in spatial hierarchical reasoning within indoor scenes. In this study, we introduce ROOT, a VLM-based system designed…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yonghui Wang , Shi-Yong Chen , Zhenxing Zhou , Siyi Li , Haoran Li , Wengang Zhou , Houqiang Li

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

Vision language models (VLMs) exhibit vast knowledge of the physical world, including intuition of physical and spatial properties, affordances, and motion. With fine-tuning, VLMs can also natively produce robot trajectories. We demonstrate…

Robotics · Computer Science 2025-05-16 William Xie , Max Conway , Yutong Zhang , Nikolaus Correll