Related papers: View-on-Graph: Zero-shot 3D Visual Grounding via V…
Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous…
Effective scene representation is critical for the visual grounding ability of representations, yet existing methods for 3D Visual Grounding are often constrained. They either only focus on geometric and visual cues, or, like traditional 3D…
Visual target navigation in unknown environments is a crucial problem in robotics. Despite extensive investigation of classical and learning-based approaches in the past, robots lack common-sense knowledge about household objects and…
This paper presents a framework for jointly grounding objects that follow certain semantic relationship constraints given in a scene graph. A typical natural scene contains several objects, often exhibiting visual relationships of varied…
Vision and language models (VLMs) have demonstrated remarkable zero-shot (ZS) performance in a variety of tasks. However, recent works have shown that even the best VLMs struggle to capture aspects of compositional scene understanding, such…
Recent advances in vision-language models (VLMs) have significantly enhanced the visual grounding task, which involves locating objects in an image based on natural language queries. Despite these advancements, the security of VLM-based…
Visual reasoning, particularly spatial reasoning, is a challenging cognitive task that requires understanding object relationships and their interactions within complex environments, especially in robotics domain. Existing vision_language…
Natural language applied to natural 2D images describes a fundamentally 3D world. We present the Voxel-informed Language Grounder (VLG), a language grounding model that leverages 3D geometric information in the form of voxel maps derived…
The 3D visual grounding task aims to ground a natural language description to the targeted object in a 3D scene, which is usually represented in 3D point clouds. Previous works studied visual grounding under specific views. The…
Vision-language models (VLMs) have achieved strong performance in multimodal understanding and reasoning, yet grounded reasoning in 3D scenes remains underexplored. Effective 3D reasoning hinges on accurate grounding: to answer open-ended…
Image geolocalization has traditionally been addressed through retrieval-based place recognition or geometry-based visual localization pipelines. Recent advances in Vision-Language Models (VLMs) have demonstrated strong zero-shot reasoning…
Visual target navigation is a critical capability for autonomous robots operating in unknown environments, particularly in human-robot interaction scenarios. While classical and learning-based methods have shown promise, most existing…
Multimodal LLMs have advanced vision-language tasks but still struggle with understanding video scenes. To bridge this gap, Video Scene Graph Generation (VidSGG) has emerged to capture multi-object relationships across video frames.…
Open-vocabulary 3D scene understanding presents a significant challenge in the field. Recent works have sought to transfer knowledge embedded in vision-language models from 2D to 3D domains. However, these approaches often require prior…
Graphical user interface (GUI) grounding is a fundamental task for building GUI agents. However, general vision-language models (VLMs) struggle with this task due to a lack of specific optimization. We identify a key gap in this paper:…
Although learning-based vision-and-language navigation (VLN) agents can learn spatial knowledge implicitly from large-scale training data, zero-shot VLN agents lack this process, relying primarily on local observations for navigation, which…
Recent progress in 3D scene understanding has explored visual grounding (3DVG) to localize a target object through a language description. However, existing methods only consider the dependency between the entire sentence and the target…
The ability to grasp objects in-the-wild from open-ended language instructions constitutes a fundamental challenge in robotics. An open-world grasping system should be able to combine high-level contextual with low-level physical-geometric…
Referential grounding in outdoor driving scenes is challenging due to large scene variability, many visually similar objects, and dynamic elements that complicate resolving natural-language references (e.g., "the black car on the right").…
Vision-and-Language Navigation (VLN) tasks require an agent to follow textual instructions to navigate through 3D environments. Traditional approaches use supervised learning methods, relying heavily on domain-specific datasets to train VLN…