English
Related papers

Related papers: Platform Competition with User-Generated Content

200 papers

On User-Generated Content (UGC) platforms, recommendation algorithms significantly impact creators' motivation to produce content as they compete for algorithmically allocated user traffic. This phenomenon subtly shapes the volume and…

Computer Science and Game Theory · Computer Science 2024-11-04 Fan Yao , Yiming Liao , Jingzhou Liu , Shaoliang Nie , Qifan Wang , Haifeng Xu , Hongning Wang

Generative model ecosystems increasingly operate as competitive multi-platform markets, where platforms strategically select models from a shared pool and users with heterogeneous preferences choose among them. Understanding how platforms…

Computer Science and Game Theory · Computer Science 2026-02-23 Xiukun Wei , Min Shi , Xueru Zhang

We present a model of competition between web search algorithms, and study the impact of such competition on user welfare. In our model, search providers compete for customers by strategically selecting which search results to display in…

Computer Science and Game Theory · Computer Science 2013-10-16 David Kempe , Brendan Lucier

Content creators compete for user attention. Their reach crucially depends on algorithmic choices made by developers on online platforms. To maximize exposure, many creators adapt strategically, as evidenced by examples like the sprawling…

Computer Science and Game Theory · Computer Science 2023-07-07 Jiri Hron , Karl Krauth , Michael I. Jordan , Niki Kilbertus , Sarah Dean

Online content platforms commonly use engagement-based optimization when making recommendations. This encourages content creators to invest in quality, but also rewards gaming tricks such as clickbait. To understand the total impact on the…

Computer Science and Game Theory · Computer Science 2024-01-19 Nicole Immorlica , Meena Jagadeesan , Brendan Lucier

Competition between traditional platforms is known to improve user utility by aligning the platform's actions with user preferences. But to what extent is alignment exhibited in data-driven marketplaces? To study this question from a…

Computer Science and Game Theory · Computer Science 2023-01-18 Meena Jagadeesan , Michael I. Jordan , Nika Haghtalab

We study the existence of pure Nash equilibrium (PNE) for the mechanisms used in Internet services (e.g., online reviews and question-answer websites) to incentivize users to generate high-quality content. Most existing work assumes that…

Computer Science and Game Theory · Computer Science 2014-04-22 Yingce Xia , Tao Qin , Nenghai Yu , Tie-Yan Liu

We consider two competing platforms operating in a two-sided market and offering identical services to their customers at potentially different prices. The objective of each platform is to maximize its throughput or revenue by suitably…

Optimization and Control · Mathematics 2020-02-03 Mansi Sood , Ankur A. Kulkarni , Sharayu Moharir

We study a recommendation system where sellers compete for visibility by strategically offering commissions to a platform that optimally curates a ranked menu of items and their respective prices for each customer. Customers interact…

Theoretical Economics · Economics 2025-10-07 Tushar Shankar Walunj , Veeraruna Kavitha , Jayakrishnan Nair , Priyank Agarwal

Content creators compete for exposure on recommendation platforms, and such strategic behavior leads to a dynamic shift over the content distribution. However, how the creators' competition impacts user welfare and how the relevance-driven…

Computer Science and Game Theory · Computer Science 2023-05-04 Fan Yao , Chuanhao Li , Denis Nekipelov , Hongning Wang , Haifeng Xu

The advent of generative AI (GenAI) technology produces transformative impact on the content creation landscape, offering alternative approaches to produce diverse, high-quality content across media, thereby reshaping online ecosystems but…

Computer Science and Game Theory · Computer Science 2024-02-26 Fan Yao , Chuanhao Li , Denis Nekipelov , Hongning Wang , Haifeng Xu

Driven by the new economic opportunities created by the creator economy, an increasing number of content creators rely on and compete for revenue generated from online content recommendation platforms. This burgeoning competition reshapes…

Information Retrieval · Computer Science 2024-04-30 Fan Yao , Yiming Liao , Mingzhe Wu , Chuanhao Li , Yan Zhu , James Yang , Qifan Wang , Haifeng Xu , Hongning Wang

Access to online contents represents a large share of the Internet traffic. Most such contents are multimedia items which are user-generated, i.e., posted online by the contents' owners. In this paper we focus on how those who provide…

Social and Information Networks · Computer Science 2013-12-04 Francesco De Pellegrini , Alexandre Reiffers , Eitan Altman

We study a problem where wireless service providers compete for heterogenous wireless users. The users differ in their utility functions as well as in the perceived quality of service of individual providers. We model the interaction of an…

Information Theory · Computer Science 2010-07-08 Vojislav Gajić , Jianwei Huang , Bixio Rimoldi

We develop a probabilistic consumer choice framework based on information asymmetry between consumers and firms. This framework makes it possible to study market competition of several firms by both quality and price of their products. We…

Trading and Market Microstructure · Quantitative Finance 2014-03-26 Hao Liao , Rui Xiao , Duanbing Chen , Matus Medo , Yi-Cheng Zhang

User-Generated Content (UGC) refers to any form of content, such as posts and images, created by users rather than by professionals. In recent years, UGC has become an essential part of the evolving video game industry, influencing both…

Multimedia · Computer Science 2024-12-19 Yuyue Liu , Haihan Duan , Wei Cai

Online platforms such as YouTube, Instagram heavily rely on recommender systems to decide what content to present to users. Producers, in turn, often create content that is likely to be recommended to users and have users engage with it. To…

Computer Science and Game Theory · Computer Science 2025-02-21 Krishna Acharya , Varun Vangala , Jingyan Wang , Juba Ziani

We consider a situation where wireless service providers compete for heterogenous wireless users. The users differ in their willingness to pay as well as in their individual channel gains. We prove existence and uniqueness of the Nash…

Information Theory · Computer Science 2009-03-12 Vojislav Gajic , Jianwei Huang , Bixio Rimoldi

User-generated content (UGC) on social media platforms is vulnerable to incitements and manipulations, necessitating effective regulations. To address these challenges, those platforms often deploy automated content moderators tasked with…

Machine Learning · Computer Science 2025-07-29 Saba Ahmadi , Avrim Blum , Haifeng Xu , Fan Yao

Online social networks (e.g. Facebook, Twitter, Youtube) provide a popular, cost-effective and scalable framework for sharing user-generated contents. This paper addresses the intrinsic incentive problems residing in social networks using a…

Social and Information Networks · Computer Science 2011-09-21 Yu Zhang , Jaeok Park , Mihaela van der Schaar
‹ Prev 1 2 3 10 Next ›