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Simulation of human soft tissues in contact with their environment is essential in many fields, including visual effects and apparel design. Biological tissues are nearly incompressible. However, standard methods employ compressible…

Graphics · Computer Science 2021-09-06 Seung Heon Sheen , Egor Larionov , Dinesh K. Pai

This paper proposes improvements to the physically-based surface triangulation method, bubble meshing. The method simulates physical bubbles to automatically generate mesh vertices, resulting in high-quality Delaunay triangles. Despite its…

Computational Geometry · Computer Science 2025-08-08 Lei Shangyu , Fan Wei , Ren Hui

Mode surfaces are the generalization of degenerate curves and neutral surfaces, which constitute 3D symmetric tensor field topology. Efficient analysis and visualization of mode surfaces can provide additional insight into not only…

Graphics · Computer Science 2020-09-11 Botong Qu , Lawrence Roy , Yue Zhang , Eugene Zhang

In this work, we employ trajectory-based simulations to predict the electronic coherences created by nonadiabatic dynamics near conical intersections. The mapping approach to surface hopping (MASH) is compared with standard fewest-switches…

Chemical Physics · Physics 2025-05-09 Daniele Furlanetto , Jeremy O. Richardson

The sparse representation of signals defined on Euclidean domains has been successfully applied in signal processing. Bringing the power of sparse representations to non-regular domains is still a challenge, but promising approaches have…

Computational Geometry · Computer Science 2020-11-26 Lizeth J. Fuentes Perez , Luciano A. Romero Calla , Anselmo A. Montenegro , Claudio Mura , Renato Pajarola

Existing 3D surface representation approaches are unable to accurately classify pixels and their orientation lying on the boundary of an object. Thus resulting in coarse representations which usually require post-processing steps to extract…

Computer Vision and Pattern Recognition · Computer Science 2019-01-23 Mateusz Michalkiewicz , Jhony K. Pontes , Dominic Jack , Mahsa Baktashmotlagh , Anders Eriksson

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

Computer Vision and Pattern Recognition · Computer Science 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

Recovering point clouds involves the sequential process of sampling and restoration, yet existing methods struggle to effectively leverage both topological and geometric attributes. To address this, we propose an end-to-end architecture…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Kaiyue Zhou , Zelong Tan , Hongxiao Wang , Ya-Li Li , Shengjin Wang

Neural reconstruction and rendering strategies have demonstrated state-of-the-art performances due, in part, to their ability to preserve high level shape details. Existing approaches, however, either represent objects as implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Angtian Wang , Yuanlu Xu , Nikolaos Sarafianos , Robert Maier , Edmond Boyer , Alan Yuille , Tony Tung

We develop a computational framework that leverages the features of sophisticated software tools and numerics to tackle some of the pressing issues in the realm of earth sciences. The algorithms to handle the physics of multiphase flow,…

Computational Engineering, Finance, and Science · Computer Science 2021-02-10 Saumik Dana , Xiaoxi Zhao , Birendra Jha

Triangle meshes are fundamental to 3D applications, enabling efficient modification and rasterization while maintaining compatibility with standard rendering pipelines. However, current automatic mesh generation methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-08-15 Yuxuan Wang , Xuanyu Yi , Haohan Weng , Qingshan Xu , Xiaokang Wei , Xianghui Yang , Chunchao Guo , Long Chen , Hanwang Zhang

We consider the evolution of curve networks in two dimensions (2d) and surface clusters in three dimensions (3d). The motion of the interfaces is described by surface diffusion, with boundary conditions at the triple junction points/lines,…

Numerical Analysis · Mathematics 2022-11-07 Weizhu Bao , Harald Garcke , Robert Nürnberg , Quan Zhao

We present a novel method to perform numerical integration over curved polyhedra enclosed by high-order parametric surfaces. Such a polyhedron is first decomposed into a set of triangular and/or rectangular pyramids, whose certain faces…

Numerical Analysis · Mathematics 2022-05-11 Pablo Antolin , Xiaodong Wei , Annalisa Buffa

We present a new method for performing Boolean operations on volumes represented as triangle meshes. In contrast to existing methods which treat meshes as 3D polyhedra and try to partition the faces at their exact intersection curves, we…

Graphics · Computer Science 2016-05-09 Ryan Schmidt , Tyson Brochu

Conformal surface parameterization is useful in graphics, imaging and visualization, with applications to texture mapping, atlas construction, registration, remeshing and so on. With the increasing capability in scanning and storing data,…

Computational Geometry · Computer Science 2020-07-06 Gary P. T. Choi , Yusan Leung-Liu , Xianfeng Gu , Lok Ming Lui

Mesh texture synthesis is a key component in the automatic generation of 3D content. Existing learning-based methods have drawbacks -- either by disregarding the shape manifold during texture generation or by requiring a large number of…

Graphics · Computer Science 2024-03-12 Áron Samuel Kovács , Pedro Hermosilla , Renata G. Raidou

Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

Graphics · Computer Science 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

We present a comprehensive workflow to simulate single-phase flow and transport in fractured porous media using the discrete fracture matrix approach. The workflow has three primary parts: (1) a method for conforming mesh generation of and…

Computational Engineering, Finance, and Science · Computer Science 2022-07-27 Jeffrey D. Hyman , Matthew R. Sweeney , Carl W. Gable , Daniil Svyatsky , Konstantin Lipnikov , J. David Moulton

We present a practical approach for constructing meshes of general rough surfaces with given autocorrelation functions based on the unstructured meshes of nominally smooth surfaces. The approach builds on a well-known method to construct…

Computational Physics · Physics 2020-02-04 Fabian Loth , Thomas Kiel , Kurt Busch , Philip T. Kristensen

We introduce a novel approach to simulate the interaction between fluids and thin elastic solids without any penetration. Our approach is centered around an optimization system augmented with barriers, which aims to find a configuration…

Graphics · Computer Science 2026-05-04 Yuchen Sun , Jinyuan Liu , Yin Yang , Chenfanfu Jiang , Minchen Li , Bo Zhu
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