Related papers: Query-aware Hub Prototype Learning for Few-Shot 3D…
In this work, we address the challenging task of few-shot and zero-shot 3D point cloud semantic segmentation. The success of few-shot semantic segmentation in 2D computer vision is mainly driven by the pre-training on large-scale datasets…
3D point cloud semantic segmentation aims to group all points into different semantic categories, which benefits important applications such as point cloud scene reconstruction and understanding. Existing supervised point cloud semantic…
Although extensive research has been conducted on 3D point cloud segmentation, effectively adapting generic models to novel categories remains a formidable challenge. This paper proposes a novel approach to improve point cloud few-shot…
Many existing approaches for 3D point cloud semantic segmentation are fully supervised. These fully supervised approaches heavily rely on large amounts of labeled training data that are difficult to obtain and cannot segment new classes…
Generalized few-shot 3D point cloud segmentation aims to adapt to novel classes from only a few annotations while maintaining strong performance on base classes, but this remains challenging due to the inherent stability-plasticity…
In recent years, deep learning based on Convolutional Neural Networks (CNNs) has achieved remarkable success in many applications. However, their heavy reliance on extensive labeled data and limited generalization ability to unseen classes…
Most existing 3D point cloud object detection approaches heavily rely on large amounts of labeled training data. However, the labeling process is costly and time-consuming. This paper considers few-shot 3D point cloud object detection,…
Few-shot 3D semantic segmentation aims to generate accurate semantic masks for query point clouds with only a few annotated support examples. Existing prototype-based methods typically construct compact and deterministic prototypes from the…
Few-shot semantic segmentation aims to segment the target objects in query under the condition of a few annotated support images. Most previous works strive to mine more effective category information from the support to match with the…
This paper revisits few-shot 3D point cloud semantic segmentation (FS-PCS), with a focus on two significant issues in the state-of-the-art: foreground leakage and sparse point distribution. The former arises from non-uniform point sampling,…
Few-shot semantic segmentation aims to segment novel-class objects in a given query image with only a few labeled support images. Most advanced solutions exploit a metric learning framework that performs segmentation through matching each…
Few-shot 3D point cloud semantic segmentation aims to segment novel categories using a minimal number of annotated support samples. While existing prototype-based methods have shown promise, they are constrained by two critical challenges:…
Point cloud segmentation is a fundamental visual understanding task in 3D vision. A fully supervised point cloud segmentation network often requires a large amount of data with point-wise annotations, which is expensive to obtain. In this…
Few-shot semantic segmentation aims to learn to segment new object classes with only a few annotated examples, which has a wide range of real-world applications. Most existing methods either focus on the restrictive setting of one-way…
Few-shot segmentation is challenging because objects within the support and query images could significantly differ in appearance and pose. Using a single prototype acquired directly from the support image to segment the query image causes…
Point cloud semantic segmentation can significantly enhance the perception of an intelligent agent. Nevertheless, the discriminative capability of the segmentation network is influenced by the quantity of samples available for different…
We propose Sym-Net, a novel framework for Few-Shot Segmentation (FSS) that addresses the critical issue of intra-class variation by jointly learning both query and support prototypes in a symmetrical manner. Unlike previous methods that…
Recent approaches for few-shot 3D point cloud semantic segmentation typically require a two-stage learning process, i.e., a pre-training stage followed by a few-shot training stage. While effective, these methods face overreliance on…
3D point cloud semantic and instance segmentation is crucial and fundamental for 3D scene understanding. Due to the complex structure, point sets are distributed off balance and diversely, which appears as both category imbalance and…
Few-shot learning aims to recognize new categories using very few labeled samples. Although few-shot learning has witnessed promising development in recent years, most existing methods adopt an average operation to calculate prototypes,…