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Related papers: Voxify3D: Pixel Art Meets Volumetric Rendering

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We revisit Semantic Scene Completion (SSC), a useful task to predict the semantic and occupancy representation of 3D scenes, in this paper. A number of methods for this task are always based on voxelized scene representations for keeping…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Xiaokang Chen , Jiaxiang Tang , Jingbo Wang , Gang Zeng

Photorealistic telepresence requires both high-fidelity body modeling and faithful driving to enable dynamically synthesized appearance that is indistinguishable from reality. In this work, we propose an end-to-end framework that addresses…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Edoardo Remelli , Timur Bagautdinov , Shunsuke Saito , Tomas Simon , Chenglei Wu , Shih-En Wei , Kaiwen Guo , Zhe Cao , Fabian Prada , Jason Saragih , Yaser Sheikh

Cross-modal 3D medical image analysis requires voxelwise representations that remain anatomically consistent across imaging contrasts, scanners, and acquisition protocols. Recent work has shown that frozen 2D Vision Transformer (ViT)…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Guney Tombak , Ertunc Erdil , Ender Konukoglu

Recent advances in 3D generative models have shown promising results but often fall short in capturing the complexity of architectural geometries and topologies and fine geometric details at high resolutions. To tackle this, we present…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 S. Rasoulzadeh , M. Bank , I. Kovacic , K. Schinegger , S. Rutzinger , M. Wimmer

Deep learning-based visual perception models lack robustness when faced with camera motion perturbations in practice. The current certification process for assessing robustness is costly and time-consuming due to the extensive number of…

Machine Learning · Computer Science 2024-03-05 Hanjiang Hu , Zuxin Liu , Linyi Li , Jiacheng Zhu , Ding Zhao

We present ShaDDR, an example-based deep generative neural network which produces a high-resolution textured 3D shape through geometry detailization and conditional texture generation applied to an input coarse voxel shape. Trained on a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Qimin Chen , Zhiqin Chen , Hang Zhou , Hao Zhang

While 2D generative adversarial networks have enabled high-resolution image synthesis, they largely lack an understanding of the 3D world and the image formation process. Thus, they do not provide precise control over camera viewpoint or…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Katja Schwarz , Yiyi Liao , Michael Niemeyer , Andreas Geiger

Estimating 3D articulated shapes like animal bodies from monocular images is inherently challenging due to the ambiguities of camera viewpoint, pose, texture, lighting, etc. We propose ARTIC3D, a self-supervised framework to reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2023-06-08 Chun-Han Yao , Amit Raj , Wei-Chih Hung , Yuanzhen Li , Michael Rubinstein , Ming-Hsuan Yang , Varun Jampani

Volumetric video streaming offers immersive 3D experiences but faces significant challenges due to high bandwidth requirements and latency issues in transmitting detailed content in real time. Traditional methods like point cloud streaming…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Boyan Li , Yongting Chen , Dayou Zhang , Fangxin Wang

Recent advances in 3D generative models have rapidly improved image-to-3D synthesis quality, enabling higher-resolution geometry and more realistic appearance. Yet fidelity, which measures pixel-level faithfulness of the generated 3D asset…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Dong-Yang Li , Wang Zhao , Yuxin Chen , Wenbo Hu , Meng-Hao Guo , Fang-Lue Zhang , Ying Shan , Shi-Min Hu

Recent developments in neural networks have improved deformable image registration (DIR) by amortizing iterative optimization, enabling fast and accurate DIR results. However, learning-based methods often face challenges with limited…

Image and Video Processing · Electrical Eng. & Systems 2025-06-26 Hang Zhang , Yuxi Zhang , Jiazheng Wang , Xiang Chen , Renjiu Hu , Xin Tian , Gaolei Li , Min Liu

We propose an efficient radiance field rendering algorithm that incorporates a rasterization process on adaptive sparse voxels without neural networks or 3D Gaussians. There are two key contributions coupled with the proposed system. The…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Cheng Sun , Jaesung Choe , Charles Loop , Wei-Chiu Ma , Yu-Chiang Frank Wang

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constrained by a trade-off between geometric accuracy and optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhenhua Du , Zhen Tan , Haoyu Zhang , Dewen Hu , Shuaifeng Zhi , Peidong Liu

Neural radiance fields have made a remarkable breakthrough in the novel view synthesis task at the 3D static scene. However, for the 4D circumstance (e.g., dynamic scene), the performance of the existing method is still limited by the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Wanshui Gan , Hongbin Xu , Yi Huang , Shifeng Chen , Naoto Yokoya

The recent advancements in point cloud learning have enabled intelligent vehicles and robots to comprehend 3D environments better. However, processing large-scale 3D scenes remains a challenging problem, such that efficient downsampling…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Hongcheng Yang , Dingkang Liang , Dingyuan Zhang , Zhe Liu , Zhikang Zou , Xingyu Jiang , Yingying Zhu

We address the problem of 3D object detection, that is, estimating 3D object bounding boxes from point clouds. 3D object detection methods exploit either voxel-based or point-based features to represent 3D objects in a scene. Voxel-based…

Computer Vision and Pattern Recognition · Computer Science 2021-04-05 Jongyoun Noh , Sanghoon Lee , Bumsub Ham

Mesh reconstruction from a 3D point cloud is an important topic in the fields of computer graphic, computer vision, and multimedia analysis. In this paper, we propose a voxel structure-based mesh reconstruction framework. It provides the…

Graphics · Computer Science 2021-04-26 Chenlei Lv , Weisi Lin , Baoquan Zhao

We present a novel topology-preserving 3D medial axis computation framework based on volumetric restricted power diagram (RPD), while preserving the medial features and geometric convergence simultaneously, for both 3D CAD and organic…

Graphics · Computer Science 2024-09-16 Ningna Wang , Hui Huang , Shibo Song , Bin Wang , Wenping Wang , Xiaohu Guo

We introduce a novel approach for depth estimation using images obtained from monocular structured light systems. In contrast to many existing methods that depend on image matching, our technique employs a density voxel grid to represent…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Zhuohang Yu , Kai Wang , Kun Huang , Juyong Zhang

Meshes are the de facto 3D representation in the industry but are labor-intensive to produce. Recently, a line of research has focused on autoregressively generating meshes. This approach processes meshes into a sequence composed of…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yiwen Chen , Yikai Wang , Yihao Luo , Zhengyi Wang , Zilong Chen , Jun Zhu , Chi Zhang , Guosheng Lin
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