Related papers: OpenVE-3M: A Large-Scale High-Quality Dataset for …
Recent advancements of generative AI have significantly promoted content creation and editing, where prevailing studies further extend this exciting progress to video editing. In doing so, these studies mainly transfer the inherent motion…
We propose MLV-Edit, a training-free, flow-based framework that address the unique challenges of minute-level video editing. While existing techniques excel in short-form video manipulation, scaling them to long-duration videos remains…
The evaluation of visual editing models remains fragmented across methods and modalities. Existing benchmarks are often tailored to specific paradigms, making fair cross-paradigm comparisons difficult, while video editing lacks reliable…
There are substantial instructional videos on the Internet, which provide us tutorials for completing various tasks. Existing instructional video datasets only focus on specific steps at the video level, lacking experiential guidelines at…
Recent advances in text-to-image (T2I) diffusion models have significantly improved semantic image editing, yet most methods fall short in performing 3D-aware object manipulation. In this work, we present FFSE, a 3D-aware autoregressive…
Text-guided 3D motion editing has seen success in single-person scenarios, but its extension to multi-person settings is less explored due to limited paired data and the complexity of inter-person interactions. We introduce the task of…
We consider the problem of editing 3D objects and scenes based on open-ended language instructions. A common approach to this problem is to use a 2D image generator or editor to guide the 3D editing process, obviating the need for 3D data.…
There are substantial instructional videos on the Internet, which enables us to acquire knowledge for completing various tasks. However, most existing datasets for instructional video analysis have the limitations in diversity and…
Recent large vision-language models (LVLMs) for video understanding are primarily fine-tuned with various videos scraped from online platforms. Existing datasets, such as ActivityNet, require considerable human labor for structuring and…
High-quality and open datasets remain a major bottleneck for text-to-image (T2I) fine-tuning. Despite rapid progress in model architectures and training pipelines, most publicly available fine-tuning datasets suffer from low resolution,…
Video aesthetic assessment, a vital area in multimedia computing, integrates computer vision with human cognition. Its progress is limited by the lack of standardized datasets and robust models, as the temporal dynamics of video and…
Large Language Models (LLMs) have significantly advanced natural language processing, demonstrating strong capabilities in tasks such as text generation, summarization, and reasoning. Recently, their potential for automating precise text…
High-quality instruction data is critical for aligning large language models (LLMs). Although some models, such as Llama-3-Instruct, have open weights, their alignment data remain private, which hinders the democratization of AI. High human…
While Instruction-based Image Editing (IIE) has achieved significant progress, existing benchmarks pursue task breadth via mixed evaluations. This paradigm obscures a critical failure mode crucial in professional applications: the…
Thanks to the emerging of foundation models, the large language and vision models are integrated to acquire the multimodal ability of visual captioning, question answering, etc. Although existing multimodal models present impressive…
We present Interactive Neural Video Editing (INVE), a real-time video editing solution, which can assist the video editing process by consistently propagating sparse frame edits to the entire video clip. Our method is inspired by the recent…
Instruction-based image editing (IIE) aims to modify images according to textual instructions while preserving irrelevant content. Despite recent advances in diffusion transformers, existing methods often suffer from over-editing,…
We introduce OpenShape, a method for learning multi-modal joint representations of text, image, and point clouds. We adopt the commonly used multi-modal contrastive learning framework for representation alignment, but with a specific focus…
The rapid progress of Large Language Models (LLMs) has spurred growing interest in Multi-modal LLMs (MLLMs) and motivated the development of benchmarks to evaluate their perceptual and comprehension abilities. Existing benchmarks, however,…
Although existing video editing methods are generally feasible, they often require many costly iterations and still struggle to deliver high-quality yet satisfying editing results. We attribute this limitation to the prevalent data-to-data…