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Monocular depth prediction plays a crucial role in understanding 3D scene geometry. Although recent methods have achieved impressive progress in terms of evaluation metrics such as the pixel-wise relative error, most methods neglect the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Wei Yin , Yifan Liu , Chunhua Shen

Street-view imagery (SVI) is widely used to quantify key indicators of urban environment, such as green- ery, sky, or road view indices. However, existing studies largely focus on measuring current streetscapes and rarely support the…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yuzhou Chen , Yuebing Liang , Lingqian Hu , Kailai Sun , Qingqi Song , Chang Zhao , Shenhao Wang

Throughout the history of computer vision, while research has explored the integration of images (visual) and point clouds (geometric), many advancements in image and 3D object recognition have tended to process these modalities separately.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-23 Ryosuke Yamada , Kensho Hara , Hirokatsu Kataoka , Koshi Makihara , Nakamasa Inoue , Rio Yokota , Yutaka Satoh

Advancements in 3D scene reconstruction have transformed 2D images from the real world into 3D models, producing realistic 3D results from hundreds of input photos. Despite great success in dense-view reconstruction scenarios, rendering a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-26 Fangfu Liu , Wenqiang Sun , Hanyang Wang , Yikai Wang , Haowen Sun , Junliang Ye , Jun Zhang , Yueqi Duan

Physically-based rendering (PBR) has become a cornerstone in modern computer graphics, enabling realistic material representation and lighting interactions in 3D scenes. In this paper, we present MaterialMVP, a novel end-to-end model for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-31 Zebin He , Mingxin Yang , Shuhui Yang , Yixuan Tang , Tao Wang , Kaihao Zhang , Guanying Chen , Yuhong Liu , Jie Jiang , Chunchao Guo , Wenhan Luo

Feed-forward multi-frame 3D reconstruction models often degrade on videos with object motion. Global-reference becomes ambiguous under multiple motions, while the local pointmap relies heavily on estimated relative poses and can drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-06 Xingyu Miao , Weiguang Zhao , Tao Lu , Linning Xu , Mulin Yu , Yang Long , Jiangmiao Pang , Junting Dong

GUI grounding, which translates natural language instructions into precise pixel coordinates, is essential for developing practical GUI agents. However, we observe that existing grounding models exhibit significant coordinate prediction…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yunzhu Zhang , Zeyu Pan , Zhengwen Zeng , Shuheng Shen , Changhua Meng , Linchao Zhu

Consistent human-centric image and video synthesis aims to generate images or videos with new poses while preserving appearance consistency with a given reference image, which is crucial for low-cost visual content creation. Recent advances…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Mingdeng Cao , Chong Mou , Ziyang Yuan , Xintao Wang , Zhaoyang Zhang , Ying Shan , Yinqiang Zheng

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

World models serve as essential building blocks toward Artificial General Intelligence (AGI), enabling intelligent agents to predict future states and plan actions by simulating complex physical interactions. However, existing interactive…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Junyi Chen , Haoyi Zhu , Xianglong He , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Zhoujie Fu , Jiangmiao Pang , Tong He

Learning to generate 3D point clouds without 3D supervision is an important but challenging problem. Current solutions leverage various differentiable renderers to project the generated 3D point clouds onto a 2D image plane, and train deep…

Computer Vision and Pattern Recognition · Computer Science 2021-08-10 Chen Chao , Zhizhong Han , Yu-Shen Liu , Matthias Zwicker

Recent advances in diffusion-based text-to-image generation have demonstrated promising results through visual condition control. However, existing ControlNet-like methods struggle with compositional visual conditioning - simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Yanjie Pan , Qingdong He , Zhengkai Jiang , Pengcheng Xu , Chaoyi Wang , Jinlong Peng , Haoxuan Wang , Yun Cao , Zhenye Gan , Mingmin Chi , Bo Peng , Yabiao Wang

This paper introduces a novel approach to synthesize texture to dress up a given 3D object, given a text prompt. Based on the pretrained text-to-image (T2I) diffusion model, existing methods usually employ a project-and-inpaint approach, in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Yuxin Liu , Minshan Xie , Hanyuan Liu , Tien-Tsin Wong

Unstructured road vanishing point (VP) detection is a challenging problem, especially in the field of autonomous driving. In this paper, we proposed a novel solution combining the convolutional neural network (CNN) and heatmap regression to…

Computer Vision and Pattern Recognition · Computer Science 2020-06-09 Yin-Bo Liu , Ming Zeng , Qing-Hao Meng

Controllable generation of 3D assets is important for many practical applications like content creation in movies, games and engineering, as well as in AR/VR. Recently, diffusion models have shown remarkable results in generation quality of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-01 Philipp Schröppel , Christopher Wewer , Jan Eric Lenssen , Eddy Ilg , Thomas Brox

Diffusion models have become central to various image editing tasks, yet they often fail to fully adhere to physical laws, particularly with effects like shadows, reflections, and occlusions. In this work, we address the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-23 Ankit Dhiman , Manan Shah , R Venkatesh Babu

NeRF aims to learn a continuous neural scene representation by using a finite set of input images taken from various viewpoints. A well-known limitation of NeRF methods is their reliance on data: the fewer the viewpoints, the higher the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Matteo Bortolon , Alessio Del Bue , Fabio Poiesi

Gaussian Splatting (GS) has emerged as a crucial technique for representing discrete volumetric radiance fields. It leverages unique parametrization to mitigate computational demands in scene optimization. This work introduces…

Computer Vision and Pattern Recognition · Computer Science 2025-06-17 Tianqi Shen , Shaohua Liu , Jiaqi Feng , Ziye Ma , Ning An

Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…

Computer Vision and Pattern Recognition · Computer Science 2024-11-27 Xinhai Li , Huaibin Wang , Kuo-Kun Tseng

Single-image 3D scene reconstruction presents significant challenges due to its inherently ill-posed nature and limited input constraints. Recent advances have explored two promising directions: multiview generative models that train on 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-17 Junlin Hao , Peiheng Wang , Haoyang Wang , Xinggong Zhang , Zongming Guo
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