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We present TopoGaussian, a holistic, particle-based pipeline for inferring the interior structure of an opaque object from easily accessible photos and videos as input. Traditional mesh-based approaches require tedious and error-prone mesh…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xiaoyu Xiong , Changyu Hu , Chunru Lin , Pingchuan Ma , Chuang Gan , Tao Du

In order to operate autonomously, a robot should explore the environment and build a model of each of the surrounding objects. A common approach is to carefully scan the whole workspace. This is time-consuming. It is also often impossible…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Karol Piaskowski , Rafal Staszak , Dominik Belter

Line detection is a classic and essential problem in image processing, computer vision and machine intelligence. Line detection has many important applications, including image vectorization (e.g., document recognition and art design),…

Computer Vision and Pattern Recognition · Computer Science 2025-01-09 Liping Yang , Joshua Driscol , Ming Gong , Katie Slack , Wenbin Zhang , Shujie Wang , Catherine G. Potts

This paper is focused on delivering a solution that can scan and reconstruct the 3D profile of a pipeline in real-time using a crawler robot. A structured infrared (IR) laser ring projector and a stereo camera system are used to generate…

Robotics · Computer Science 2019-07-30 Amal Gunatilake , Lasitha Piyathilaka , Sarath Kodagoda , Stephen Barclay , Dammika Vitanage

In this paper, we propose a pipeline to generate 3D point cloud of an object from a single-view RGB image. Most previous work predict the 3D point coordinates from single RGB images directly. We decompose this problem into depth estimation…

Computer Vision and Pattern Recognition · Computer Science 2020-10-27 Wei Zeng , Sezer Karaoglu , Theo Gevers

Being able to understand the relations between the user and the surrounding environment is instrumental to assist users in a worksite. For instance, understanding which objects a user is interacting with from images and video collected…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Camillo Quattrocchi , Daniele Di Mauro , Antonino Furnari , Giovanni Maria Farinella

Photogrammetry is a science dealing with obtaining reliable information about physical objects using their imagery description. Recent advancements in the development of Virtual Reality (VR) can help to unlock the full potential offered by…

Human-Computer Interaction · Computer Science 2019-11-25 Slawomir Konrad Tadeja , Wojciech Rydlewicz , Yupu Lu , Per Ola Kristensson , Tomasz Bubas , Maciej Rydlewicz

The proliferation of floating anthropogenic debris in rivers has emerged as a pressing environmental concern, exerting a detrimental influence on biodiversity, water quality, and human activities such as navigation and recreation. The…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Gauthier Grimmer , Romain Wenger , Clément Flint , Germain Forestier , Gilles Rixhon , Valentin Chardon

With the growing interest in deep learning algorithms and computational design in the architectural field, the need for large, accessible and diverse architectural datasets increases. We decided to tackle this problem by constructing a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Stanislava Fedorova , Alberto Tono , Meher Shashwat Nigam , Jiayao Zhang , Amirhossein Ahmadnia , Cecilia Bolognesi , Dominik L. Michels

Generation of graphs is a major challenge for real-world tasks that require understanding the complex nature of their non-Euclidean structures. Although diffusion models have achieved notable success in graph generation recently, they are…

Machine Learning · Computer Science 2024-06-04 Jaehyeong Jo , Dongki Kim , Sung Ju Hwang

The movie and video game industries have adopted photogrammetry as a way to create digital 3D assets from multiple photographs of a real-world scene. But photogrammetry algorithms typically output an RGB texture atlas of the scene that only…

Graphics · Computer Science 2022-11-16 Siddhant Prakash , Gilles Rainer , Adrien Bousseau , George Drettakis

In this paper, we address a new image forensics task, namely the detection of fake flood images generated by ClimateGAN architecture. We do so by proposing a hybrid deep learning architecture including both a detection and a localization…

Computer Vision and Pattern Recognition · Computer Science 2022-05-17 Jun Wang , Omran Alamayreh , Benedetta Tondi , Mauro Barni

Graphics pipelines require physically-based rendering (PBR) materials, yet current 3D content generation approaches are built on RGB models. We propose to model the PBR image distribution directly, avoiding photometric inaccuracies in RGB…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Shimon Vainer , Mark Boss , Mathias Parger , Konstantin Kutsy , Dante De Nigris , Ciara Rowles , Nicolas Perony , Simon Donné

3D Point clouds are a rich source of information that enjoy growing popularity in the vision community. However, due to the sparsity of their representation, learning models based on large point clouds is still a challenge. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Mahdi Saleh , Shervin Dehghani , Benjamin Busam , Nassir Navab , Federico Tombari

RGB-D cameras supply rich and dense visual and spatial information for various robotics tasks such as scene understanding, map reconstruction, and localization. Integrating depth and visual information can aid robots in localization and…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Ali Tourani , Saad Ejaz , Hriday Bavle , Jose Luis Sanchez-Lopez , Holger Voos

Synthetic images rendered by graphics engines are a promising source for training deep networks. However, it is challenging to ensure that they can help train a network to perform well on real images, because a graphics-based generation…

Computer Vision and Pattern Recognition · Computer Science 2020-04-28 Dawei Yang , Jia Deng

Reconstructing physically valid 3D scenes from single-view observations is a prerequisite for bridging the gap between visual perception and robotic control. However, in scenarios requiring precise contact reasoning, such as robotic…

Robotics · Computer Science 2026-05-19 Tianyi Xiang , Jiahang Cao , Sikai Guo , Guoyang Zhao , Andrew F. Luo , Jun Ma

This paper devises, implements and benchmarks a novel shape retrieval method that can accurately match individual labelled point clusters (instances) of existing industrial facilities with their respective CAD models. It employs a…

Computer Vision and Pattern Recognition · Computer Science 2022-02-11 Eva Agapaki , Ioannis Brilakis

Modern day multimedia content generation and dissemination is moving towards the presentation of more and more `realistic' scenarios. The switch from 2-dimensional (2D) to 3-dimensional (3D) has been a major driving force in that direction.…

Computer Vision and Pattern Recognition · Computer Science 2019-05-16 Asra Aslam , Mohd. Samar Ansari

We introduce a deep appearance model for rendering the human face. Inspired by Active Appearance Models, we develop a data-driven rendering pipeline that learns a joint representation of facial geometry and appearance from a multiview…

Graphics · Computer Science 2018-08-02 Stephen Lombardi , Jason Saragih , Tomas Simon , Yaser Sheikh