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3D Gaussian Splatting (3DGS) has shown significant advantages in novel view synthesis (NVS), particularly in achieving high rendering speeds and high-quality results. However, its geometric accuracy in 3D reconstruction remains limited due…

Graphics · Computer Science 2025-02-21 Qilin Zhang , Olaf Wysocki , Steffen Urban , Boris Jutzi

High-quality image acquisition in real-world environments remains challenging due to complex illumination variations and inherent limitations of camera imaging pipelines. These issues are exacerbated in multi-view capture, where differences…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Ziteng Cui , Shuhong Liu , Xiaoyu Dong , Xuangeng Chu , Lin Gu , Ming-Hsuan Yang , Tatsuya Harada

Opaque objects reconstructed by 3DGS often exhibit a falsely transparent surface, leading to inconsistent background and internal patterns under camera motion in interactive viewing. This issue stems from the ill-posed optimization in 3DGS.…

Graphics · Computer Science 2025-10-20 Aly El Hakie , Yiren Lu , Yu Yin , Michael Jenkins , Yehe Liu

Reconstructing high-resolution (HR) 3D Gaussian Splatting (3DGS) models from low-resolution (LR) inputs remains challenging due to the lack of fine-grained textures and geometry. Existing methods typically rely on pre-trained 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Xiang Feng , Tieshi Zhong , Shuo Chang , Weiliu Wang , Chengkai Wang , Yifei Chen , Yuhe Wang , Zhenzhong Kuang , Xuefei Yin , Yanming Zhu

Mirror-containing environments pose unique challenges for 3D reconstruction and novel view synthesis (NVS), as reflective surfaces introduce view-dependent distortions and inconsistencies. While cutting-edge methods such as Neural Radiance…

Computer Vision and Pattern Recognition · Computer Science 2025-09-24 Zijing Guo , Yunyang Zhao , Lin Wang

We propose two novel ideas (adoption of deferred rendering and mesh-based representation) to improve the quality of 3D Gaussian splatting (3DGS) based inverse rendering. We first report a problem incurred by hidden Gaussians, where…

Graphics · Computer Science 2024-09-17 Euntae Choi , Sungjoo Yoo

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Sparse-view reconstruction with 3D Gaussian Splatting (3DGS) is fundamentally ill-posed due to insufficient geometric supervision, often leading to severe overfitting and the emergence of structural distortions and translucent haze-like…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Hantang Li , Qiang Zhu , Xiandong Meng , Debin Zhao , Xiaopeng Fan

Underwater 3D reconstruction and appearance restoration are hindered by the complex optical properties of water, such as wavelength-dependent attenuation and scattering. Existing Neural Radiance Fields (NeRF)-based methods struggle with…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Xinrui Zhang , Yufeng Wang , Shuangkang Fang , Zesheng Wang , Dacheng Qi , Wenrui Ding

Reconstructing objects with realistic materials from multi-view images is problematic, since it is highly ill-posed. Although the neural reconstruction approaches have exhibited impressive reconstruction ability, they are designed for…

Graphics · Computer Science 2024-05-07 Jia Li , Lu Wang , Lei Zhang , Beibei Wang

3D Gaussian Splatting (3DGS) has achieved impressive rendering performance in novel view synthesis. However, its efficacy diminishes considerably in sparse image sequences, where inherent data sparsity amplifies geometric uncertainty during…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Zhen Tan , Xieyuanli Chen , Jinpu Zhang , Lei Feng , Dewen Hu

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

Accurate 3D models of the human heart require not only correct outer surfaces but also realistic inner structures, such as the ventricles, atria, and myocardial layers. Approaches relying on implicit surfaces, such as signed distance…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Hieu Le , Jingyi Xu , Nicolas Talabot , Jiancheng Yang , Pascal Fua

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

We develop a method that recovers the surface, materials, and illumination of a scene from its posed multi-view images. In contrast to prior work, it does not require any additional data and can handle glossy objects or bright lighting. It…

Computer Vision and Pattern Recognition · Computer Science 2025-04-08 Yue Fan , Ningjing Fan , Ivan Skorokhodov , Oleg Voynov , Savva Ignatyev , Evgeny Burnaev , Peter Wonka , Yiqun Wang

High dynamic range (HDR) novel view synthesis (NVS) aims to reconstruct HDR scenes by leveraging multi-view low dynamic range (LDR) images captured at different exposure levels. Current training paradigms with 3D tone mapping often result…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Jinfeng Liu , Lingtong Kong , Bo Li , Dan Xu

Image-based 3D object detection aims to identify and localize objects in 3D space using only RGB images, eliminating the need for expensive depth sensors required by point cloud-based methods. Existing image-based approaches face two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-30 Yi Zhang , Yi Wang , Lei Yao , Lap-Pui Chau

We present a method for the accurate 3D reconstruction of partly-symmetric objects. We build on the strengths of recent advances in neural reconstruction and rendering such as Neural Radiance Fields (NeRF). A major shortcoming of such…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Eldar Insafutdinov , Dylan Campbell , João F. Henriques , Andrea Vedaldi

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

While 3D Gaussian Splatting (3DGS) excels in static scene modeling, its extension to dynamic scenes introduces significant challenges. Existing dynamic 3DGS methods suffer from either over-smoothing due to low-rank decomposition or feature…

Graphics · Computer Science 2025-08-08 Yifan Zhou , Beizhen Zhao , Pengcheng Wu , Hao Wang
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