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Much of modern society is founded on orchestrating institutions that produce social goods by fostering motivated teams, pitting them against each other, and distributing the fruits of the arms races that ensue. However, even when the…

Physics and Society · Physics 2020-09-23 Adam Sawyer , Seth Frey

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

Machine learning systems appear stochastic but are deterministically random, as seeded pseudorandom number generators produce identical realisations across repeated executions. Standard evaluation practice typically treats runs across…

Machine Learning · Computer Science 2026-02-03 Udit Sharma

This paper investigates the dynamics of competition among organizations with unequal expertise. Multi-agent reinforcement learning has been used to simulate and understand the impact of various incentive schemes designed to offset such…

Computer Science and Game Theory · Computer Science 2022-01-06 Paramita Koley , Aurghya Maiti , Sourangshu Bhattacharya , Niloy Ganguly

Rewards serve as a measure of user satisfaction and act as a limiting factor in interactive recommender systems. In this research, we focus on the problem of learning to reward (LTR), which is fundamental to reinforcement learning. Previous…

Machine Learning · Computer Science 2023-10-31 Jialin Liu , Xinyan Su , Zeyu He , Xiangyu Zhao , Jun Li

Many real-world systems such as taxi systems, traffic networks and smart grids involve self-interested actors that perform individual tasks in a shared environment. However, in such systems, the self-interested behaviour of agents produces…

Multiagent Systems · Computer Science 2019-01-31 David Mguni , Joel Jennings , Sergio Valcarcel Macua , Emilio Sison , Sofia Ceppi , Enrique Munoz de Cote

As agentic systems move into real-world deployments, their decisions increasingly depend on external inputs such as retrieved content, tool outputs, and information provided by other actors. When these inputs can be strategically shaped by…

Artificial Intelligence · Computer Science 2026-03-24 Shouqiao Wang , Marcello Politi , Samuele Marro , Davide Crapis

Tournaments are a widely used mechanism to rank alternatives in a noisy environment. This paper investigates a fundamental issue of economics in tournament design: what is the best usage of limited resources, that is, how should the…

Applications · Statistics 2022-05-24 Balázs R. Sziklai , Péter Biró , László Csató

The Peter Principle posits that organizations promoting their best performers risk elevating employees to roles where their competence no longer translates, thereby degrading overall efficiency. We investigate when this dynamic emerges and…

General Economics · Economics 2025-12-29 P. Rajguru , I. R. Churchill , G. Graham

Ranking is a fundamental and widely studied problem in scenarios such as search, advertising, and recommendation. However, joint optimization for multi-scenario ranking, which aims to improve the overall performance of several ranking…

Artificial Intelligence · Computer Science 2018-09-18 Jun Feng , Heng Li , Minlie Huang , Shichen Liu , Wenwu Ou , Zhirong Wang , Xiaoyan Zhu

We introduce a new distributed policy gradient algorithm and show that it outperforms existing reward-aware training procedures such as REINFORCE, minimum risk training (MRT) and proximal policy optimization (PPO) in terms of training…

Computation and Language · Computer Science 2022-07-19 Domenic Donato , Lei Yu , Wang Ling , Chris Dyer

Recent developments in sequential experimental design look to construct a policy that can efficiently navigate the design space, in a way that maximises the expected information gain. Whilst there is work on achieving tractable policies for…

Machine Learning · Computer Science 2025-08-20 Yasir Zubayr Barlas , Kizito Salako

Blame attribution is one of the key aspects of accountable decision making, as it provides means to quantify the responsibility of an agent for a decision making outcome. In this paper, we study blame attribution in the context of…

Artificial Intelligence · Computer Science 2022-01-26 Stelios Triantafyllou , Adish Singla , Goran Radanovic

Forced-choice conjoint designs have become a staple method in the experimentalist's toolkit. However, the forced-choice outcome is neither always consistent with the types of choices individuals make in real political contexts, nor is it…

Methodology · Statistics 2026-04-17 Thomas S. Robinson , Mats Ahrenshop , Spyros Kosmidis

Ranking and scoring are ubiquitous. We consider the setting in which an institution, called a ranker, evaluates a set of individuals based on demographic, behavioral or other characteristics. The final output is a ranking that represents…

Databases · Computer Science 2016-10-28 Ke Yang , Julia Stoyanovich

Training tool-calling agents with reinforcement learning on multi-turn tasks remains challenging due to sparse outcome rewards and difficult credit assignment across conversation turns. We present the first application of MT-GRPO…

Artificial Intelligence · Computer Science 2026-04-06 Wachiravit Modecrua , Krittanon Kaewtawee , Krittin Pachtrachai , Touchapon Kraisingkorn

We formulate and study a general time-varying multi-agent system where players repeatedly compete under incomplete information. Our work is motivated by scenarios commonly observed in online advertising and retail marketplaces, where agents…

Computer Science and Game Theory · Computer Science 2025-05-27 Ludovico Crippa , Yonatan Gur , Bar Light

Motivated by equilibrium models of labor markets, we develop a formulation of causal strategic classification in which strategic agents can directly manipulate their outcomes. As an application, we compare employers that anticipate the…

Machine Learning · Statistics 2024-04-23 Seamus Somerstep , Yuekai Sun , Ya'acov Ritov

In mechanism design it is typical to impose incentive compatibility and then derive an optimal mechanism subject to this constraint. By replacing the incentive compatibility requirement with the goal of minimizing expected ex post regret,…

Computer Science and Game Theory · Computer Science 2012-08-07 Paul Duetting , Felix Fischer , Pitchayut Jirapinyo , John K. Lai , Benjamin Lubin , David C. Parkes

Data in real-world application often exhibit skewed class distribution which poses an intense challenge for machine learning. Conventional classification algorithms are not effective in the case of imbalanced data distribution, and may fail…

Machine Learning · Computer Science 2019-01-08 Enlu Lin , Qiong Chen , Xiaoming Qi
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