Related papers: EmoDiffTalk:Emotion-aware Diffusion for Editable 3…
A key challenge in 3D talking head synthesis lies in the reliance on a long-duration talking head video to train a new model for each target identity from scratch. Recent methods have attempted to address this issue by extracting general…
Generative models have advanced rapidly, enabling impressive talking head generation that brings AI to life. However, most existing methods focus solely on one-way portrait animation. Even the few that support bidirectional conversational…
Emotion is a critical component of artificial social intelligence. However, while current methods excel in lip synchronization and image quality, they often fail to generate accurate and controllable emotional expressions while preserving…
Recent advances in video diffusion models have unlocked new potential for realistic audio-driven talking video generation. However, achieving seamless audio-lip synchronization, maintaining long-term identity consistency, and producing…
In this work, we focus on exploring explicit fine-grained control of generative facial image editing, all while generating faithful facial appearances and consistent semantic details, which however, is quite challenging and has not been…
Audio-driven 3D talking avatar generation is increasingly important in virtual communication, digital humans, and interactive media, where avatars must preserve identity, synchronize lip motion with speech, express emotion, and exhibit…
Achieving disentangled control over multiple facial motions and accommodating diverse input modalities greatly enhances the application and entertainment of the talking head generation. This necessitates a deep exploration of the decoupling…
We introduce Control4D, an innovative framework for editing dynamic 4D portraits using text instructions. Our method addresses the prevalent challenges in 4D editing, notably the inefficiencies of existing 4D representations and the…
We propose a novel 3D deepfake generation framework based on 3D Gaussian Splatting that enables realistic, identity-preserving face swapping and reenactment in a fully controllable 3D space. Compared to conventional 2D deepfake approaches…
3D human generation is an important problem with a wide range of applications in computer vision and graphics. Despite recent progress in generative AI such as diffusion models or rendering methods like Neural Radiance Fields or Gaussian…
Speech-driven 3D facial animation synthesis has been a challenging task both in industry and research. Recent methods mostly focus on deterministic deep learning methods meaning that given a speech input, the output is always the same.…
We propose DiffSHEG, a Diffusion-based approach for Speech-driven Holistic 3D Expression and Gesture generation with arbitrary length. While previous works focused on co-speech gesture or expression generation individually, the joint…
Text-based talking-head video editing aims to efficiently insert, delete, and substitute segments of talking videos through a user-friendly text editing approach. It is challenging because of \textbf{1)} generalizable talking-face…
Text-to-3D, known for its efficient generation methods and expansive creative potential, has garnered significant attention in the AIGC domain. However, the pixel-wise rendering of NeRF and its ray marching light sampling constrain the…
Humans can effortlessly modify various prosodic attributes, such as the placement of stress and the intensity of sentiment, to convey a specific emotion while maintaining consistent linguistic content. Motivated by this capability, we…
Conventional GAN-based models for talking head generation often suffer from limited quality and unstable training. Recent approaches based on diffusion models aimed to address these limitations and improve fidelity. However, they still face…
Although current neural text-to-speech (TTS) models are able to generate high-quality speech, intensity controllable emotional TTS is still a challenging task. Most existing methods need external optimizations for intensity calculation,…
Audio-driven talking-head synthesis is a popular research topic for virtual human-related applications. However, the inflexibility and inefficiency of existing methods, which necessitate expensive end-to-end training to transfer emotions…
3D head stylization has emerged as a key technique for reimagining realistic human heads in various artistic forms, enabling expressive character design and creative visual experiences in digital media. Despite the progress in 3D-aware…
Enabling digital humans to express rich emotions has significant applications in dialogue systems, gaming, and other interactive scenarios. While recent advances in talking head synthesis have achieved impressive results in lip…