Related papers: InverseCrafter: Efficient Video ReCapture as a Lat…
We propose EditCrafter, a high-resolution image editing method that operates without tuning, leveraging pretrained text-to-image (T2I) diffusion models to process images at resolutions significantly exceeding those used during training.…
Generating dynamic 3D object from a single-view video is challenging due to the lack of 4D labeled data. An intuitive approach is to extend previous image-to-3D pipelines by transferring off-the-shelf image generation models such as score…
Humans can intuitively decompose an image into a sequence of strokes to create a painting, yet existing methods for generating drawing processes are limited to specific data types and often rely on expensive human-annotated datasets. We…
High quality facial image editing is a challenging problem in the movie post-production industry, requiring a high degree of control and identity preservation. Previous works that attempt to tackle this problem may suffer from the…
We introduce layered controllable video generation, where we, without any supervision, decompose the initial frame of a video into foreground and background layers, with which the user can control the video generation process by simply…
We introduce PartCrafter, the first structured 3D generative model that jointly synthesizes multiple semantically meaningful and geometrically distinct 3D meshes from a single RGB image. Unlike existing methods that either produce…
We introduce GarmentCrafter, a new approach that enables non-professional users to create and modify 3D garments from a single-view image. While recent advances in image generation have facilitated 2D garment design, creating and editing 3D…
Recent advances in Latent Video Diffusion Models (LVDMs) have revolutionized video generation by leveraging Video Variational Autoencoders (Video VAEs) to compress intricate video data into a compact latent space. However, as LVDM training…
We propose NeRFiller, an approach that completes missing portions of a 3D capture via generative 3D inpainting using off-the-shelf 2D visual generative models. Often parts of a captured 3D scene or object are missing due to mesh…
3D scene generation has long been dominated by 2D multi-view or video diffusion models. This is due not only to the lack of scene-level 3D latent representation, but also to the fact that most scene-level 3D visual data exists in the form…
Recent advances in deep generative modeling have enabled efficient modeling of high dimensional data distributions and opened up a new horizon for solving data compression problems. Specifically, autoencoder based learned image or video…
With the popularity of monocular videos generated by video sharing and live broadcasting applications, reconstructing and editing dynamic scenes in stationary monocular cameras has become a special but anticipated technology. In contrast to…
Generative Adversarial Networks (GANs) have significantly advanced image synthesis through mapping randomly sampled latent codes to high-fidelity synthesized images. However, applying well-trained GANs to real image editing remains…
A Transformer-based deep direct sampling method is proposed for electrical impedance tomography, a well-known severely ill-posed nonlinear boundary value inverse problem. A real-time reconstruction is achieved by evaluating the learned…
While pre-trained image autoencoders are increasingly utilized in computer vision, the application of inverse graphics in 2D latent spaces has been under-explored. Yet, besides reducing the training and rendering complexity, applying…
Large-scale generative models have achieved remarkable advancements in various visual tasks, yet their application to shadow removal in images remains challenging. These models often generate diverse, realistic details without adequate…
Image inpainting is an underdetermined inverse problem, which naturally allows diverse contents to fill up the missing or corrupted regions realistically. Prevalent approaches using convolutional neural networks (CNNs) can synthesize…
Generating videos predicting the future of a given sequence has been an area of active research in recent years. However, an essential problem remains unsolved: most of the methods require large computational cost and memory usage for…
Recently, multiple formulations of vision problems as probabilistic inversions of generative models based on computer graphics have been proposed. However, applications to 3D perception from natural images have focused on low-dimensional…
Multidimensional imaging, capturing image data in more than two dimensions, has been an emerging field with diverse applications. Due to the limitation of two-dimensional detectors in obtaining the high-dimensional image data, computational…