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Moving target selection in multimedia interactive systems faces unprecedented challenges as users increasingly interact across diverse and dynamic contexts-from live streaming in moving vehicles to VR gaming in varying environments.…

Multimedia · Computer Science 2025-08-20 Xiangxian Li , Yawen Zheng , Baiqiao Zhang , Yijia Ma , Xianhui Cao , Juan Liu , Yulong Bian , Jin Huang , Chenglei Yang

Stateful migration has emerged as the dominant technology to support microservice mobility at the network edge while ensuring a satisfying experience to mobile end users. This work addresses two pivotal challenges, namely, the…

Networking and Internet Architecture · Computer Science 2025-06-25 Antonio Calagna , Yenchia Yu , Paolo Giaccone , Carla Fabiana Chiasserini

Machine Learning (ML)-based network models provide fast and accurate predictions for complex network behaviors but require substantial training data. Collecting such data from real networks is often costly and limited, especially for…

Networking and Internet Architecture · Computer Science 2026-01-22 Carlos Güemes-Palau , Miquel Ferriol-Galmés , Jordi Paillisse-Vilanova , Albert López-Brescó , Pere Barlet-Ros , Albert Cabellos-Aparicio

We present MQNS, a discrete-event simulator for rapid evaluation of entanglement routing under dynamic, heterogeneous configurations. MQNS supports runtime-configurable purification, swapping, memory management, and routing, within a…

Quantum Physics · Physics 2025-12-30 Amar Abane , Junxiao Shi , Van Sy Mai , Abderrahim Amlou , Abdella Battou

The current trend in end-user devices' advancements in computing and communication capabilities makes edge computing an attractive solution to pave the way for the coveted ultra-low latency services. The success of the edge computing…

Networking and Internet Architecture · Computer Science 2022-04-15 Sam Aleyadeh , Abdallah Moubayed , Abdallah Shami

The NIME conference traditionally focuses on interfaces for music and musical expression. In this paper we reverse this tradition to ask, can interfaces developed for music be successfully appropriated to non-musical applications? To help…

Human-Computer Interaction · Computer Science 2025-04-22 Tace McNamara , Jon McCormack , Maria Teresa Llano

Metaverse is an interactive world that combines reality and virtuality, where participants can be virtual avatars. Anyone can hold a concert in a virtual concert hall, and users can quickly identify the real singer behind the virtual idol…

Sound · Computer Science 2022-05-25 Xulong Zhang , Jianzong Wang , Ning Cheng , Jing Xiao

Enabling users to move to different geographical locations within a network and still be able to maintain their connectivity and most essentially, continuity of service, is what makes any wireless network ubiquitous. Whilst challenging,…

Networking and Internet Architecture · Computer Science 2020-05-22 Akshay Jain , Elena Lopez-Aguilera , Ilker Demirkol

The metaverse, i.e., the collection of technologies that provide a virtual twin of the real world via mixed reality, internet of things, and others, is gaining prominence. However, the metaverse faces challenges as it grows toward…

Human-Computer Interaction · Computer Science 2023-06-05 Jie Guan , Alexis Morris , Jay Irizawa

The Metaverse is driving the next wave of innovation for new opportunities by replacing the digital world (Internet) with the virtual world through a single, shared, immersive, persistent 3D virtual space. In this paper, we present…

Artificial Intelligence · Computer Science 2023-02-03 Danda B Rawat , Hassan El alami

Although humans have five basic senses, sight, hearing, touch, smell, and taste, most multimedia systems in current systems only capture two of them, namely, sight and hearing. With the development of the metaverse and related technologies,…

Multimedia · Computer Science 2023-11-30 Ian F. Akyildiz , Hongzhi Guo , Rui Dai , Wolfgang Gerstacker

With the ongoing pandemic, virtual concerts and live events using digitized performances of musicians are getting traction on massive multiplayer online worlds. However, well choreographed dance movements are extremely complex to animate…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Jiaman Li , Yihang Yin , Hang Chu , Yi Zhou , Tingwu Wang , Sanja Fidler , Hao Li

The recent advances in virtualization technology have enabled the sharing of computing and networking resources of cloud data centers among multiple users. Virtual Network Embedding (VNE) is highly important and is an integral part of the…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-11-05 Hiren Kumar Thakkar , Chinmaya Kumar Dehury , Prasan Kumar Sahoo

With 5G deployment and the evolution toward 6G, mobile networks must make decisions in highly dynamic environments under strict latency, energy, and spectrum constraints. Achieving this goal, however, depends on prior knowledge of…

Information Theory · Computer Science 2026-01-19 Lei Li , Yanqing Xu , Ye Xue , Feng Yin , Chao Shen , Rui Zhang , Tsung-Hui Chang

The advent of the Metaverse concept has further expedited the evolution of haptic, tactile internet, and multimedia applications with their VR/AR/XR services, and therefore, fully-immersive sensing is most likely to define the next…

Multimedia · Computer Science 2024-04-05 Wassim Hamidouche , Lina Bariah , Merouane Debbah

Conditional human motion synthesis (HMS) aims to generate human motion sequences that conform to specific conditions. Text and audio represent the two predominant modalities employed as HMS control conditions. While existing research has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Zeyu Ling , Bo Han , Yongkang Wongkan , Han Lin , Mohan Kankanhalli , Weidong Geng

Vehicular Ad-hoc Networks (VANET) are self-organized, distributed communication networks built up from moving vehicles where each node is characterized by variable speed, strict limits of freedom in movement patterns and a variety of…

Networking and Internet Architecture · Computer Science 2013-04-17 Alice Castellano , Francesca Cuomo

A Metaverse is a perpetual, immersive, and shared digital universe that is linked to but beyond the physical reality, and this emerging technology is attracting enormous attention from different industries. In this article, we define the…

Networking and Internet Architecture · Computer Science 2023-01-18 Haoxin Wang , Ziran Wang , Dawei Chen , Qiang Liu , Hongyu Ke , Kyungtae Han

A mobile ad hoc network (MANET) is a set of autonomous mobile devices connected by wireless links in a distributed manner and without a fixed infrastructure. Real-time multimedia services, such as video-streaming over MANETs, offers very…

Networking and Internet Architecture · Computer Science 2023-12-13 Efraín Palacios Jara , Ahmad Mohamad Mezhe , Mónica Aguilar Igartua , Rebeca P. Díaz Redondo , Ana Fernández Vilas

Business models of network service providers are undergoing an evolving transformation fueled by vertical customer demands and technological advances such as 5G, Software Defined Networking~(SDN), and Network Function Virtualization~(NFV).…

Networking and Internet Architecture · Computer Science 2019-05-20 Nathan F. Saraiva de Sousa , Danny A. Lachos Perez , Raphael V. Rosa , Mateus A. S. Santos , Christian Esteve Rothenberg