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3D Visual Grounding (3D-VG) aims to localize objects in 3D scenes via natural language descriptions. While recent advancements leveraging Vision-Language Models (VLMs) have explored zero-shot possibilities, they typically suffer from a…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Haibo Wang , Zihao Lin , Zhiyang Xu , Lifu Huang

Recent advances in robot manipulation have leveraged pre-trained vision-language models (VLMs) and explored integrating 3D spatial signals into these models for effective action prediction, giving rise to the promising…

Robotics · Computer Science 2026-01-14 Zhenyang Liu , Yongchong Gu , Yikai Wang , Xiangyang Xue , Yanwei Fu

Recovering dense 3D geometry from unposed images remains a foundational challenge in computer vision. Current state-of-the-art models are predominantly trained on perspective datasets, which implicitly constrains them to a standard pinhole…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Namitha Guruprasad , Abhay Yadav , Cheng Peng , Rama Chellappa

Deep learning has enabled remarkable improvements in grasp synthesis for previously unseen objects from partial object views. However, existing approaches lack the ability to explicitly reason about the full 3D geometry of the object when…

Robotics · Computer Science 2020-03-19 Mark Van der Merwe , Qingkai Lu , Balakumar Sundaralingam , Martin Matak , Tucker Hermans

Virtual photography asks an agent to enter a prepared 3D scene with no preselected camera pose or reference image, infer a suitable shot from scene information and a language intent, choose executable camera parameters, and render the final…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Jiarui Guo , Haojia Wei , Yiming Zhang , Yifei Liu , Yuning Gong , Hongjie Zhang , Xue Yang , Zhihang Zhong

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

Transformer-based 3D reconstruction has emerged as a powerful paradigm for recovering geometry and appearance from multi-view observations, offering strong performance across challenging visual conditions. As these models scale to larger…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Haoyu Zhang , Zeyu Zhang , Zedong Zhou , Yang Zhao , Hao Tang

3D object reconstruction is important for semantic scene understanding. It is challenging to reconstruct detailed 3D shapes from monocular images directly due to a lack of depth information, occlusion and noise. Most current methods…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Ziwei Liao , Steven L. Waslander

Active object reconstruction is crucial for many robotic applications. A key aspect in these scenarios is generating object-specific view configurations to obtain informative measurements for reconstruction. One-shot view planning enables…

Robotics · Computer Science 2025-04-17 Sicong Pan , Liren Jin , Xuying Huang , Cyrill Stachniss , Marija Popović , Maren Bennewitz

Feed-forward 3D reconstruction models based on Vision Transformers can directly estimate scene geometry and camera poses from a small set of input images, but scaling them to video inputs with hundreds or thousands of frames remains…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Zecheng Tang , Jiaye Fu , Qiankun Gao , Haijie Li , Yanmin Wu , Jiaqi Zhang , Siwei Ma , Jian Zhang

Seamless integration of virtual and physical worlds in augmented reality benefits from the system semantically "understanding" the physical environment. AR research has long focused on the potential of context awareness, demonstrating novel…

Human-Computer Interaction · Computer Science 2024-10-08 Chengyuan Xu , Radha Kumaran , Noah Stier , Kangyou Yu , Tobias Höllerer

In this study, we address the challenge of 3D scene structure recovery from monocular depth estimation. While traditional depth estimation methods leverage labeled datasets to directly predict absolute depth, recent advancements advocate…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chi Zhang , Wei Yin , Gang Yu , Zhibin Wang , Tao Chen , Bin Fu , Joey Tianyi Zhou , Chunhua Shen

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang

3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Huynh , Maxim Popov , Denis Gridusov , Sergey Kolyubin

Streaming feed-forward 3D reconstruction enables real-time joint estimation of scene geometry and camera poses from RGB images. However, without explicit dynamic reasoning, streaming models can be affected by moving objects, causing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Feiran Wang , Zezhou Shang , Gaowen Liu , Yan Yan

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Next-Best View (NBV) planning is a long-standing problem of determining where to obtain the next best view of an object from, by a robot that is viewing the object. There are a number of methods for choosing NBV based on the observed part…

Robotics · Computer Science 2024-06-25 Harnaik Dhami , Vishnu D. Sharma , Pratap Tokekar

Feed-forward 3D reconstruction has revolutionized 3D vision, providing a powerful baseline for downstream tasks such as novel-view synthesis with 3D Gaussian Splatting. Previous works explore fixing the corrupted rendering results with a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Yiming Huang , Baixiang Huang , Beilei Cui , Chi Kit Ng , Long Bai , Hongliang Ren

Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiaoxuan Ma , Jiashun Wang , Nicolas Ugrinovic , Yehonathan Litman , Kris Kitani

We present Wid3R, a feed-forward neural network for multi-view visual geometry reconstruction that supports wide field-of-view camera models. Unlike existing methods that assume rectified or pinhole inputs, Wid3R directly models wide-angle…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Dongki Jung , Jaehoon Choi , Adil Qureshi , Somi Jeong , Dinesh Manocha , Suyong Yeon
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