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Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is crucial for practical 3D scene applications. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yang Zhou , Zongjin He , Qixuan Li , Chao Wang

Creating relightable urban scenes from images or videos is widely useful but highly ill-posed. Urban environments are typically unbounded and extend beyond the visible regions. As a result, many portions of the scene remain unobserved, yet…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yonghao Zhao , Zexin Yin , Jian Yang , Beibei Wang , Jin Xie

Compositing an object into an image involves multiple non-trivial sub-tasks such as object placement and scaling, color/lighting harmonization, viewpoint/geometry adjustment, and shadow/reflection generation. Recent generative image…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Gemma Canet Tarrés , Zhe Lin , Zhifei Zhang , Jianming Zhang , Yizhi Song , Dan Ruta , Andrew Gilbert , John Collomosse , Soo Ye Kim

We address the task of predicting what parts of an object can open and how they move when they do so. The input is a single image of an object, and as output we detect what parts of the object can open, and the motion parameters describing…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Hanxiao Jiang , Yongsen Mao , Manolis Savva , Angel X. Chang

We develop a framework for extracting a concise representation of the shape information available from diffuse shading in a small image patch. This produces a mid-level scene descriptor, comprised of local shape distributions that are…

Computer Vision and Pattern Recognition · Computer Science 2015-04-15 Ying Xiong , Ayan Chakrabarti , Ronen Basri , Steven J. Gortler , David W. Jacobs , Todd Zickler

Recent years have seen an explosion of work and interest in text-to-3D shape generation. Much of the progress is driven by advances in 3D representations, large-scale pretraining and representation learning for text and image data enabling…

Computer Vision and Pattern Recognition · Computer Science 2024-03-21 Han-Hung Lee , Manolis Savva , Angel X. Chang

In this work, we present a 2.5D pipeline approach to creating dynamic paintings that can be re-rendered interactively in real-time on the Web. Using this 2.5D approach, any existing simple painting such as portraits can be turned into an…

Graphics · Computer Science 2023-11-28 Ergun Akleman , Youyou wang , Yinan Xiong , Anusha Shanker , Fermi Perumal , Ozgur Gonen , Motahareh Fard

By supervising camera rays between a scene and multi-view image planes, NeRF reconstructs a neural scene representation for the task of novel view synthesis. On the other hand, shadow rays between the light source and the scene have yet to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Jingwang Ling , Zhibo Wang , Feng Xu

The challenges surrounding the application of image shadow removal to real-world images and not just constrained datasets like ISTD/SRD have highlighted an urgent need for zero-shot learning in this field. In this study, we innovatively…

Computer Vision and Pattern Recognition · Computer Science 2023-06-13 Xiaofeng Zhang , Chaochen Gu , Shanying Zhu

Sky illumination is a core source of lighting in rendering, and a substantial amount of work has been developed to simulate lighting from clear skies. However, in reality, clouds substantially alter the appearance of the sky and…

Graphics · Computer Science 2023-04-20 Pinar Satilmis , Thomas Bashford-Rogers

In this paper, we tackle a new task of 3D object synthesis, where a 3D model is composited with another object category to create a novel 3D model. However, most existing text/image/3D-to-3D methods struggle to effectively integrate…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zeren Xiong , Zikun Chen , Zedong Zhang , Xiang Li , Ying Tai , Jian Yang , Jun Li

Diminished reality (DR) refers to the removal of real objects from the environment by virtually replacing them with their background. Modern DR frameworks use inpainting to hallucinate unobserved regions. While recent deep learning-based…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Christina Gsaxner , Shohei Mori , Dieter Schmalstieg , Jan Egger , Gerhard Paar , Werner Bailer , Denis Kalkofen

Shadow-affected images often exhibit pronounced spatial discrepancies in color and illumination, consequently degrading various vision applications including object detection and segmentation systems. To effectively eliminate shadows in…

Computer Vision and Pattern Recognition · Computer Science 2024-07-04 Wei Dong , Han Zhou , Yuqiong Tian , Jingke Sun , Xiaohong Liu , Guangtao Zhai , Jun Chen

Structured light has proven instrumental in 3D imaging, LiDAR, and holographic light projection. Metasurfaces, comprised of sub-wavelength-sized nanostructures, facilitate 180$^\circ$ field-of-view (FoV) structured light, circumventing the…

This paper aims at recovering the shape of a scene with unknown, non-Lambertian, and possibly spatially-varying surface materials. When the shape of the object is highly complex and that shadows cast on the surface, the task becomes very…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Junxuan Li , Hongdong Li

Generic 3D reconstruction from a single image is a difficult problem. A lot of data loss occurs in the projection. A domain based approach to reconstruction where we solve a smaller set of problems for a particular use case lead to greater…

Computer Vision and Pattern Recognition · Computer Science 2016-06-21 Atishay Jain

Painting is an artistic process of rendering visual content that achieves the high-level communication goals of an artist that may change dynamically throughout the creative process. In this paper, we present a Framework and Robotics…

Robotics · Computer Science 2022-10-04 Peter Schaldenbrand , James McCann , Jean Oh

We present 3DP3, a framework for inverse graphics that uses inference in a structured generative model of objects, scenes, and images. 3DP3 uses (i) voxel models to represent the 3D shape of objects, (ii) hierarchical scene graphs to…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Nishad Gothoskar , Marco Cusumano-Towner , Ben Zinberg , Matin Ghavamizadeh , Falk Pollok , Austin Garrett , Joshua B. Tenenbaum , Dan Gutfreund , Vikash K. Mansinghka

This paper proposes a new optical camouflage system that uses RGB-D cameras, for acquiring point cloud of background scene, and tracking observers eyes. This system enables a user to conceal an object located behind a display that…

Computer Vision and Pattern Recognition · Computer Science 2017-09-26 Ahmed M. Siddek , Mohsen A. Rashwan , Islam A. Eshrah

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang