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Related papers: 4DLangVGGT: 4D Language-Visual Geometry Grounded T…

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Feedforward Gaussian Splatting has recently emerged as an efficient paradigm for 4D reconstruction in autonomous driving. However, in unstructured off-road scenes, its performance degrades due to high-frequency geometry, ego-motion jitter,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Shuo Wang , Jilin Mei , Fuyang Liu , Wenfei Guan , Fanjie Kong , Zhihua Zhao , Shuai Wang , Chen Min , Yu Hu

Effective scene representation is critical for the visual grounding ability of representations, yet existing methods for 3D Visual Grounding are often constrained. They either only focus on geometric and visual cues, or, like traditional 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-10-15 Qinghongbing Xie , Zijian Liang , Fuhao Li , Long Zeng

Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information into a global scene representation, limiting deployment in…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Yang Cao , Feize Wu , Dave Zhenyu Chen , Yingji Zhong , Lanqing Hong , Dan Xu

Video Temporal Grounding (VTG), the task of localizing video segments from text queries, struggles in open-world settings due to limited dataset scale and semantic diversity, causing performance gaps between common and rare concepts. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Minghang Zheng , Zihao Yin , Yi Yang , Yuxin Peng , Yang Liu

Precisely perceiving the geometric and semantic properties of real-world 3D objects is crucial for the continued evolution of augmented reality and robotic applications. To this end, we present Foundation Model Embedded Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Xingxing Zuo , Pouya Samangouei , Yunwen Zhou , Yan Di , Mingyang Li

3D reconstruction from multi-view images is a core challenge in computer vision. Recently, feed-forward methods have emerged as efficient and robust alternatives to traditional per-scene optimization techniques. Among them, state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2026-03-26 Zipeng Wang , Dan Xu

Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Rui Song , Chenwei Liang , Yan Xia , Walter Zimmer , Hu Cao , Holger Caesar , Andreas Festag , Alois Knoll

Generating a coherent 3D scene representation from multi-view images is a fundamental yet challenging task. Existing methods often struggle with multi-view fusion, leading to fragmented 3D representations and sub-optimal performance. To…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Junho Kim , Seongwon Lee

Video temporal grounding (VTG) is typically tackled with dataset-specific models that transfer poorly across domains and query styles. Recent efforts to overcome this limitation have adapted large multimodal language models (MLLMs) to VTG,…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Joungbin An , Agrim Jain , Kristen Grauman

Recent advancements in 3D scene understanding have made significant strides in enabling interaction with scenes using open-vocabulary queries, particularly for VR/AR and robotic applications. Nevertheless, existing methods are hindered by…

Computer Vision and Pattern Recognition · Computer Science 2025-08-05 Dianyi Yang , Xihan Wang , Yu Gao , Shiyang Liu , Bohan Ren , Yufeng Yue , Yi Yang

3D Gaussian Splatting has recently gained traction for its efficient training and real-time rendering. While its vanilla representation is mainly designed for view synthesis, recent works extended it to scene understanding with language…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Siyun Liang , Sen Wang , Kunyi Li , Michael Niemeyer , Stefano Gasperini , Hendrik P. A. Lensch , Nassir Navab , Federico Tombari

3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ronggang Huang , Haoxin Yang , Yan Cai , Xuemiao Xu , Huaidong Zhang , Shengfeng He

As multimodal language models advance, their application to 3D scene understanding is a fast-growing frontier, driving the development of 3D Vision-Language Models (VLMs). Current methods show strong dependence on object detectors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Anna-Maria Halacheva , Jan-Nico Zaech , Xi Wang , Danda Pani Paudel , Luc Van Gool

Video Temporal Grounding (VTG) aims to localize temporal segments in long, untrimmed videos that align with a given natural language query. This task typically comprises two subtasks: Moment Retrieval (MR) and Highlight Detection (HD).…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Minseok Kang , Minhyeok Lee , Minjung Kim , Donghyeong Kim , Sangyoun Lee

Learning-based 3D reconstruction models, represented by Visual Geometry Grounded Transformers (VGGTs), have made remarkable progress with the use of large-scale transformers. Their prohibitive computational and memory costs severely hinder…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Weilun Feng , Haotong Qin , Mingqiang Wu , Chuanguang Yang , Yuqi Li , Xiangqi Li , Zhulin An , Libo Huang , Yulun Zhang , Michele Magno , Yongjun Xu

Video grounding aims to localize the corresponding video moment in an untrimmed video given a language query. Existing methods often address this task in an indirect way, by casting it as a proposal-and-match or fusion-and-detection…

Computer Vision and Pattern Recognition · Computer Science 2024-02-29 Fengyuan Shi , Weilin Huang , Limin Wang

The latest emerged 4D Panoptic Scene Graph (4D-PSG) provides an advanced-ever representation for comprehensively modeling the dynamic 4D visual real world. Unfortunately, current pioneering 4D-PSG research can primarily suffer from data…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Jingkang Yang , Xiangtai Li , Juncheng Li , Hanwang Zhang , Tat-seng Chua

Holistic 3D scene understanding, which jointly models geometry, appearance, and semantics, is crucial for applications like augmented reality and robotic interaction. Existing feed-forward 3D scene understanding methods (e.g., LSM) are…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Qijing Li , Jingxiang Sun , Liang An , Zhaoqi Su , Hongwen Zhang , Yebin Liu

Modeling open-vocabulary language fields in 3D is essential for intuitive human-AI interaction and querying within physical environments. State-of-the-art approaches, such as LangSplat, leverage 3D Gaussian Splatting to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Pranav Saxena

Remote sensing visual grounding (RSVG) aims to localize objects in remote sensing imagery according to natural language expressions. Previous methods typically rely on sentence-level vision-language alignment, which struggles to exploit…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Ke Li , Ting Wang , Di Wang , Yongshan Zhu , Yiming Zhang , Tao Lei , Quan Wang