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3D textured face reconstruction from sketches applicable in many scenarios such as animation, 3D avatars, artistic design, missing people search, etc., is a highly promising but underdeveloped research topic. On the one hand, the stylistic…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Zidu Wang , Xiangyu Zhu , Jiang Yu , Tianshuo Zhang , Zhen Lei

Generating images from hand-drawings is a crucial and fundamental task in content creation. The translation is challenging due to the infinite possibilities and the diverse expectations of users. However, traditional methods are often…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Harshkumar Devmurari , Gautham Kuckian , Prajjwal Vishwakarma , Krunali Vartak

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

We introduce the first method for generating Vector Displacement Maps (VDMs): parameterized, detailed geometric stamps commonly used in 3D modeling. Given a single input image, our method first generates multi-view normal maps and then…

Graphics · Computer Science 2025-03-18 Yuezhi Yang , Qimin Chen , Vladimir G. Kim , Siddhartha Chaudhuri , Qixing Huang , Zhiqin Chen

Sketching is a uniquely human tool for expressing ideas and creativity. The animation of sketches infuses life into these static drawings, opening a new dimension for designers. Animating sketches is a time-consuming process that demands…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Ruolin Yang , Da Li , Honggang Zhang , Yi-Zhe Song

Popular Virtual Reality (VR) tools allow users to draw varying-width, ribbon-like 3D brush strokes by moving a hand-held controller in 3D space. Artists frequently use dense collections of such strokes to draw virtual 3D shapes. We propose…

Graphics · Computer Science 2019-04-30 Enrique Rosales , Jafet Rodriguez , Alla Sheffer

The freeform architectural modeling process often involves two important stages: concept design and digital modeling. In the first stage, architects usually sketch the overall 3D shape and the panel layout on a physical or digital paper…

Graphics · Computer Science 2022-04-27 Zhi Deng , Yang Liu , Hao Pan , Wassim Jabi , Juyong Zhang , Bailin Deng

Visual illusions traditionally rely on spatial manipulations such as multi-view consistency. In this work, we introduce Progressive Semantic Illusions, a novel vector sketching task where a single sketch undergoes a dramatic semantic…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Huai-Hsun Cheng , Siang-Ling Zhang , Yu-Lun Liu

A sketch is a probabilistic data structure used to record frequencies of items in a multi-set. Sketches are widely used in various fields, especially those that involve processing and storing data streams. In streaming applications with…

Data Structures and Algorithms · Computer Science 2017-02-08 Tong Yang , Lingtong Liu , Yibo Yan , Muhammad Shahzad , Yulong Shen , Xiaoming Li , Bin Cui , Gaogang Xie

We present a fully automatic method to generate detailed and accurate artistic shadows from pairs of line drawing sketches and lighting directions. We also contribute a new dataset of one thousand examples of pairs of line drawings and…

Computer Vision and Pattern Recognition · Computer Science 2020-04-06 Qingyuan Zheng , Zhuoru Li , Adam Bargteil

Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Zhongjin Luo , Jie Zhou , Heming Zhu , Dong Du , Xiaoguang Han , Hongbo Fu

Recent advances in deep learning have significantly transformed the field of 3D shape generation, enabling the synthesis of complex, diverse, and semantically meaningful 3D objects. This survey provides a comprehensive overview of the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Nicolas Caytuiro , Ivan Sipiran

We present the principle and the main steps of a new method for the visuo-spatial analysis of geometrical sketches recorded online. Visuo-spatial analysis is a necessary step for multi-level analysis. Multi-level analysis simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2013-05-08 Ney Renau-Ferrer , Céline Remi

3D point cloud understanding has made great progress in recent years. However, one major bottleneck is the scarcity of annotated real datasets, especially compared to 2D object detection tasks, since a large amount of labor is involved in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-18 Yongming Rao , Benlin Liu , Yi Wei , Jiwen Lu , Cho-Jui Hsieh , Jie Zhou

Free-hand sketches are appealing for humans as a universal tool to depict the visual world. Humans can recognize varied sketches of a category easily by identifying the concurrence and layout of the intrinsic semantic components of the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-14 Guangming Zhu , Siyuan Wang , Tianci Wu , Liang Zhang

We propose a method for reconstructing 3D shapes from 2D sketches in the form of line drawings. Our method takes as input a single sketch, or multiple sketches, and outputs a dense point cloud representing a 3D reconstruction of the input…

Computer Vision and Pattern Recognition · Computer Science 2017-10-02 Zhaoliang Lun , Matheus Gadelha , Evangelos Kalogerakis , Subhransu Maji , Rui Wang

Three-dimensional immersive sketching for content creation and modeling has been studied for some time. However, research in this domain mainly focused on CAVE-like scenarios. These setups can be expensive and offer a narrow interaction…

Human-Computer Interaction · Computer Science 2024-10-01 Fernando Fonseca , Maurício Sousa , Daniel Mendes , Alfredo Ferreira , Joaquim Jorge

Despite the astonishing progress in generative AI, 4D dynamic object generation remains an open challenge. With limited high-quality training data and heavy computing requirements, the combination of hallucinating unseen geometry together…

Computer Vision and Pattern Recognition · Computer Science 2025-04-18 Lu Sang , Zehranaz Canfes , Dongliang Cao , Riccardo Marin , Florian Bernard , Daniel Cremers

Sketch-based 3D shape retrieval (SBSR) aims to retrieve 3D shapes that are consistent with the category of the input hand-drawn sketch. The core challenge of this task lies in two aspects: existing methods typically employ simplified…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Hang Cheng , Muyan He , Mingyu Fan , Chengfeng Xie , Xi Cheng , Long Zeng

Human creativity follows a perceptual process, moving from abstract ideas to finer details during creation. While 3D generative models have advanced dramatically, models specifically designed to assist human imagination in 3D creation --…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Juil Koo , Wei-Tung Lin , Chanho Park , Chanhyeok Park , Minhyuk Sung
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