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Reconstructing a complete object from its parts is a fundamental problem in many scientific domains. The purpose of this article is to provide a systematic survey on this topic. The reassembly problem requires understanding the attributes…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Jiaxin Lu , Yongqing Liang , Huijun Han , Jiacheng Hua , Junfeng Jiang , Xin Li , Qixing Huang

Synthesizing programs from examples requires searching over a vast, combinatorial space of possible programs. In this search process, a key challenge is representing the behavior of a partially written program before it can be executed, to…

Programming Languages · Computer Science 2021-04-21 Maxwell Nye , Yewen Pu , Matthew Bowers , Jacob Andreas , Joshua B. Tenenbaum , Armando Solar-Lezama

Visual actionable affordance has emerged as a transformative approach in robotics, focusing on perceiving interaction areas prior to manipulation. Traditional methods rely on pixel sampling to identify successful interaction samples or…

Robotics · Computer Science 2025-10-10 Taewhan Kim , Hojin Bae , Zeming Li , Xiaoqi Li , Iaroslav Ponomarenko , Ruihai Wu , Hao Dong

Large Language Model (LLM)-based robotic assembly assistance has gained significant research attention. It requires the injection of domain-specific knowledge to guide the assembly process through natural language interaction with humans.…

Robotics · Computer Science 2026-03-03 Qi Zheng , Chaoran Zhang , Zijian Liang , EnTe Lin , Shubo Cui , Qinghongbing Xie , Zhaobo Xu , Long Zeng

Building high-quality datasets for specialized tasks is a time-consuming and resource-intensive process that often requires specialized domain knowledge. We propose Corpus Retrieval and Augmentation for Fine-Tuning (CRAFT), a method for…

Computation and Language · Computer Science 2025-12-08 Ingo Ziegler , Abdullatif Köksal , Desmond Elliott , Hinrich Schütze

Shape informs how an object should be grasped, both in terms of where and how. As such, this paper describes a segmentation-based architecture for decomposing objects sensed with a depth camera into multiple primitive shapes, along with a…

Robotics · Computer Science 2022-01-05 Yunzhi Lin , Chao Tang , Fu-Jen Chu , Ruinian Xu , Patricio A. Vela

Designing 3D objects from scratch is difficult, especially when the user intent is fuzzy without a clear target form. In the spirit of modeling-by-example, we facilitate design by providing reference and inspiration from existing model…

Graphics · Computer Science 2019-04-17 Xiaohua Xie , Kai Xu , Niloy J. Mitra , Daniel Cohen-Or , Baoquan Chen

Recent advances in 3D semantic scene understanding have shown impressive progress in 3D instance segmentation, enabling object-level reasoning about 3D scenes; however, a finer-grained understanding is required to enable interactions with…

Computer Vision and Pattern Recognition · Computer Science 2020-12-04 Alexey Bokhovkin , Vladislav Ishimtsev , Emil Bogomolov , Denis Zorin , Alexey Artemov , Evgeny Burnaev , Angela Dai

Robotic grasping of house-hold objects has made remarkable progress in recent years. Yet, human grasps are still difficult to synthesize realistically. There are several key reasons: (1) the human hand has many degrees of freedom (more than…

Computer Vision and Pattern Recognition · Computer Science 2020-11-30 Korrawe Karunratanakul , Jinlong Yang , Yan Zhang , Michael Black , Krikamol Muandet , Siyu Tang

The motivation of this paper is to develop a smart system using multi-modal vision for next-generation mechanical assembly. It includes two phases where in the first phase human beings teach the assembly structure to a robot and in the…

Robotics · Computer Science 2016-01-27 Weiwei Wan , Feng Lu , Zepei Wu , Kensuke Harada

Grasp detection in clutter requires the robot to reason about the 3D scene from incomplete and noisy perception. In this work, we draw insight that 3D reconstruction and grasp learning are two intimately connected tasks, both of which…

Robotics · Computer Science 2021-07-22 Zhenyu Jiang , Yifeng Zhu , Maxwell Svetlik , Kuan Fang , Yuke Zhu

This paper develops a planner to find an optimal assembly sequence to assemble several objects. The input to the planner is the mesh models of the objects, the relative poses between the objects in the assembly, and the final pose of the…

Robotics · Computer Science 2016-09-13 Weiwei Wan , Kensuke Harada , Kazuyuki Nagata

This paper introduces a new approach for the automated reconstruction - reassembly of fragmented objects having one surface near to plane, on the basis of the 3D representation of their constituent fragments. The whole process starts by 3D…

This paper proposes an approach for segmenting a task consisting of compliant motions into phases, learning a primitive for each segmented phase of the task, and reproducing the task by sequencing primitives online based on the learned…

Robotics · Computer Science 2018-09-05 Tesfamichael Marikos Hagos , Markku Suomalainen , Ville Kyrki

We present a learning framework for abstracting complex shapes by learning to assemble objects using 3D volumetric primitives. In addition to generating simple and geometrically interpretable explanations of 3D objects, our framework also…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Shubham Tulsiani , Hao Su , Leonidas J. Guibas , Alexei A. Efros , Jitendra Malik

Decomposing complex tasks into a sequence of simpler subtasks can improve learning efficiency for an autonomous agent. Reinforcement learning (RL) can be used to optimize agent policies to complete subtasks, but requires well-defined…

Machine Learning · Computer Science 2026-05-26 Nicholas Potteiger , Ankita Samaddar , Taylor T. Johnson , Xenofon Koutsoukos

Assembly sequence planning (ASP) is the essential process for modern manufacturing, proven to be NP-complete thus its effective and efficient solution has been a challenge for researchers in the field. In this paper, we present a…

Artificial Intelligence · Computer Science 2022-10-18 Lin Ma , Jiangtao Gong , Hao Xu , Hao Chen , Hao Zhao , Wenbing Huang , Guyue Zhou

Effective human-robot collaboration depends on task-oriented handovers, where robots present objects in ways that support the partners intended use. However, many existing approaches neglect the humans post-handover action, relying on…

Robotics · Computer Science 2025-09-30 Andreea Tulbure , Rene Zurbruegg , Timm Grigat , Marco Hutter

Objects we interact with and manipulate often share similar parts, such as handles, that allow us to transfer our actions flexibly due to their shared functionality. This work addresses the problem of transferring a grasp experience or a…

Robotics · Computer Science 2023-08-21 Ahmet Tekden , Marc Peter Deisenroth , Yasemin Bekiroglu

A key requirement for generalist robots is compositional generalization - the ability to combine atomic skills to solve complex, long-horizon tasks. While prior work has primarily focused on synthesizing a planner that sequences pre-learned…

Robotics · Computer Science 2026-03-10 Han Qi , Changhe Chen , Heng Yang