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Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer…

Computer Vision and Pattern Recognition · Computer Science 2026-04-02 Fengyuan Yang , Luying Huang , Jiazhi Guan , Quanwei Yang , Dongwei Pan , Jianglin Fu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Angela Yao

Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regions, upgrading amateur footage into professionally styled…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zhihao Shi , Kejia Yin , Weilin Wan , Yuhongze Zhou , Yuanhao Yu , Xinxin Zuo , Qiang Sun , Juwei Lu

Continuum robots, which often rely on interdisciplinary and multimedia collaborations, have been increasingly recognized for their potential to revolutionize the field of human-computer interaction (HCI) in varied applications due to their…

Robotics · Computer Science 2024-10-08 Po-Yu Hsieh , June-Hao Hou

Text-to-motion generation has attracted increasing attention in the research community recently, with potential applications in animation, virtual reality, robotics, and human-computer interaction. Diffusion and autoregressive models are…

Computer Vision and Pattern Recognition · Computer Science 2026-04-10 Kang Ding , Hongsong Wang , Jie Gui , Liang Wang

In this work, we present Patch-based Object-centric Video Transformer (POVT), a novel region-based video generation architecture that leverages object-centric information to efficiently model temporal dynamics in videos. We build upon prior…

Computer Vision and Pattern Recognition · Computer Science 2022-06-22 Wilson Yan , Ryo Okumura , Stephen James , Pieter Abbeel

Human Video Motion Transfer (HVMT) aims to, given an image of a source person, generate his/her video that imitates the motion of the driving person. Existing methods for HVMT mainly exploit Generative Adversarial Networks (GANs) to perform…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Quanwei Yang , Xinchen Liu , Wu Liu , Hongtao Xie , Xiaoyan Gu , Lingyun Yu , Yongdong Zhang

In the era of Industry 5.0, monitoring human activity is essential for ensuring both ergonomic safety and overall well-being. While multi-camera centralized setups improve pose estimation accuracy, they often suffer from high computational…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Enrico Martini , Ho Jin Choi , Nadia Figueroa , Nicola Bombieri

Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Haoyu Ma , Tong Zhang , Shanlin Sun , Xiangyi Yan , Kun Han , Xiaohui Xie

We present a novel approach named OmniControl for incorporating flexible spatial control signals into a text-conditioned human motion generation model based on the diffusion process. Unlike previous methods that can only control the pelvis…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Yiming Xie , Varun Jampani , Lei Zhong , Deqing Sun , Huaizu Jiang

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

In this paper, we propose the Dynamic Latent Frame Rate VAE (DLFR-VAE), a training-free paradigm that can make use of adaptive temporal compression in latent space. While existing video generative models apply fixed compression rates via…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Zhihang Yuan , Siyuan Wang , Rui Xie , Hanling Zhang , Tongcheng Fang , Yuzhang Shang , Shengen Yan , Guohao Dai , Yu Wang

We present Wan-Move, a simple and scalable framework that brings motion control to video generative models. Existing motion-controllable methods typically suffer from coarse control granularity and limited scalability, leaving their outputs…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Ruihang Chu , Yefei He , Zhekai Chen , Shiwei Zhang , Xiaogang Xu , Bin Xia , Dingdong Wang , Hongwei Yi , Xihui Liu , Hengshuang Zhao , Yu Liu , Yingya Zhang , Yujiu Yang

Continuum manipulators offer intrinsic dexterity and safe geometric compliance for navigation within confined and obstacle-rich environments. However, their infinite-dimensional backbone deformation, unmodeled internal friction, and…

Robotics · Computer Science 2025-12-09 Shrreya Rajneesh , Nikita Pavle , Rakesh Kumar Sahoo , Manoranjan Sinha

Recent progress in diffusion models has significantly advanced the field of human image animation. While existing methods can generate temporally consistent results for short or regular motions, significant challenges remain, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Shen Zheng , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Xingpei Ma , Junjie Cao , Hanfeng Zhao , Qiang Zhang , Shunsi Zhang , Xiao-Ping Zhang

Tracking multiple objects in videos relies on modeling the spatial-temporal interactions of the objects. In this paper, we propose a solution named TransMOT, which leverages powerful graph transformers to efficiently model the spatial and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Peng Chu , Jiang Wang , Quanzeng You , Haibin Ling , Zicheng Liu

Controllable generation, which enables fine-grained control over generated outputs, has emerged as a critical focus in visual generative models. Currently, there are two primary technical approaches in visual generation: diffusion models…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Ziyu Yao , Jialin Li , Yifeng Zhou , Yong Liu , Xi Jiang , Chengjie Wang , Feng Zheng , Yuexian Zou , Lei Li

Text-driven Human-Object Interaction (Text-to-HOI) generation is an emerging field with applications in animation, video games, virtual reality, and robotics. A key challenge in HOI generation is maintaining interaction consistency in long…

Graphics · Computer Science 2025-03-24 Zichen Geng , Zeeshan Hayder , Wei Liu , Ajmal Saeed Mian

Deep generative models have been widely used for their ability to generate realistic data samples in various areas, such as images, molecules, text, and speech. One major goal of data generation is controllability, namely to generate new…

Machine Learning · Computer Science 2023-10-12 Bo Pan , Muran Qin , Shiyu Wang , Yifei Zhang , Liang Zhao

The computational power increases over the past decades havegreatly enhanced the ability to simulate chemical reactions andunderstand ever more complex transformations. Tensor contractions are the fundamental computational building block of…

Mathematical Software · Computer Science 2022-01-02 Erdal Mutlu , Ruiqin Tian , Bin Ren , Sriram Krishnamoorthy , Roberto Gioiosa , Jacques Pienaar , Gokcen Kestor

Text-driven human motion generation is an emerging task in animation and humanoid robot design. Existing algorithms directly generate the full sequence which is computationally expensive and prone to errors as it does not pay special…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Zichen Geng , Caren Han , Zeeshan Hayder , Jian Liu , Mubarak Shah , Ajmal Mian