Related papers: Constructing Low-Redundancy Codes via Distributed …
Vertex coloring is one of the classic symmetry breaking problems studied in distributed computing. In this paper we present a new algorithm for $(\Delta+1)$-list coloring in the randomized ${\sf LOCAL}$ model running in…
In distributed network computing, a variant of the LOCAL model has been recently introduced, referred to as the SLEEPING model. In this model, nodes have the ability to decide on which round they are awake, and on which round they are…
The vertex coloring problem asks for the minimum number of colors that can be assigned to the vertices of a given graph such that each two adjacent vertices get different colors. For this NP-hard problem, a variety of integer linear…
There is a huge difference in techniques and runtimes of distributed algorithms for problems that can be solved by a sequential greedy algorithm and those that cannot. A prime example of this contrast appears in the edge coloring problem:…
The degree splitting problem requires coloring the edges of a graph red or blue such that each node has almost the same number of edges in each color, up to a small additive discrepancy. The directed variant of the problem requires…
In parallel computing, a valid graph coloring yields a lock-free processing of the colored tasks, data points, etc., without expensive synchronization mechanisms. However, coloring is not free and the overhead can be significant. In…
We give a new, simple distributed algorithm for graph colouring in paths and cycles. Our algorithm is fast and self-contained, it does not need any globally consistent orientation, and it reduces the number of colours from $10^{100}$ to $3$…
Consider the following simple coloring algorithm for a graph on $n$ vertices. Each vertex chooses a color from $\{1, \dotsc, \Delta(G) + 1\}$ uniformly at random. While there exists a conflicted vertex choose one such vertex uniformly at…
The problem of coloring the edges of an $n$-node graph of maximum degree $\Delta$ with $2\Delta - 1$ colors is one of the key symmetry breaking problems in the area of distributed graph algorithms. While there has been a lot of progress…
In the Properly Colored Spanning Tree problem, we are given an edge-colored undirected graph and the goal is to find a spanning tree in which any two adjacent edges have distinct colors. Since finding such a tree is NP-hard in general,…
Given an undirected graph $G=(V,E)$ with a set of vertices $V$ and a set of edges $E$, a graph coloring problem involves finding a partition of the vertices into different independent sets. In this paper we present a new framework that…
The present paper studies local distributed graph problems in highly dynamic networks. Communication and changes of the graph happen in synchronous rounds and our algorithms always, i.e., in every round, satisfy non-trivial guarantees, no…
We design fast dynamic algorithms for proper vertex and edge colorings in a graph undergoing edge insertions and deletions. In the static setting, there are simple linear time algorithms for $(\Delta+1)$- vertex coloring and…
It is a well known fact that sequential algorithms which exhibit a strong "local" nature can be adapted to the distributed setting given a legal graph coloring. The running time of the distributed algorithm will then be at least the number…
In this paper we study fractional coloring from the angle of distributed computing. Fractional coloring is the linear relaxation of the classical notion of coloring, and has many applications, in particular in scheduling. It was proved by…
This work concerns the analysis and design of distributed first-order optimization algorithms over time-varying graphs. The goal of such algorithms is to optimize a global function that is the average of local functions using only local…
In the Edge Coloring problem, we are given an undirected graph $G$ with $n$ vertices and $m$ edges, and are tasked with finding the smallest positive integer $k$ so that the edges of $G$ can be assigned $k$ colors in such a way that no two…
We address the problem of computing the distribution of induced connected subgraphs, aka \emph{graphlets} or \emph{motifs}, in large graphs. The current state-of-the-art algorithms estimate the motif counts via uniform sampling, by…
We consider large uniform labeled random graphs in different classes with prescribed decorations in their modular decomposition. Our main result is the estimation of the number of copies of every graph as an induced subgraph. As a…
Random linear network coding (RLNC) in theory achieves the max-flow capacity of multicast networks, at the cost of high decoding complexity. To improve the performance-complexity tradeoff, we consider the design of sparse network codes. A…