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Related papers: Radiance Meshes for Volumetric Reconstruction

200 papers

Meshes are ubiquitous in visual computing and simulation, yet most existing machine learning techniques represent meshes only indirectly, e.g. as the level set of a scalar field or deformation of a template, or as a disordered triangle soup…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Tianchang Shen , Zhaoshuo Li , Marc Law , Matan Atzmon , Sanja Fidler , James Lucas , Jun Gao , Nicholas Sharp

We present a fast and simple technique to convert images into a radiance surface-based scene representation. Building on existing radiance volume reconstruction algorithms, we introduce a subtle yet impactful modification of the loss…

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

Neural Radiance Fields (NeRFs) learn to represent a 3D scene from just a set of registered images. Increasing sizes of a scene demands more complex functions, typically represented by neural networks, to capture all details. Training and…

Computer Vision and Pattern Recognition · Computer Science 2023-03-31 Tim Elsner , Victor Czech , Julia Berger , Zain Selman , Isaak Lim , Leif Kobbelt

Research on differentiable scene representations is consistently moving towards more efficient, real-time models. Recently, this has led to the popularization of splatting methods, which eschew the traditional ray-based rendering of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Shrisudhan Govindarajan , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

Novel view synthesis has recently been revolutionized by learning neural radiance fields directly from sparse observations. However, rendering images with this new paradigm is slow due to the fact that an accurate quadrature of the volume…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Andreas Kurz , Thomas Neff , Zhaoyang Lv , Michael Zollhöfer , Markus Steinberger

Neural Radiance Fields (NeRFs) have proven to be powerful 3D representations, capable of high quality novel view synthesis of complex scenes. While NeRFs have been applied to graphics, vision, and robotics, problems with slow rendering…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Tristan Aumentado-Armstrong , Ashkan Mirzaei , Marcus A. Brubaker , Jonathan Kelly , Alex Levinshtein , Konstantinos G. Derpanis , Igor Gilitschenski

Neural implicit 3D representations have emerged as a powerful paradigm for reconstructing surfaces from multi-view images and synthesizing novel views. Unfortunately, existing methods such as DVR or IDR require accurate per-pixel object…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Michael Oechsle , Songyou Peng , Andreas Geiger

Latent 3D reconstruction has shown great promise in empowering 3D semantic understanding and 3D generation by distilling 2D features into the 3D space. However, existing approaches struggle with the domain gap between 2D feature space and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Chaoyi Zhou , Xi Liu , Feng Luo , Siyu Huang

Neural Radiance Field (NeRF) has shown impressive performance in novel view synthesis via implicit scene representation. However, it usually suffers from poor scalability as requiring densely sampled images for each new scene. Several…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Muyu Xu , Fangneng Zhan , Jiahui Zhang , Yingchen Yu , Xiaoqin Zhang , Christian Theobalt , Ling Shao , Shijian Lu

This paper introduces a novel method for the efficient second-order accurate computation of normal fields from volume fractions on unstructured polyhedral meshes. Locally, i.e. in each mesh cell, an averaged normal is reconstructed by…

Numerical Analysis · Mathematics 2023-08-16 Johannes Kromer , Fabio Leotta , Dieter Bothe

Given a tetrahedral mesh and objective functionals measuring the mesh quality which take into account the shape, size, and orientation of the mesh elements, our aim is to improve the mesh quality as much as possible. In this paper, we…

Numerical Analysis · Mathematics 2018-06-29 Franco Dassi , Lennard Kamenski , Patricio Farrell , Hang Si

Although shape correspondence is a central problem in geometry processing, most methods for this task apply only to two-dimensional surfaces. The neglected task of volumetric correspondence--a natural extension relevant to shapes extracted…

Graphics · Computer Science 2022-11-29 S. Mazdak Abulnaga , Oded Stein , Polina Golland , Justin Solomon

Volumetric rendering has become central to modern novel view synthesis methods, which use differentiable rendering to optimize 3D scene representations directly from observed views. While many recent works build on NeRF or 3D Gaussians, we…

Computer Vision and Pattern Recognition · Computer Science 2025-10-17 Nicolas von Lützow , Matthias Nießner

Neural Radiance Fields (NeRF) is a cutting-edge neural network-based technique for novel view synthesis in 3D reconstruction. However, its significant computational demands pose challenges for deployment on mobile devices. While mesh-based…

Graphics · Computer Science 2025-04-07 Zhe Wang , Yifei Zhu

Neural Radiance Fields (NeRFs) have achieved great success in the past few years. However, most current methods still require intensive resources due to ray marching-based rendering. To construct urban-level radiance fields efficiently, we…

Computer Vision and Pattern Recognition · Computer Science 2023-07-21 Fan Lu , Yan Xu , Guang Chen , Hongsheng Li , Kwan-Yee Lin , Changjun Jiang

This paper deals with the design of tensorial modulated metasurfaces able to implement a general radiating aperture field distribution. A new aperture synthesis approach is introduced, based on local holography and variable impedance…

Classical Physics · Physics 2017-11-22 Mounir Teniou , Helene Roussel , Nicolas Capet , Gerard-Pascal Piau , Massimiliano Casaletti

In this paper, we present the decomposed triplane-hash neural radiance fields (DT-NeRF), a framework that significantly improves the photorealistic rendering of talking faces and achieves state-of-the-art results on key evaluation datasets.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Yaoyu Su , Shaohui Wang , Haoqian Wang

Radiance field methods such as Neural Radiance Fields (NeRFs) or 3D Gaussian Splatting (3DGS), have revolutionized graphics and novel view synthesis. Their ability to synthesize new viewpoints with photo-realistic quality, as well as…

Robotics · Computer Science 2025-05-19 Maximum Wilder-Smith , Vaishakh Patil , Marco Hutter