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We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…
Recent Video-to-Audio (V2A) methods have achieved remarkable progress, enabling the synthesis of realistic, high-quality audio. However, they struggle with fine-grained temporal control in multi-event scenarios or when visual cues are…
Integrating audio comprehension and generation into large language models (LLMs) remains challenging due to the continuous nature of audio and the resulting high sampling rates. Here, we introduce a novel approach that combines Variational…
The Video-to-Audio (V2A) model has recently gained attention for its practical application in generating audio directly from silent videos, particularly in video/film production. However, previous methods in V2A have limited generation…
Current Text-to-audio (TTA) models mainly use coarse text descriptions as inputs to generate audio, which hinders models from generating audio with fine-grained control of content and style. Some studies try to improve the granularity by…
Controllable human voice generation, particularly for expressive domains like singing, remains a significant challenge. This paper introduces Vevo2, a unified framework for controllable speech and singing voice generation. To tackle issues…
This paper introduces V2A-DPO, a novel Direct Preference Optimization (DPO) framework tailored for flow-based video-to-audio generation (V2A) models, incorporating key adaptations to effectively align generated audio with human preferences.…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
Most existing text-to-audio (TTA) generation methods produce mono outputs, neglecting essential spatial information for immersive auditory experiences. To address this issue, we propose a cascaded method for text-to-multisource binaural…
Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they often fall short in more complex film and television…
Vocal-to-accompaniment (V2A) generation, which aims to transform a raw vocal recording into a fully arranged accompaniment, inherently requires jointly addressing an accompaniment trilemma: preserving acoustic authenticity, maintaining…
Recent advances in probabilistic generative models have extended capabilities from static image synthesis to text-driven video generation. However, the inherent randomness of their generation process can lead to unpredictable artifacts,…
In this paper, we present JoVA, a unified framework for joint video-audio generation. Despite recent encouraging advances, existing methods face two critical limitations. First, most existing approaches can only generate ambient sounds and…
Text-to-video generation models have shown significant progress in the recent years. However, they still struggle with generating complex dynamic scenes based on compositional text prompts, such as attribute binding for multiple objects,…
Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by…
Existing Subject-to-Video Generation (S2V) methods have achieved high-fidelity and subject-consistent video generation, yet remain constrained to single-view subject references. This limitation renders the S2V task reducible to an S2I + I2V…
Video-to-Audio (V2A) generation requires balancing four critical perceptual dimensions: semantic consistency, audio-visual temporal synchrony, aesthetic quality, and spatial accuracy; yet existing methods suffer from objective entanglement…
Recent text-to-audio generation techniques have the potential to allow novice users to freely generate music audio. Even if they do not have musical knowledge, such as about chord progressions and instruments, users can try various text…
Human auditory perception is shaped by moving sound sources in 3D space, yet prior work in generative sound modelling has largely been restricted to mono signals or static spatial audio. In this work, we introduce a framework for generating…
We propose Im2Wav, an image guided open-domain audio generation system. Given an input image or a sequence of images, Im2Wav generates a semantically relevant sound. Im2Wav is based on two Transformer language models, that operate over a…