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Related papers: VIGS-SLAM: Visual Inertial Gaussian Splatting SLAM

200 papers

Recent advancements in monocular neural depth estimation, particularly those achieved by the UniDepth network, have prompted the investigation of integrating UniDepth within a Gaussian splatting framework for monocular SLAM. This study…

Computer Vision and Pattern Recognition · Computer Science 2025-05-05 Mostafa Mansour , Ahmed Abdelsalam , Ari Happonen , Jari Porras , Esa Rahtu

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Rajaei Khatib , Raja Giryes

Neural implicit representations have recently demonstrated compelling results on dense Simultaneous Localization And Mapping (SLAM) but suffer from the accumulation of errors in camera tracking and distortion in the reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Youmin Zhang , Fabio Tosi , Stefano Mattoccia , Matteo Poggi

3D Gaussian Splatting (3DGS) has become a popular solution in SLAM due to its high-fidelity and real-time novel view synthesis performance. However, some previous 3DGS SLAM methods employ a differentiable rendering pipeline for tracking,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Sicheng Yu , Zijian Wang , Yifan Zhou , Hao Wang

Visual challenges in underwater environments significantly hinder the accuracy of vision-based localisation and the high-fidelity dense reconstruction. In this paper, we propose VISO, a robust underwater SLAM system that fuses a stereo…

Robotics · Computer Science 2026-03-09 Shu Pan , Simon Archieri , Ahmet Cinar , Jonatan Scharff Willners , Ignacio Carlucho , Yvan Petillot

This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction.…

Computer Vision and Pattern Recognition · Computer Science 2025-09-08 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Soohwan Song

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

Complementing images with inertial measurements has become one of the most popular approaches to achieve highly accurate and robust real-time camera pose tracking. In this paper, we present a keyframe-based approach to visual-inertial…

Computer Vision and Pattern Recognition · Computer Science 2018-10-05 Anton Kasyanov , Francis Engelmann , Jörg Stückler , Bastian Leibe

The Visual-Inertial Simultaneous Localization and Mapping (VI-SLAM) algorithms which are mostly based on static assumption are widely used in fields such as robotics, UAVs, VR, and autonomous driving. To overcome the localization risks…

Robotics · Computer Science 2025-04-15 Weilong Sun , Yumin Zhang , Boren Wei

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

Autonomous robots in orchards require real-time 3D scene understanding despite repetitive row geometry, seasonal appearance changes, and wind-driven foliage motion. We present AgriGS-SLAM, a Visual--LiDAR SLAM framework that couples direct…

Robotics · Computer Science 2025-10-31 Mirko Usuelli , David Rapado-Rincon , Gert Kootstra , Matteo Matteucci

3D Gaussian Splatting has recently emerged as an efficient solution for high-quality and real-time novel view synthesis. However, its capability for accurate surface reconstruction remains underexplored. Due to the discrete and unstructured…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Qing Li , Huifang Feng , Xun Gong , Yu-Shen Liu

In this paper, we consider the problems in the practical application of visual simultaneous localization and mapping (SLAM). With the popularization and application of the technology in wide scope, the practicability of SLAM system has…

Computer Vision and Pattern Recognition · Computer Science 2022-07-25 BaoSheng Zhang

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu

Reconstructing a dynamic target moving over a large area is challenging. Standard approaches for dynamic object reconstruction require dense coverage in both the viewing space and the temporal dimension, typically relying on multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-05-07 Jun-Jee Chao , Volkan Isler

Implicit Neural Representations (INRs) employ neural networks to approximate discrete data as continuous functions. In the context of video data, such models can be utilized to transform the coordinates of pixel locations along with frame…

Computer Vision and Pattern Recognition · Computer Science 2026-02-19 Weronika Smolak-Dyżewska , Dawid Malarz , Kornel Howil , Jan Kaczmarczyk , Marcin Mazur , Przemysław Spurek

Achieving truly practical dynamic 3D reconstruction requires online operation, global pose and map consistency, detailed appearance modeling, and the flexibility to handle both RGB and RGB-D inputs. However, existing SLAM methods typically…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Shi Chen , Erik Sandström , Sandro Lombardi , Siyuan Li , Martin R. Oswald

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

Articulated object manipulation remains a critical challenge in robotics due to the complex kinematic constraints and the limited physical reasoning of existing methods. In this work, we introduce ArtGS, a novel framework that extends 3D…

Robotics · Computer Science 2025-07-04 Qiaojun Yu , Xibin Yuan , Yu jiang , Junting Chen , Dongzhe Zheng , Ce Hao , Yang You , Yixing Chen , Yao Mu , Liu Liu , Cewu Lu

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for novel view synthesis, subsequently extending into numerous spatial AI applications. However, most existing 3DGS methods operate in isolation, focusing on specific domains.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Yueen Ma , Zenglin Xu , Irwin King