Related papers: WhAM: Towards A Translative Model of Sperm Whale V…
Environmental sounds like footsteps, keyboard typing, or dog barking carry rich information and emotional context, making them valuable for designing haptics in user applications. Existing audio-to-vibration methods, however, rely on…
Most work in audio enhancement targets human speech, while bioacoustics is less studied due to noisy recordings and the distinct traits of animal sounds. To fill this gap, we adapt speech enhancement methods and build BioSEN, a model made…
Pre-trained speech encoders have been central to pushing state-of-the-art results across various speech understanding and generation tasks. Nonetheless, the capabilities of these encoders in low-resource settings are yet to be thoroughly…
Large Audio Language Models (LALMs) demonstrate impressive performance across diverse tasks, ranging from speech recognition to general audio understanding. However, their scalability is limited by the quadratic complexity of attention and…
In this paper, we present TalkingMachines -- an efficient framework that transforms pretrained video generation models into real-time, audio-driven character animators. TalkingMachines enables natural conversational experiences by…
Evaluations of audio-language models (ALMs) -- multimodal models that take interleaved audio and text as input and output text -- are hindered by the lack of standardized benchmarks; most benchmarks measure only one or two capabilities and…
In recent years, speech generation has seen remarkable progress, now achieving one-shot generation capability that is often virtually indistinguishable from real human voice. Integrating such advancements in speech generation with large…
Text-to-audio (T2A) generation has achieved promising results with the recent advances in generative models. However, because of the limited quality and quantity of temporally-aligned audio-text pairs, existing T2A methods struggle to…
Modern generative and multimodal models increasingly rely on compact latent representations that trade and balance semantic richness with high-fidelity reconstruction. We introduce SALAD-VAE, a continuous and highly compact semantic Audio…
Scalable learning of dexterous manipulation remains bottlenecked by the difficulty of collecting natural, high-fidelity human demonstrations of multi-finger hands due to occlusion, complex hand kinematics, and contact-rich interactions. We…
The audio research community depends on open generative models as foundational tools for building novel approaches and establishing baselines. In this report, we present Woosh, Sony AI's publicly released sound effect foundation model,…
Spatial sound reasoning is a fundamental human skill, enabling us to navigate and interpret our surroundings based on sound. In this paper we present BAT, which combines the spatial sound perception ability of a binaural acoustic scene…
We introduce Fish Audio S2, an open-sourced text-to-speech system featuring multi-speaker, multi-turn generation, and, most importantly, instruction-following control via natural-language descriptions. To scale training, we develop a…
Various applications of voice synthesis have been developed independently despite the fact that they generate "voice" as output in common. In addition, the majority of voice synthesis models currently rely on annotated audio data, but it is…
We investigate the emergent abilities of the recently proposed web-scale speech model Whisper, by adapting it to unseen tasks with prompt engineering. We selected three tasks: audio-visual speech recognition (AVSR), code-switched speech…
Models for audio generation are typically trained on hours of recordings. Here, we illustrate that capturing the essence of an audio source is typically possible from as little as a few tens of seconds from a single training signal.…
In this research, we present an interface based on Variational Autoencoders trained with a wide range of natural sounds for the innovative creation of Foley effects. The model can transfer new sound features to prerecorded audio or…
In recent years, various flow-based generative models have been proposed to generate high-fidelity waveforms in real-time. However, these models require either a well-trained teacher network or a number of flow steps making them…
Audio-based lyrics matching can be an appealing alternative to other content-based retrieval approaches, but existing methods often suffer from limited reproducibility and inconsistent baselines. In this work, we introduce WEALY, a fully…
In this paper, we focus on Whisper, a recent automatic speech recognition model trained with a massive 680k hour labeled speech corpus recorded in diverse conditions. We first show an interesting finding that while Whisper is very robust…