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In this paper, we present MVC-3D design pattern to develop virtual and augmented (or mixed) reality interfaces that use new types of sensors, modalities and implement specific algorithms and simulation models. The proposed pattern…

Human-Computer Interaction · Computer Science 2019-03-04 Samir Benbelkacem , Djamel Aouam , Nadia Zenati-Henda , Abdelkader Bellarbi , Ahmed Bouhena , Samir Otmane

Topology optimization is a powerful tool utilized in various fields for structural design. However, its application has primarily been restricted to static or passively moving objects, mainly focusing on hard materials with limited…

Computational Engineering, Finance, and Science · Computer Science 2023-06-30 Changyoung Yuhn , Yuki Sato , Hiroki Kobayashi , Atsushi Kawamoto , Tsuyoshi Nomura

Programmability, performance portability, and resource efficiency have emerged as critical challenges in harnessing complex and diverse architectures today to obtain high performance and energy efficiency. While there is abundant research,…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-11-14 Nandita Vijaykumar

The past few years have witnessed the rapid development of vision-centric 3D perception in autonomous driving. Although the 3D perception models share many structural and conceptual similarities, there still exist gaps in their feature…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Yu Hong , Qian Liu , Huayuan Cheng , Danjiao Ma , Hang Dai , Yu Wang , Guangzhi Cao , Yong Ding

An adventure at engineering design and modeling is possible with a Virtual Reality Environment (VRE) that uses multiple computer-generated media to let a user experience situations that are temporally and spatially prohibiting. In this…

Computational Engineering, Finance, and Science · Computer Science 2007-08-15 L. -V. Bochkareva , M. -V. Kireitseu , G. R. Tomlinson , H. Altenbach , V. Kompis , D. Hui

The described works have been carried out in the framework of a mid-term study initiated by the Centre Electronique de l'Armement, then by an advanced study launched by the Direction de la Recherche et des Etudes Technologiques in France in…

Computational Geometry · Computer Science 2016-05-04 Olivier Guye

Dense 4D reconstruction from unposed images remains a critical challenge, with current methods relying on slow test-time optimization or fragmented, task-specific feedforward models. We introduce UFO-4D, a unified feedforward framework to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Junhwa Hur , Charles Herrmann , Songyou Peng , Philipp Henzler , Zeyu Ma , Todd Zickler , Deqing Sun

This paper presents the design, development, and application of a novel space simulation environment for rapidly prototyping and testing flight software for distributed space systems. The environment combines the flexibility, determinism,…

Software Engineering · Computer Science 2025-05-20 Toby Bell , Simone D'Amico

As software systems grow, environments that not only facilitate program comprehension through software visualization but also enable collaborative exploration of software systems become increasingly important. Most approaches to software…

Software Engineering · Computer Science 2025-08-19 Malte Hansen , Heiko Bielfeldt , Armin Bernstetter , Tom Kwasnitschka , Wilhelm Hasselbring

Three-dimension will be a characteristic of future user interfaces, although we are just starting to gain an understanding of how users can navigate and share information within a virtual 3D environment. Three-dimensional graphical user…

Human-Computer Interaction · Computer Science 2015-07-27 David Carter , Luiz Fernando Capretz

This paper introduces a novel software visualisation and animation method, manifested in a prototype software tool - AnimArch. The introduced method is based on model fusion of static and dynamic models. The static model is represented by…

Software Engineering · Computer Science 2025-01-15 Lukas Radosky , Ivan Polasek

Multi-modal medical imaging enables comprehensive diagnostics, yet current foundation models process 2D (e.g. X-ray) and 3D (e.g. CT) data with separate, dimensionality-specific architectures. We present MultiMedVision, a unified framework…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Frank Li , Bardia Khosravi , Mohammadreza Chavoshi , Young Seok Jeon , Theo Dapamede , Hari Trivedi , Janice Newsome , Judy Gichoya

Nonlinear programming targets nonlinear optimization with constraints, which is a generic yet complex methodology involving humans for problem modeling and algorithms for problem solving. We address the particularly hard challenge of…

Robotics · Computer Science 2021-01-29 David Hägele , Moataz Abdelaal , Ozgur S. Oguz , Marc Toussaint , Daniel Weiskopf

GPU-based simulation environments for embodied AI interleave physics simulation (CUDA) and photorealistic rendering (Vulkan) on a single device. We observe that two foundational scenarios -- simulation data generation and RL training -- can…

Operating Systems · Computer Science 2026-05-05 Bin Xu , Pengfei Hu , Wenxin Zheng , Jinyu Gu , Haibo Chen

Effective data visualization is a key part of the discovery process in the era of big data. It is the bridge between the quantitative content of the data and human intuition, and thus an essential component of the scientific path from data…

Numerical simulations are commonly used to understand the parameter dependence of given spatio-temporal phenomena. Sampling a multi-dimensional parameter space and running the respective simulations leads to an ensemble of a large number of…

Human-Computer Interaction · Computer Science 2022-05-04 Marina Evers , Lars Linsen

Capturing general deforming scenes from monocular RGB video is crucial for many computer graphics and vision applications. However, current approaches suffer from drawbacks such as struggling with large scene deformations, inaccurate shape…

Computer Vision and Pattern Recognition · Computer Science 2023-05-05 Erik C. M. Johnson , Marc Habermann , Soshi Shimada , Vladislav Golyanik , Christian Theobalt

Molecular dynamics simulations play an increasingly important role in the rational design of (nano)-materials and in the study of biomacromolecules. However, generating input files and realistic starting coordinates for these simulations is…

A practical navigation agent must be capable of handling a wide range of interaction demands, such as following instructions, searching objects, answering questions, tracking people, and more. Existing models for embodied navigation fall…

We present a design space for animated transitions of the appearance of 3D spatial datasets in a hybrid Augmented Reality (AR)-desktop context. Such hybrid interfaces combine both traditional and immersive displays to facilitate the…

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