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Soft robots achieve functionality through tight coupling among geometry, material composition, and actuation. As a result, effective design optimization requires these three aspects to be considered jointly rather than in isolation. This…

Robotics · Computer Science 2026-03-09 Vittorio Candiello , Manuel Mekkattu , Mike Y. Michelis , Robert K. Katzschmann

This article presents a model for describing the architecture of software-intensive systems, based on the use of multiple, concurrent views. This use of multiple views allows to address separately the concerns of the various stakeholders of…

Software Engineering · Computer Science 2020-06-11 Philippe Kruchten

While the interpretation of high-dimensional datasets has become a necessity in most industries, and is supported by continuous advances in data science and machine learning, the spatial visualization of higher-dimensional geometry has…

Human-Computer Interaction · Computer Science 2021-03-29 Marco Cavallo

This paper presents a new technique for the virtual reality (VR) visu-alization of complex volume images obtained from computer tomography (CT) and Magnetic Resonance Imaging (MRI) by combining three-dimensional (3D) mesh processing and…

Multimedia · Computer Science 2023-05-02 Iva Vasic , Roberto Pierdicca , Emanuele Frontoni , Bata Vasic

Vision-language models (VLMs) have demonstrated strong performance in 2D scene understanding and generation, but extending this unification to the physical world remains an open challenge. Existing 3D and 4D approaches typically embed scene…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Hanyu Zhou , Gim Hee Lee

Image processing applications are common in every field of our daily life. However, most of them are very complex and contain several tasks with different complexities which result in varying requirements for computing architectures.…

Computer Vision and Pattern Recognition · Computer Science 2015-02-27 Christian Hartmann , Anna Yupatova , Marc Reichenbach , Dietmar Fey , Reinhard German

UAV missions often require specific geometric constraints to be satisfied between ground locations and the vehicle location. Such requirements are typical for contexts where line-of-sight must be maintained between the vehicle location and…

Robotics · Computer Science 2024-02-06 Andrew Willis , Collin Hague , Artur Wolek , Kevin Brink

We present UniFuture, a unified 4D Driving World Model designed to simulate the dynamic evolution of the 3D physical world. Unlike existing driving world models that focus solely on 2D pixel-level video generation (lacking geometry) or…

Computer Vision and Pattern Recognition · Computer Science 2026-02-27 Dingkang Liang , Dingyuan Zhang , Xin Zhou , Sifan Tu , Tianrui Feng , Xiaofan Li , Yumeng Zhang , Mingyang Du , Xiao Tan , Xiang Bai

We introduce a unified single and multi-view neural implicit 3D reconstruction framework VPFusion. VPFusion attains high-quality reconstruction using both - 3D feature volume to capture 3D-structure-aware context, and pixel-aligned image…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Jisan Mahmud , Jan-Michael Frahm

A data structure and toolkit are presented here that allow for the description and manipulation of mathematical models of three-manifolds and their interactive display from multiple viewpoints via the OpenGL 3D graphics package. The data…

Computational Geometry · Computer Science 2012-01-30 Don V. Black

Vision-language-action (VLA) models show potential for general robotic tasks, but remain challenging in spatiotemporally coherent manipulation, which requires fine-grained representations. Typically, existing methods embed 3D positions into…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Hanyu Zhou , Chuanhao Ma , Gim Hee Lee

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo

Current trends in the computer graphics community propose leveraging the massive parallel computational power of GPUs to accelerate physically based simulations. Collision detection and solving is a fundamental part of this process. It is…

Graphics · Computer Science 2021-10-06 Hugo Bertiche , Meysam Madadi , Sergio Escalera

This paper presents a unified approach to understanding dynamic scenes from casual videos. Large pretrained vision foundation models, such as vision-language, video depth prediction, motion tracking, and segmentation models, offer promising…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 David Yifan Yao , Albert J. Zhai , Shenlong Wang

This paper addresses two problems needed to support four-dimensional ($3d + t$) spacetime numerical simulations. The first contribution is a general algorithm for producing conforming spacetime meshes of moving geometries. Here, the surface…

Computational Engineering, Finance, and Science · Computer Science 2024-03-29 Philip Claude Caplan

Visualizations have become an indispensable part of the scientific process. A vibrant ecosystem of visualization tools exists, catering to a wide variety of different needs. Real-time visualizations of numerical simulations offer scientists…

Graphics · Computer Science 2026-02-09 Hanno Rein

As computer systems continue to diversify across technologies, architectures, applications, and beyond, the relevant design space has become larger and more complex. Given such trends, design space exploration (DSE) at early stages is…

Performance · Computer Science 2026-02-05 Daniel Price , Prabhu Vellaisamy , Patricia Gonzalez , George Michelogiannakis , John P. Shen , Di Wu

Developers are usually unaware of the impact of code changes to the performance of software systems. Although developers can analyze the performance of a system by executing, for instance, a performance test to compare the performance of…

Human-Computer Interaction · Computer Science 2019-04-16 Leonel Merino , Mario Hess , Alexandre Bergel , Oscar Nierstrasz , Daniel Weiskopf

This paper describes a 2D and 3D simulation engine that quantitatively models the statics, dynamics, and non-linear deformation of heterogeneous soft bodies in a computationally efficient manner. There is a large body of work simulating…

Graphics · Computer Science 2012-12-13 Jonathan Hiller , Hod Lipson

Many interesting phenomena are characterized by the complex interaction of different physical processes, each often best modeled numerically via a specific approach. In this paper, we present the design and implementation of an…

Mathematical Software · Computer Science 2025-10-20 Juan Michael Sargado
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