English
Related papers

Related papers: $\mathbf{M^3A}$ Policy: Mutable Material Manipulat…

200 papers

This work addresses the problem of recovering complete, simulatable object geometry from reconstructed real-world scenes, enabling physics-based interaction with objects embedded in the scene. While modern multi-view reconstruction methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xin Dong , Weijian Deng , Lihan Zhang , Tianru Dai , Wenfeng Deng , Yansong Tang

Physically realistic materials are pivotal in augmenting the realism of 3D assets across various applications and lighting conditions. However, existing 3D assets and generative models often lack authentic material properties. Manual…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Ye Fang , Zeyi Sun , Tong Wu , Jiaqi Wang , Ziwei Liu , Gordon Wetzstein , Dahua Lin

Human-robot cooperation is essential in environments such as warehouses and retail stores, where workers frequently handle deformable objects like paper, bags, and fabrics. Coordinating robotic actions with human assistance remains…

Robotics · Computer Science 2025-11-06 Rewida Ali , Cristian C. Beltran-Hernandez , Weiwei Wan , Kensuke Harada

Generalist robot policies built upon 2D visual representations excel at semantic reasoning but inherently lack the explicit 3D spatial awareness required for high-precision tasks. Existing 3D integration methods struggle to bridge this gap…

Robotics · Computer Science 2026-03-23 Xinzhang Yang , Renjun Wu , Jinyan Liu , Xuesong Li

In this work we propose a model that can manipulate individual visual attributes of objects in a real scene using examples of how respective attribute manipulations affect the output of a simulation. As an example, we train our model to…

Machine Learning · Computer Science 2019-04-04 Ben Usman , Nick Dufour , Kate Saenko , Chris Bregler

Manipulation planning is the problem of finding a sequence of robot configurations that involves interactions with objects in the scene, e.g., grasping and placing an object, or more general tool-use. To achieve such interactions,…

Robotics · Computer Science 2022-08-01 Jung-Su Ha , Danny Driess , Marc Toussaint

Recently, robotics has advanced significantly through the integration of larger models and large-scale datasets. However, challenges remain in applying these models to 3D spatial interactions and managing data collection costs. To address…

Robotics · Computer Science 2025-11-05 Feng Yan , Fanfan Liu , Liming Zheng , Yufeng Zhong , Yiyang Huang , Zechao Guan , Chengjian Feng , Lin Ma

In recent advances of deep generative models, face reenactment -manipulating and controlling human face, including their head movement-has drawn much attention for its wide range of applicability. Despite its strong expressiveness, it is…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Takuya Yashima , Takuya Narihira , Tamaki Kojima

Imitation learning and world models have shown significant promise in advancing generalizable robotic learning, with robotic grasping remaining a critical challenge for achieving precise manipulation. Existing methods often rely heavily on…

Robotics · Computer Science 2025-02-06 Yiqi Huang , Travis Davies , Jiahuan Yan , Xiang Chen , Yu Tian , Luhui Hu

Learning visuomotor policies in simulation is much safer and cheaper than in the real world. However, due to discrepancies between the simulated and real data, simulator-trained policies often fail when transferred to real robots. One…

Robotics · Computer Science 2023-07-31 Ricardo Garcia , Robin Strudel , Shizhe Chen , Etienne Arlaud , Ivan Laptev , Cordelia Schmid

Robots are expected to serve as intelligent assistants, helping humans with everyday household organization. A central challenge in this setting is the task of object placement, which requires reasoning about both semantic preferences…

Robotics · Computer Science 2025-10-28 Yao Zhong , Hanzhi Chen , Simon Schaefer , Anran Zhang , Stefan Leutenegger

Large scale 3D scene reconstruction is important for applications such as virtual reality and simulation. Existing neural rendering approaches (e.g., NeRF, 3DGS) have achieved realistic reconstructions on large scenes, but optimize per…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yun Chen , Jingkang Wang , Ze Yang , Sivabalan Manivasagam , Raquel Urtasun

Articulated object manipulation is essential for various real-world robotic tasks, yet generalizing across diverse objects remains a major challenge. A key to generalization lies in understanding functional parts (e.g., door handles and…

Robotics · Computer Science 2026-02-17 Yue Chen , Muqing Jiang , Kaifeng Zheng , Jiaqi Liang , Chenrui Tie , Haoran Lu , Ruihai Wu , Hao Dong

Robotic fabric manipulation is challenging due to the infinite dimensional configuration space, self-occlusion, and complex dynamics of fabrics. There has been significant prior work on learning policies for specific deformable manipulation…

Decomposing geometry, materials and lighting from a set of images, namely inverse rendering, has been a long-standing problem in computer vision and graphics. Recent advances in neural rendering enable photo-realistic and plausible inverse…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Silong Yong , Venkata Nagarjun Pudureddiyur Manivannan , Bernhard Kerbl , Zifu Wan , Simon Stepputtis , Katia Sycara , Yaqi Xie

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

Robot manipulation in cluttered environments often requires complex and sequential rearrangement of multiple objects in order to achieve the desired reconfiguration of the target objects. Due to the sophisticated physical interactions…

Robotics · Computer Science 2022-08-05 Kejia Ren , Lydia E. Kavraki , Kaiyu Hang

The last two decades have seen the emergence and steady development of tangible user interfaces. While most of these interfaces are applied for input - with output still on traditional computer screens - the goal of programmable matter and…

Human-Computer Interaction · Computer Science 2017-03-27 Beat Signer , Timothy J. Curtin

We propose DemoDiffusion, a simple method for enabling robots to perform manipulation tasks by imitating a single human demonstration, without requiring task-specific training or paired human-robot data. Our approach is based on two…

Robotics · Computer Science 2026-03-10 Sungjae Park , Homanga Bharadhwaj , Shubham Tulsiani

End-to-end robot manipulation policies offer significant potential for enabling embodied agents to understand and interact with the world. Unlike traditional modular pipelines, end-to-end learning mitigates key limitations such as…

Robotics · Computer Science 2025-09-26 Dekun Lu , Wei Gao , Kui Jia