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Related papers: PointNet4D: A Lightweight 4D Point Cloud Video Bac…

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Point cloud videos can faithfully capture real-world spatial geometries and temporal dynamics, which are essential for enabling intelligent agents to understand the dynamically changing world. However, designing an effective 4D backbone…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Jiuming Liu , Jinru Han , Lihao Liu , Angelica I. Aviles-Rivero , Chaokang Jiang , Zhe Liu , Hesheng Wang

Object reconstruction from 3D point clouds has been a long-standing research problem in computer vision and computer graphics, and achieved impressive progress. However, reconstruction from time-varying point clouds (a.k.a. 4D point clouds)…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Tuan-Anh Vu , Duc Thanh Nguyen , Binh-Son Hua , Quang-Hieu Pham , Sai-Kit Yeung

This paper proposes a 4D backbone for long-term point cloud video understanding. A typical way to capture spatial-temporal context is using 4Dconv or transformer without hierarchy. However, those methods are neither effective nor efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-12-21 Hao Wen , Yunze Liu , Jingwei Huang , Bo Duan , Li Yi

Point cloud video understanding is critical for robotics as it accurately encodes motion and scene interaction. We recognize that 4D datasets are far scarcer than 3D ones, which hampers the scalability of self-supervised 4D models. A…

Computer Vision and Pattern Recognition · Computer Science 2026-04-29 Yiding Sun , Jihua Zhu , Haozhe Cheng , Chaoyi Lu , Zhichuan Yang , Lin Chen , Yaonan Wang

The field of 4D point cloud understanding is rapidly developing with the goal of analyzing dynamic 3D point cloud sequences. However, it remains a challenging task due to the sparsity and lack of texture in point clouds. Moreover, the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-13 Linglin Jing , Ying Xue , Xu Yan , Chaoda Zheng , Dong Wang , Ruimao Zhang , Zhigang Wang , Hui Fang , Bin Zhao , Zhen Li

In the field of resource-constrained robots and the need for effective place recognition in multi-robotic systems, this article introduces RecNet, a novel approach that concurrently addresses both challenges. The core of RecNet's…

Robotics · Computer Science 2024-10-04 Nikolaos Stathoulopoulos , Mario A. V. Saucedo , Anton Koval , George Nikolakopoulos

Understanding dynamic 3D environment is crucial for robotic agents and many other applications. We propose a novel neural network architecture called $MeteorNet$ for learning representations for dynamic 3D point cloud sequences. Different…

Computer Vision and Pattern Recognition · Computer Science 2020-02-11 Xingyu Liu , Mengyuan Yan , Jeannette Bohg

Predicting the future can significantly improve the safety of intelligent vehicles, which is a key component in autonomous driving. 3D point clouds accurately model 3D information of surrounding environment and are crucial for intelligent…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Fan Lu , Guang Chen , Yinlong Liu , Zhijun Li , Sanqing Qu , Tianpei Zou

We present 4D-Net, a 3D object detection approach, which utilizes 3D Point Cloud and RGB sensing information, both in time. We are able to incorporate the 4D information by performing a novel dynamic connection learning across various…

Computer Vision and Pattern Recognition · Computer Science 2021-09-03 AJ Piergiovanni , Vincent Casser , Michael S. Ryoo , Anelia Angelova

Transformers have become one of the foundational architectures in point cloud analysis tasks due to their excellent global modeling ability. However, the attention mechanism has quadratic complexity, making the design of a linear complexity…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Dingkang Liang , Xin Zhou , Wei Xu , Xingkui Zhu , Zhikang Zou , Xiaoqing Ye , Xiao Tan , Xiang Bai

Many applications in robotics and human-computer interaction can benefit from understanding 3D motion of points in a dynamic environment, widely noted as scene flow. While most previous methods focus on stereo and RGB-D images as input, few…

Computer Vision and Pattern Recognition · Computer Science 2019-07-23 Xingyu Liu , Charles R. Qi , Leonidas J. Guibas

Point cloud is an important type of geometric data structure. Due to its irregular format, most researchers transform such data to regular 3D voxel grids or collections of images. This, however, renders data unnecessarily voluminous and…

Computer Vision and Pattern Recognition · Computer Science 2017-04-12 Charles R. Qi , Hao Su , Kaichun Mo , Leonidas J. Guibas

Deep neural networks have established themselves as the state-of-the-art methodology in almost all computer vision tasks to date. But their application to processing data lying on non-Euclidean domains is still a very active area of…

Computer Vision and Pattern Recognition · Computer Science 2019-05-21 Chaitanya Kaul , Nick Pears , Suresh Manandhar

Three dimensional (3D) object recognition is becoming a key desired capability for many computer vision systems such as autonomous vehicles, service robots and surveillance drones to operate more effectively in unstructured environments.…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Chenxi Xiao , Juan Wachs

Fusion of 2D images and 3D point clouds is important because information from dense images can enhance sparse point clouds. However, fusion is challenging because 2D and 3D data live in different spaces. In this work, we propose MVPNet…

Computer Vision and Pattern Recognition · Computer Science 2019-10-01 Maximilian Jaritz , Jiayuan Gu , Hao Su

3D object recognition has attracted wide research attention in the field of multimedia and computer vision. With the recent proliferation of deep learning, various deep models with different representations have achieved the…

Computer Vision and Pattern Recognition · Computer Science 2018-08-24 Haoxuan You , Yifan Feng , Rongrong Ji , Yue Gao

Current methodologies in point cloud analysis predominantly explore 3D geometries, often achieved through the introduction of intricate learnable geometric extractors in the encoder or by deepening networks with repeated blocks. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Lipeng Gu , Xuefeng Yan , Liangliang Nan , Dingkun Zhu , Honghua Chen , Weiming Wang , Mingqiang Wei

Mamba has recently gained widespread attention as a backbone model for point cloud modeling, leveraging a state-space architecture that enables efficient global sequence modeling with linear complexity. However, its lack of local inductive…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Xuanyu Lin , Xiaona Zeng , Xianwei Zheng , Xutao Li

Understanding 4D point cloud sequences online is of significant practical value in various scenarios such as VR/AR, robotics, and autonomous driving. The key goal is to continuously analyze the geometry and dynamics of a 3D scene as…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Yuhao Dong , Zhuoyang Zhang , Yunze Liu , Li Yi

Feature learning for 3D object detection from point clouds is very challenging due to the irregularity of 3D point cloud data. In this paper, we propose Pointformer, a Transformer backbone designed for 3D point clouds to learn features…

Computer Vision and Pattern Recognition · Computer Science 2021-06-23 Xuran Pan , Zhuofan Xia , Shiji Song , Li Erran Li , Gao Huang
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