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This paper presents a novel method for generating diverse 3D human poses in scenes with semantic control. Existing methods heavily rely on the human-scene interaction dataset, resulting in a limited diversity of the generated human poses.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Bowen Dang , Xi Zhao

This paper presents a novel generative approach that outputs 3D indoor environments solely from a textual description of the scene. Current methods often treat scene synthesis as a mere layout prediction task, leading to rooms with…

Machine Learning · Computer Science 2025-02-12 Yao Wei , Matteo Toso , Pietro Morerio , Michael Ying Yang , Alessio Del Bue

Generative Adversarial Networks (GANs) have emerged as powerful tools for high-quality image generation and real image editing by manipulating their latent spaces. Recent advancements in GANs include 3D-aware models such as EG3D, which…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Bahri Batuhan Bilecen , Yigit Yalin , Ning Yu , Aysegul Dundar

Cross-view image translation is challenging because it involves images with drastically different views and severe deformation. In this paper, we propose a novel approach named Multi-Channel Attention SelectionGAN (SelectionGAN) that makes…

Computer Vision and Pattern Recognition · Computer Science 2019-04-18 Hao Tang , Dan Xu , Nicu Sebe , Yanzhi Wang , Jason J. Corso , Yan Yan

Interacting with real-world cluttered scenes pose several challenges to robotic agents that need to understand complex spatial dependencies among the observed objects to determine optimal pick sequences or efficient object retrieval…

Robotics · Computer Science 2024-12-23 Paolo Rabino , Tatiana Tommasi

Evaluating and training autonomous driving systems require diverse and scalable corner cases. However, most existing scene generation methods lack controllability, accuracy, and versatility, resulting in unsatisfactory generation results.…

Robotics · Computer Science 2024-10-11 Sheng Wang , Ge Sun , Fulong Ma , Tianshuai Hu , Qiang Qin , Yongkang Song , Lei Zhu , Junwei Liang

3D layout tasks have traditionally concentrated on geometric constraints, but many practical applications demand richer contextual understanding that spans social interactions, cultural traditions, and usage conventions. Existing methods…

Graphics · Computer Science 2025-04-01 Yuto Asano , Naruya Kondo , Tatsuki Fushimi , Yoichi Ochiai

3D simulated environments play a critical role in Embodied AI, but their creation requires expertise and extensive manual effort, restricting their diversity and scope. To mitigate this limitation, we present Holodeck, a system that…

Scene understanding has been of high interest in computer vision. It encompasses not only identifying objects in a scene, but also their relationships within the given context. With this goal, a recent line of works tackles 3D semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-04-09 Johanna Wald , Helisa Dhamo , Nassir Navab , Federico Tombari

We present DriveGen3D, a novel framework for generating high-quality and highly controllable dynamic 3D driving scenes that addresses critical limitations in existing methodologies. Current approaches to driving scene synthesis either…

The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry, it is nontrivial to texture such a scene perfectly due to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Qi Wang , Ruijie Lu , Xudong Xu , Jingbo Wang , Michael Yu Wang , Bo Dai , Gang Zeng , Dan Xu

In contemporary design practices, the integration of computer vision and generative artificial intelligence (genAI) represents a transformative shift towards more interactive and inclusive processes. These technologies offer new dimensions…

Computer Vision and Pattern Recognition · Computer Science 2024-01-26 Timo Kapsalis

Recent methods in text-to-3D leverage powerful pretrained diffusion models to optimize NeRF. Notably, these methods are able to produce high-quality 3D scenes without training on 3D data. Due to the open-ended nature of the task, most…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Yuze He , Yushi Bai , Matthieu Lin , Wang Zhao , Yubin Hu , Jenny Sheng , Ran Yi , Juanzi Li , Yong-Jin Liu

Generating high-fidelity full-body human interactions with dynamic objects and static scenes remains a critical challenge in computer graphics and animation. Existing methods for human-object interaction often neglect scene context, leading…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Wei Yao , Yunlian Sun , Hongwen Zhang , Yebin Liu , Jinhui Tang

In this paper, we propose RoomPlanner, the first fully automatic 3D room generation framework for painlessly creating realistic indoor scenes with only short text as input. Without any manual layout design or panoramic image guidance, our…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Wenzhuo Sun , Mingjian Liang , Wenxuan Song , Xuelian Cheng , Zongyuan Ge

Partial-view 3D recognition -- reconstructing 3D geometry and identifying object instances from a few sparse RGB images -- is an exceptionally challenging yet practically essential task, particularly in cluttered, occluded real-world…

Robotics · Computer Science 2025-07-09 Young Hun Kim , Seungyeon Kim , Yonghyeon Lee , Frank Chongwoo Park

In this paper, we propose Extend3D, a training-free pipeline for 3D scene generation from a single image, built upon an object-centric 3D generative model. To overcome the limitations of fixed-size latent spaces in object-centric models for…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Seungwoo Yoon , Jinmo Kim , Jaesik Park

In this paper, we propose Scene Splatter, a momentum-based paradigm for video diffusion to generate generic scenes from single image. Existing methods, which employ video generation models to synthesize novel views, suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Shengjun Zhang , Jinzhao Li , Xin Fei , Hao Liu , Yueqi Duan

Among various interactions between humans, such as eye contact and gestures, physical interactions by contact can act as an essential moment in understanding human behaviors. Inspired by this fact, given a 3D partner human with the desired…

Computer Vision and Pattern Recognition · Computer Science 2024-02-06 Dongjun Gu , Jaehyeok Shim , Jaehoon Jang , Changwoo Kang , Kyungdon Joo

In this work, we introduce FlexGen, a flexible framework designed to generate controllable and consistent multi-view images, conditioned on a single-view image, or a text prompt, or both. FlexGen tackles the challenges of controllable…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Xinli Xu , Wenhang Ge , Jiantao Lin , Jiawei Feng , Lie Xu , HanFeng Zhao , Shunsi Zhang , Ying-Cong Chen
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