Related papers: Audio-Visual World Models: Towards Multisensory Im…
Large audio-language models have made rapid progress in recognizing what is present in an audio clip, but spatial audio-language understanding still lacks a clear task interface. A model must also decide where sound events occur, which…
We introduce ThreeDWorld (TDW), a platform for interactive multi-modal physical simulation. TDW enables simulation of high-fidelity sensory data and physical interactions between mobile agents and objects in rich 3D environments. Unique…
This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…
Audio-Visual Segmentation (AVS) aims to extract the sounding object from a video frame, which is represented by a pixel-wise segmentation mask for application scenarios such as multi-modal video editing, augmented reality, and intelligent…
In this paper, we investigate the problem of embodied multi-agent cooperation, where decentralized agents must cooperate given only egocentric views of the world. To effectively plan in this setting, in contrast to learning world dynamics…
Audio-Visual Localization (AVL) aims to identify sound-emitting sources within a visual scene. However, existing studies focus on image-level audio-visual associations, failing to capture temporal dynamics. Moreover, they assume simplified…
We are witnessing a confluence of vision, speech and dialog system technologies that are enabling the IVAs to learn audio-visual groundings of utterances and have conversations with users about the objects, activities and events surrounding…
Generative world models (WMs) can now simulate worlds with striking visual realism, which naturally raises the question of whether they can endow embodied agents with predictive perception for decision making. Progress on this question has…
Audio often serves as an auxiliary modality in video understanding tasks of audio-visual large language models (LLMs), merely assisting in the comprehension of visual information. However, a thorough understanding of videos significantly…
World models have gained significant attention as a promising approach for autonomous driving. By emulating human-like perception and decision-making processes, these models can predict and adapt to dynamic environments. Existing methods…
The paradigm of learning-based robotics holds immense promise, yet its translation to real-world applications is critically hindered by the sample inefficiency and brittleness of conventional model-free reinforcement learning algorithms. In…
Integrating AI into the physical layer is a cornerstone of 6G networks. However, current data-driven approaches struggle to generalize across dynamic environments because they lack an intrinsic understanding of electromagnetic wave…
Weakly-supervised audio-visual video parsing (WS-AVVP) aims to localize the temporal extents of audio, visual and audio-visual event instances as well as identify the corresponding event categories with only video-level category labels for…
This paper introduces the concept of Language-Guided World Models (LWMs) -- probabilistic models that can simulate environments by reading texts. Agents equipped with these models provide humans with more extensive and efficient control,…
The rapid progress in embodied artificial intelligence has highlighted the necessity for more advanced and integrated models that can perceive, interpret, and predict environmental dynamics. In this context, World Models (WMs) have been…
Classical methods in robot motion planning, such as sampling-based and optimization-based methods, often struggle with scalability towards higher-dimensional state spaces and complex environments. Diffusion models, known for their…
Humans are adept at leveraging visual cues from lip movements for recognizing speech in adverse listening conditions. Audio-Visual Speech Recognition (AVSR) models follow similar approach to achieve robust speech recognition in noisy…
In model-based learning, the agent learns behaviors by simulating trajectories based on world model predictions. Standard world models typically learn a stationary transition function that maps states and actions to next states, when an…
In this work, we introduce the Time-Aware World Model (TAWM), a model-based approach that explicitly incorporates temporal dynamics. By conditioning on the time-step size, {\Delta}t, and training over a diverse range of {\Delta}t values --…
Can machines recording an audio-visual scene produce realistic, matching audio-visual experiences at novel positions and novel view directions? We answer it by studying a new task -- real-world audio-visual scene synthesis -- and a…