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Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Weiqing Xiao , Hong Li , Xiuyu Yang , Houyuan Chen , Wenyi Li , Tianqi Liu , Shaocong Xu , Chongjie Ye , Hao Zhao , Beibei Wang

The modern supervised approaches for human image relighting rely on training data generated from 3D human models. However, such datasets are often small (e.g., Light Stage data with a small number of individuals) or limited to diffuse…

Graphics · Computer Science 2021-10-18 Daichi Tajima , Yoshihiro Kanamori , Yuki Endo

Prevalent nighttime person re-identification (ReID) methods typically combine image relighting and ReID networks in a sequential manner. However, their performance (recognition accuracy) is limited by the quality of relighting images and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Andong Lu , Chenglong Li , Tianrui Zha , Jin Tang , Xiaofeng Wang , Bin Luo

Reading irregular scene text of arbitrary shape in natural images is still a challenging problem, despite the progress made recently. Many existing approaches incorporate sophisticated network structures to handle various shapes, use extra…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Lu Yang , Fan Dang , Peng Wang , Hui Li , Zhen Li , Yanning Zhang

Relighting of human images enables post-photography editing of lighting effects in portraits. The current mainstream approach uses neural networks to approximate lighting effects without explicitly accounting for the principle of physical…

Graphics · Computer Science 2024-11-04 Daichi Tajima , Yoshihiro Kanamori , Yuki Endo

In this paper, we focus on the problem of rendering novel views from a Neural Radiance Field (NeRF) under unobserved light conditions. To this end, we introduce a novel dataset, dubbed ReNe (Relighting NeRF), framing real world objects…

Computer Vision and Pattern Recognition · Computer Science 2023-04-21 Marco Toschi , Riccardo De Matteo , Riccardo Spezialetti , Daniele De Gregorio , Luigi Di Stefano , Samuele Salti

We present a novel framework for free-viewpoint facial performance relighting using diffusion-based image-to-image translation. Leveraging a subject-specific dataset containing diverse facial expressions captured under various lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Mingming He , Pascal Clausen , Ahmet Levent Taşel , Li Ma , Oliver Pilarski , Wenqi Xian , Laszlo Rikker , Xueming Yu , Ryan Burgert , Ning Yu , Paul Debevec

This paper proposes a new method for live free-viewpoint human performance capture with dynamic details (e.g., cloth wrinkles) using a single RGBD camera. Our main contributions are: (i) a multi-layer representation of garments and body,…

Computer Vision and Pattern Recognition · Computer Science 2019-03-19 Tao Yu , Zerong Zheng , Yuan Zhong , Jianhui Zhao , Qionghai Dai , Gerard Pons-Moll , Yebin Liu

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zhengqin Li , Jia Shi , Sai Bi , Rui Zhu , Kalyan Sunkavalli , Miloš Hašan , Zexiang Xu , Ravi Ramamoorthi , Manmohan Chandraker

Given a set of images of a scene, the re-rendering of this scene from novel views and lighting conditions is an important and challenging problem in Computer Vision and Graphics. On the one hand, most existing works in Computer Vision…

Computer Vision and Pattern Recognition · Computer Science 2022-07-28 Linjie Lyu , Ayush Tewari , Thomas Leimkuehler , Marc Habermann , Christian Theobalt

Relightable portrait animation aims to animate a static reference portrait to match the head movements and expressions of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Mingtao Guo , Guanyu Xing , Yanli Liu

Recent years have witnessed great progress in creating vivid audio-driven portraits from monocular videos. However, how to seamlessly adapt the created video avatars to other scenarios with different backgrounds and lighting conditions…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Haonan Qiu , Zhaoxi Chen , Yuming Jiang , Hang Zhou , Xiangyu Fan , Lei Yang , Wayne Wu , Ziwei Liu

Analyzing the interactions between humans and objects from a video includes identification of the relationships between humans and the objects present in the video. It can be thought of as a specialized version of Visual Relationship…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Sai Praneeth Reddy Sunkesula , Rishabh Dabral , Ganesh Ramakrishnan

Volumetric video relighting is essential for bringing captured performances into virtual worlds, but current approaches struggle to deliver temporally stable, production-ready results. Diffusion-based intrinsic decomposition methods show…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Elisabeth Jüttner , Janelle Pfeifer , Leona Krath , Stefan Korfhage , Hannah Dröge , Matthias B. Hullin , Markus Plack

In this work, a system for creating a relightable 3D portrait of a human head is presented. Our neural pipeline operates on a sequence of frames captured by a smartphone camera with the flash blinking (flash-no flash sequence). A coarse…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Artem Sevastopolsky , Savva Ignatiev , Gonzalo Ferrer , Evgeny Burnaev , Victor Lempitsky

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Kangjie Chen , Minghan Qin , Yu Li , Haoqian Wang

Human pose transfer (HPT) is an emerging research topic with huge potential in fashion design, media production, online advertising and virtual reality. For these applications, the visual realism of fine-grained appearance details is…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lingbo Yang , Pan Wang , Chang Liu , Zhanning Gao , Peiran Ren , Xinfeng Zhang , Shanshe Wang , Siwei Ma , Xiansheng Hua , Wen Gao

Motivated by augmented and virtual reality applications such as telepresence, there has been a recent focus in real-time performance capture of humans under motion. However, given the real-time constraint, these systems often suffer from…

Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Thiago L. Gomes , Renato Martins , João Ferreira , Rafael Azevedo , Guilherme Torres , Erickson R. Nascimento

Precomputed Radiance Transfer (PRT) remains an attractive solution for real-time rendering of complex light transport effects such as glossy global illumination. After precomputation, we can relight the scene with new environment maps while…

Graphics · Computer Science 2023-07-13 Nithin Raghavan , Yan Xiao , Kai-En Lin , Tiancheng Sun , Sai Bi , Zexiang Xu , Tzu-Mao Li , Ravi Ramamoorthi