English
Related papers

Related papers: Action-guided generation of 3D functionality segme…

200 papers

3D scene graphs have empowered robots with semantic understanding for navigation and planning. However, current functional scene graphs primarily focus on static element detection, lacking the actionable kinematic information required for…

In recent years, deep learning (DL) has shown great potential in the field of dermatological image analysis. However, existing datasets in this domain have significant limitations, including a small number of image samples, limited disease…

Image and Video Processing · Electrical Eng. & Systems 2024-04-23 Ashish Sinha , Jeremy Kawahara , Arezou Pakzad , Kumar Abhishek , Matthieu Ruthven , Enjie Ghorbel , Anis Kacem , Djamila Aouada , Ghassan Hamarneh

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Generating 3D human motions from textual descriptions is an important research problem with broad applications in video games, virtual reality, and augmented reality. Recent methods align the textual description with human motion at the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Bowen Dang , Lin Wu , Xiaohang Yang , Zheng Yuan , Zhixiang Chen

The increasing availability of digital 3D environments, whether through image-based 3D reconstruction, generation, or scans obtained by robots, is driving innovation across various applications. These come with a significant demand for 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Andrea Simonelli , Norman Müller , Peter Kontschieder

This paper aims to achieve the segmentation of any 3D part in a scene based on natural language descriptions, extending beyond traditional object-level 3D scene understanding and addressing both data and methodological challenges. Due to…

Computer Vision and Pattern Recognition · Computer Science 2025-06-25 Hongyu Wu , Pengwan Yang , Yuki M. Asano , Cees G. M. Snoek

Synthetic data is being used lately for training deep neural networks in computer vision applications such as object detection, object segmentation and 6D object pose estimation. Domain randomization hereby plays an important role in…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Parth Rawal , Mrunal Sompura , Wolfgang Hintze

Critical obstacles in training classifiers to detect facial actions are the limited sizes of annotated video databases and the relatively low frequencies of occurrence of many actions. To address these problems, we propose an approach that…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Koichiro Niinuma , Itir Onal Ertugrul , Jeffrey F Cohn , László A Jeni

Generating 3D humans that functionally interact with 3D scenes remains an open problem with applications in embodied AI, robotics, and interactive content creation. The key challenge involves reasoning about both the semantics of functional…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 Jie Liu , Yu Sun , Alpar Cseke , Yao Feng , Nicolas Heron , Michael J. Black , Yan Zhang

Supervised deep learning methods for segmentation require large amounts of labelled training data, without which they are prone to overfitting, not generalizing well to unseen images. In practice, obtaining a large number of annotations…

Computer Vision and Pattern Recognition · Computer Science 2019-03-01 Krishna Chaitanya , Neerav Karani , Christian Baumgartner , Olivio Donati , Anton Becker , Ender Konukoglu

In this paper, we develop a new method, termed SDF-3DGAN, for 3D object generation and 3D-Aware image synthesis tasks, which introduce implicit Signed Distance Function (SDF) as the 3D object representation method in the generative field.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Lutao Jiang , Ruyi Ji , Libo Zhang

Annotated datasets are critical for training neural networks for object detection, yet their manual creation is time- and labour-intensive, subjective to human error, and often limited in diversity. This challenge is particularly pronounced…

Text-driven human motion synthesis has showcased its potential for revolutionizing motion design in the movie and game industry. Existing methods often rely on 3D motion capture data, which requires special setups, resulting in high costs…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Ruoxi Guo , Huaijin Pi , Zehong Shen , Qing Shuai , Zechen Hu , Zhumei Wang , Yajiao Dong , Ruizhen Hu , Taku Komura , Sida Peng , Xiaowei Zhou

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

Our goal is to train a generative model of 3D hand motions, conditioned on natural language descriptions specifying motion characteristics such as handshapes, locations, finger/hand/arm movements. To this end, we automatically build pairs…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Léore Bensabath , Mathis Petrovich , Gül Varol

Recent advances of 3D acquisition devices have enabled large-scale acquisition of 3D scene data. Such data, if completely and well annotated, can serve as useful ingredients for a wide spectrum of computer vision and graphics works such as…

Computer Vision and Pattern Recognition · Computer Science 2016-10-20 Duc Thanh Nguyen , Binh-Son Hua , Lap-Fai Yu , Sai-Kit Yeung

Recent advancements in generative models have unlocked the capabilities to render photo-realistic data in a controllable fashion. Trained on the real data, these generative models are capable of producing realistic samples with minimal to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-13 Abhay Rawat , Shubham Dokania , Astitva Srivastava , Shuaib Ahmed , Haiwen Feng , Rahul Tallamraju

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Synthetic datasets are widely used for training urban scene recognition models, but even highly realistic renderings show a noticeable gap to real imagery. This gap is particularly pronounced when adapting to a specific target domain, such…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Denis Zavadski , Damjan Kalšan , Tim Küchler , Haebom Lee , Stefan Roth , Carsten Rother

We introduce the task of predicting functional 3D scene graphs for real-world indoor environments from posed RGB-D images. Unlike traditional 3D scene graphs that focus on spatial relationships of objects, functional 3D scene graphs capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Chenyangguang Zhang , Alexandros Delitzas , Fangjinhua Wang , Ruida Zhang , Xiangyang Ji , Marc Pollefeys , Francis Engelmann