Related papers: ITS3D: Inference-Time Scaling for Text-Guided 3D D…
Generative diffusion processes are an emerging and effective tool for image and speech generation. In the existing methods, the underlying noise distribution of the diffusion process is Gaussian noise. However, fitting distributions with…
Diffusion generative models transform noise into data by inverting a process that progressively adds noise to data samples. Inspired by concepts from the renormalization group in physics, which analyzes systems across different scales, we…
In this paper, we propose RI3D, a novel 3DGS-based approach that harnesses the power of diffusion models to reconstruct high-quality novel views given a sparse set of input images. Our key contribution is separating the view synthesis…
We introduce Interleaved Gibbs Diffusion (IGD), a novel generative modeling framework for discrete-continuous data, focusing on problems with important, implicit and unspecified constraints in the data. Most prior works on discrete and…
Classical diffusion models typically rely on isotropic Gaussian noise, treating all regions uniformly and overlooking structural information important for high-quality generation. We introduce an edge-preserving diffusion process that…
3D Gaussian splatting (3DGS) has recently demonstrated impressive capabilities in real-time novel view synthesis and 3D reconstruction. However, 3DGS heavily depends on the accurate initialization derived from Structure-from-Motion (SfM)…
Diffusion Models (DMs) are powerful generative models that add Gaussian noise to the data and learn to remove it. We wanted to determine which noise distribution (Gaussian or non-Gaussian) led to better generated data in DMs. Since DMs do…
The evolution of 3D generative modeling has been notably propelled by the adoption of 2D diffusion models. Despite this progress, the cumbersome optimization process per se presents a critical hurdle to efficiency. In this paper, we…
Image-based 3D generation has vast applications in robotics and gaming, where high-quality, diverse outputs and consistent 3D representations are crucial. However, existing methods have limitations: 3D diffusion models are limited by…
While large-scale datasets have driven significant progress in Text-to-Video (T2V) generative models, these models remain highly sensitive to input prompts, demonstrating that prompt design is critical to generation quality. Current methods…
Creating 3D content from single-view images is a challenging problem that has attracted considerable attention in recent years. Current approaches typically utilize score distillation sampling (SDS) from pre-trained 2D diffusion models to…
Diffusion models have demonstrated remarkable capabilities in generating high-quality samples and enhancing performance across diverse domains through Classifier-Free Guidance (CFG). However, the quality of generated samples is highly…
3D Gaussian Splatting (3DGS) is increasingly attracting attention in both academia and industry owing to its superior visual quality and rendering speed. However, training a 3DGS model remains a time-intensive task, especially in load…
Retrieval-augmented generation integrates the capabilities of large language models with relevant information retrieved from an extensive corpus, yet encounters challenges when confronted with real-world noisy data. One recent solution is…
Despite the remarkable success of diffusion models in text-to-image generation, their effectiveness in grounded visual editing and compositional control remains challenging. Motivated by advances in self-supervised learning and in-context…
While text-to-3D and image-to-3D generation tasks have received considerable attention, one important but under-explored field between them is controllable text-to-3D generation, which we mainly focus on in this work. To address this task,…
In this work, we present Fed3DGS, a scalable 3D reconstruction framework based on 3D Gaussian splatting (3DGS) with federated learning. Existing city-scale reconstruction methods typically adopt a centralized approach, which gathers all…
We present InstantStyleGaussian, an innovative 3D style transfer method based on the 3D Gaussian Splatting (3DGS) scene representation. By inputting a target-style image, it quickly generates new 3D GS scenes. Our method operates on…
Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…
While visual-language models have profoundly linked features between texts and images, the incorporation of 3D modality data, such as point clouds and 3D Gaussians, further enables pretraining for 3D-related tasks, e.g., cross-modal…