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Annotated data has become the most important bottleneck in training accurate machine learning models, especially for areas that require domain expertise. A recent approach to deal with the above issue proposes using natural language…

Computation and Language · Computer Science 2021-01-19 Yannis Papanikolaou

Hand gesture serves as a critical role in sign language. Current deep-learning-based sign language recognition (SLR) methods may suffer insufficient interpretability and overfitting due to limited sign data sources. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2021-10-12 Hezhen Hu , Weichao Zhao , Wengang Zhou , Yuechen Wang , Houqiang Li

We present the first active learning tool for fine-grained 3D part labeling, a problem which challenges even the most advanced deep learning (DL) methods due to the significant structural variations among the small and intricate parts. For…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Fenggen Yu , Yiming Qian , Francisca Gil-Ureta , Brian Jackson , Eric Bennett , Hao Zhang

Open-domain dialog systems have a user-centric goal: to provide humans with an engaging conversation experience. User engagement is one of the most important metrics for evaluating open-domain dialog systems, and could also be used as…

Computation and Language · Computer Science 2021-06-03 Weixin Liang , Kai-Hui Liang , Zhou Yu

Multi-task learning is central to many real-world applications. Unfortunately, obtaining labelled data for all tasks is time-consuming, challenging, and expensive. Active Learning (AL) can be used to reduce this burden. Existing techniques…

Computer Vision and Pattern Recognition · Computer Science 2022-11-22 Nikita Durasov , Nik Dorndorf , Pascal Fua

People use search engines for various topics and items, from daily essentials to more aspirational and specialized objects. Therefore, search engines have taken over as peoples preferred resource. The How To prefix has become familiar and…

Computation and Language · Computer Science 2025-12-23 Tanjim Taharat Aurpa , Md Shoaib Ahmed , Md Mahbubur Rahman , Md. Golam Moazzam

Annotating data is a time-consuming and costly task, but it is inherently required for supervised machine learning. Active Learning (AL) is an established method that minimizes human labeling effort by iteratively selecting the most…

Machine Learning · Computer Science 2025-06-05 Julius Gonsior , Tim Rieß , Anja Reusch , Claudio Hartmann , Maik Thiele , Wolfgang Lehner

Deep neural networks (DNNs) have demonstrated exceptional performance across various image segmentation tasks. However, the process of preparing datasets for training segmentation DNNs is both labor-intensive and costly, as it typically…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Yixin Zhang , Shen Zhao , Hanxue Gu , Maciej A. Mazurowski

In real-world data labeling applications, annotators often provide imperfect labels. It is thus common to employ multiple annotators to label data with some overlap between their examples. We study active learning in such settings, aiming…

Machine Learning · Computer Science 2024-07-29 Hui Wen Goh , Jonas Mueller

We present Meta Pseudo Labels, a semi-supervised learning method that achieves a new state-of-the-art top-1 accuracy of 90.2% on ImageNet, which is 1.6% better than the existing state-of-the-art. Like Pseudo Labels, Meta Pseudo Labels has a…

Machine Learning · Computer Science 2021-03-03 Hieu Pham , Zihang Dai , Qizhe Xie , Minh-Thang Luong , Quoc V. Le

Active learning is a paradigm aimed at reducing the annotation effort by training the model on actively selected informative and/or representative samples. Another paradigm to reduce the annotation effort is self-training that learns from a…

Computer Vision and Pattern Recognition · Computer Science 2021-08-27 Javad Zolfaghari Bengar , Joost van de Weijer , Bartlomiej Twardowski , Bogdan Raducanu

We address the problem of automatic American Sign Language fingerspelling recognition from video. Prior work has largely relied on frame-level labels, hand-crafted features, or other constraints, and has been hampered by the scarcity of…

Computation and Language · Computer Science 2019-02-19 Bowen Shi , Karen Livescu

Understanding human actions from body poses is critical for assistive robots sharing space with humans in order to make informed and safe decisions about the next interaction. However, precise temporal localization and annotation of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Yi Xu , Kunyu Peng , Di Wen , Ruiping Liu , Junwei Zheng , Yufan Chen , Jiaming Zhang , Alina Roitberg , Kailun Yang , Rainer Stiefelhagen

We hand the community HAND, a simple and time-efficient method for teaching robots new manipulation tasks through human hand demonstrations. Instead of relying on task-specific robot demonstrations collected via teleoperation, HAND uses…

High-quality pixel-level annotations are essential for the semantic segmentation of remote sensing imagery. However, such labels are expensive to obtain and often affected by noise due to the labor-intensive and time-consuming nature of…

In supervised learning, low quality annotations lead to poorly performing classification and detection models, while also rendering evaluation unreliable. This is particularly apparent on temporal data, where annotation quality is affected…

The canonical approach to video action recognition dictates a neural model to do a classic and standard 1-of-N majority vote task. They are trained to predict a fixed set of predefined categories, limiting their transferable ability on new…

Computer Vision and Pattern Recognition · Computer Science 2021-09-20 Mengmeng Wang , Jiazheng Xing , Yong Liu

Language model pre-training has proven to be useful in many language understanding tasks. In this paper, we investigate whether it is still helpful to add the self-training method in the pre-training step and the fine-tuning step. Towards…

Computation and Language · Computer Science 2023-02-17 Tong Guo

Knowing where people look in visualizations is key to effective design. Yet, existing research primarily focuses on free-viewing-based saliency models - although visual attention is inherently task-dependent. Collecting task-relevant…

Human-Computer Interaction · Computer Science 2025-06-09 Minsuk Chang , Yao Wang , Huichen Will Wang , Andreas Bulling , Cindy Xiong Bearfield

Reducing the amount of labels required to train convolutional neural networks without performance degradation is key to effectively reduce human annotation efforts. We propose Reliable Label Bootstrapping (ReLaB), an unsupervised…

Computer Vision and Pattern Recognition · Computer Science 2021-02-26 Paul Albert , Diego Ortego , Eric Arazo , Noel E. O'Connor , Kevin McGuinness