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Related papers: CaliTex: Geometry-Calibrated Attention for View-Co…

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Training native 3D texture generative models remains a fundamental yet challenging problem, largely due to the limited availability of large-scale, high-quality 3D texture datasets. This scarcity hinders generalization to real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Ze Yuan , Xin Yu , Yangtian Sun , Yuan-Chen Guo , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Constructing high-resolution 3D geological models from sparse 1D borehole and 2D surface data is a highly ill-posed inverse problem. Traditional heuristic and implicit modeling methods fundamentally fail to capture non-linear topological…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Zhixiang Lu , Mengqi Han , Peixin Guo , Tianming Bai , Jionglong Su , Fei Fang , Sifan Song

Most calibration methods operate at the logit level, implicitly assuming that miscalibration can be corrected without changing the underlying representation. We challenge this assumption and propose \textbf{Calibration Attention (CalAttn)},…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Wenhao Liang , Wei Emma Zhang , Lin Yue , Miao Xu , Mingyu Guo , Olaf Maennel , Weitong Chen

While generative artificial intelligence has advanced significantly across text, image, audio, and video domains, 3D generation remains comparatively underdeveloped due to fundamental challenges such as data scarcity, algorithmic…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Weiyu Li , Xuanyang Zhang , Zheng Sun , Di Qi , Hao Li , Wei Cheng , Weiwei Cai , Shihao Wu , Jiarui Liu , Zihao Wang , Xiao Chen , Feipeng Tian , Jianxiong Pan , Zeming Li , Gang Yu , Xiangyu Zhang , Daxin Jiang , Ping Tan

Recent advancements in 4D scene reconstruction, particularly those leveraging diffusion priors, have shown promise for novel view synthesis in autonomous driving. However, these methods often process frames independently or in a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Heyu Si , Brandon James Denis , Muyang Sun , Dragos Datcu , Yaoru Li , Xin Jin , Ruiju Fu , Yuliia Tatarinova , Federico Landi , Jie Song , Mingli Song , Qi Guo

Recent advances in 3D generation have transitioned from multi-view 2D rendering approaches to 3D-native latent diffusion frameworks that exploit geometric priors in ground truth data. Despite progress, three key limitations persist: (1)…

Computer Vision and Pattern Recognition · Computer Science 2025-10-31 Shaocong Dong , Lihe Ding , Xiao Chen , Yaokun Li , Yuxin Wang , Yucheng Wang , Qi Wang , Jaehyeok Kim , Chenjian Gao , Zhanpeng Huang , Zibin Wang , Tianfan Xue , Dan Xu

We present Im2SurfTex, a method that generates textures for input 3D shapes by learning to aggregate multi-view image outputs produced by 2D image diffusion models onto the shapes' texture space. Unlike existing texture generation…

Graphics · Computer Science 2025-12-11 Yiangos Georgiou , Marios Loizou , Melinos Averkiou , Evangelos Kalogerakis

Visual Geometry Grounded Transformer (VGGT) delivers state-of-the-art feed-forward 3D reconstruction, yet its global self-attention layer suffers from a drastic collapse phenomenon when the input sequence exceeds a few hundred frames:…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Huan Li , Longjun Luo , Yuling Shi , Xiaodong Gu

3D object generation from a single image involves estimating the full 3D geometry and texture of unseen views from an unposed RGB image captured in the wild. Accurately reconstructing an object's complete 3D structure and texture has…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Hritam Basak , Hadi Tabatabaee , Shreekant Gayaka , Ming-Feng Li , Xin Yang , Cheng-Hao Kuo , Arnie Sen , Min Sun , Zhaozheng Yin

While text-conditional 3D object generation and manipulation have seen rapid progress, the evaluation of coherence between generated 3D shapes and input textual descriptions lacks a clear benchmark. The reason is twofold: a) the low quality…

Computer Vision and Pattern Recognition · Computer Science 2023-09-15 Andrea Amaduzzi , Giuseppe Lisanti , Samuele Salti , Luigi Di Stefano

3D Gaussian Splatting (3DGS) has emerged as a prominent paradigm for 3D reconstruction and novel view synthesis. However, it remains vulnerable to severe artifacts when trained under sparse-view constraints. While recent methods attempt to…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Xiao Cao , Yuze Li , Youmin Zhang , Jiayu Song , Cheng Yan , Wen Li , Lixin Duan

In text-to-image generation tasks, the advancements of diffusion models have facilitated the fidelity of generated results. However, these models encounter challenges when processing text prompts containing multiple entities and attributes.…

Computation and Language · Computer Science 2024-04-23 Yihang Wu , Xiao Cao , Kaixin Li , Zitan Chen , Haonan Wang , Lei Meng , Zhiyong Huang

We propose OMGTex, an end-to-end diffusion-based framework for reconstructing high-quality and editable facial UV textures from multi-style facial images. Existing texture reconstruction methods face two major limitations: (1) Fragility due…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Zitong Xiao , Yuda Qiu , Zisheng Ye , Xiaoguang Han

Recent feed-forward 3D reconstruction methods, such as visual geometry transformers, have substantially advanced the traditional per-scene optimization paradigm by enabling effective multi-view reconstruction in a single forward pass.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 David Huang , Guile Wu , Chengjie Huang , Bingbing Liu , Dongfeng Bai

Accurate 3D scene description is fundamental to robotic navigation and augmented reality, yet current dense captioning methods face significant limitations in processing sparse point cloud data. % Existing approaches that apply Euclidean…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Ziyao He , Yingjie Liu , ZhangYangRui , Mingsong Chen , Xuan Tang , Xian Wei

Point cloud completion seeks to recover geometrically consistent shapes from partial or sparse 3D observations. Although recent methods have achieved reasonable global shape reconstruction, they often rely on Euclidean proximity and…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Jianan Sun , Dongzhihan Wang , Mingyu Fan

2D irregular packing is a classic combinatorial optimization problem with various applications, such as material utilization and texture atlas generation. This NP-hard problem requires efficient algorithms to optimize space utilization.…

Artificial Intelligence · Computer Science 2024-06-13 Tianyang Xue , Lin Lu , Yang Liu , Mingdong Wu , Hao Dong , Yanbin Zhang , Renmin Han , Baoquan Chen

We present TexFusion (Texture Diffusion), a new method to synthesize textures for given 3D geometries, using large-scale text-guided image diffusion models. In contrast to recent works that leverage 2D text-to-image diffusion models to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-24 Tianshi Cao , Karsten Kreis , Sanja Fidler , Nicholas Sharp , Kangxue Yin

Establishing point-to-point correspondences across multiple 3D shapes is a fundamental problem in computer vision and graphics. In this paper, we introduce DcMatch, a novel unsupervised learning framework for non-rigid multi-shape matching.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Tianwei Ye , Yong Ma , Xiaoguang Mei

While there has been substantial progress in learning suitable distance metrics, these techniques in general lack transparency and decision reasoning, i.e., explaining why the input set of images is similar or dissimilar. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2022-05-05 Meng Zheng , Srikrishna Karanam , Terrence Chen , Richard J. Radke , Ziyan Wu
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