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Image animation has become a promising area in multimodal research, with a focus on generating videos from reference images. While prior work has largely emphasized generic video generation guided by text, music-driven dance video…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Zhikang Dong , Weituo Hao , Ju-Chiang Wang , Peng Zhang , Pawel Polak

Generating realistic, context-aware two-person motion conditioned on diverse modalities remains a fundamental challenge for graphics, animation and embodied AI systems. Real-world applications such as VR/AR companions, social robotics and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Prerit Gupta , Shourya Verma , Ananth Grama , Aniket Bera

Generating dance from music is crucial for advancing automated choreography. Current methods typically produce skeleton keypoint sequences instead of dance videos and lack the capability to make specific individuals dance, which reduces…

Computer Vision and Pattern Recognition · Computer Science 2024-12-02 Xuanchen Wang , Heng Wang , Dongnan Liu , Weidong Cai

Generating long-term, coherent, and realistic music-conditioned dance sequences remains a challenging task in human motion synthesis. Existing approaches exhibit critical limitations: motion graph methods rely on fixed template libraries,…

Sound · Computer Science 2025-06-04 Mingyang Huang , Peng Zhang , Bang Zhang

We propose a principled and effective framework for one-step generative modeling. We introduce the notion of average velocity to characterize flow fields, in contrast to instantaneous velocity modeled by Flow Matching methods. A…

Machine Learning · Computer Science 2025-05-20 Zhengyang Geng , Mingyang Deng , Xingjian Bai , J. Zico Kolter , Kaiming He

Animating stylized characters to match a reference motion sequence is a highly demanded task in film and gaming industries. Existing methods mostly focus on rigid deformations of characters' body, neglecting local deformations on the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Diffusion models have revolutionized generative tasks through high-fidelity outputs, yet flow matching (FM) offers faster inference and empirical performance gains. However, current foundation FM models are computationally prohibitive for…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Johannes Schusterbauer , Ming Gui , Frank Fundel , Björn Ommer

Dance-to-music generation aims to generate music that is aligned with dance movements. Existing approaches typically rely on body motion features extracted from a single human dancer and limited dance-to-music datasets, which restrict their…

Sound · Computer Science 2026-01-23 Jaekwon Im , Natalia Polouliakh , Taketo Akama

Dance generation, as a branch of human motion generation, has attracted increasing attention. Recently, a few works attempt to enhance dance expressiveness, which includes genre matching, beat alignment, and dance dynamics, from certain…

Multimedia · Computer Science 2024-03-12 Qiaochu Huang , Xu He , Boshi Tang , Haolin Zhuang , Liyang Chen , Shuochen Gao , Zhiyong Wu , Haozhi Huang , Helen Meng

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Wenyang Zhou , Zhiyang Dou , Zeyu Cao , Zhouyingcheng Liao , Jingbo Wang , Wenjia Wang , Yuan Liu , Taku Komura , Wenping Wang , Lingjie Liu

Group dance generation from music requires synchronizing multiple dancers while maintaining spatial coordination, making it highly relevant to applications such as film production, gaming, and animation. Recent group dance generation models…

Machine Learning · Computer Science 2026-03-25 Jing Xu , Weiqiang Wang , Cunjian Chen , Jun Liu , Qiuhong Ke

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

We propose FlashWorld, a generative model that produces 3D scenes from a single image or text prompt in seconds, 10~100$\times$ faster than previous works while possessing superior rendering quality. Our approach shifts from the…

Computer Vision and Pattern Recognition · Computer Science 2025-10-16 Xinyang Li , Tengfei Wang , Zixiao Gu , Shengchuan Zhang , Chunchao Guo , Liujuan Cao

We present CycleDance, a dance style transfer system to transform an existing motion clip in one dance style to a motion clip in another dance style while attempting to preserve motion context of the dance. Our method extends an existing…

Machine Learning · Computer Science 2023-04-04 Wenjie Yin , Hang Yin , Kim Baraka , Danica Kragic , Mårten Björkman

Recent progress in music generation has been remarkably advanced by the state-of-the-art MusicLM, which comprises a hierarchy of three LMs, respectively, for semantic, coarse acoustic, and fine acoustic modelings. Yet, sampling with the…

Modern artistic productions increasingly demand automated choreography generation that adapts to diverse musical styles and individual dancer characteristics. Existing approaches often fail to produce high-quality dance videos that…

Graphics · Computer Science 2025-07-29 Xuanchen Wang , Heng Wang , Weidong Cai

Existing keyframe-based motion synthesis mainly focuses on the generation of cyclic actions or short-term motion, such as walking, running, and transitions between close postures. However, these methods will significantly degrade the…

Computer Vision and Pattern Recognition · Computer Science 2022-07-14 Junjun Pan , Siyuan Wang , Junxuan Bai , Ju Dai

3D human reaction generation faces three main challenges:(1) high motion fidelity, (2) real-time inference, and (3) autoregressive adaptability for online scenarios. Existing methods fail to meet all three simultaneously. We propose…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zichen Geng , Zeeshan Hayder , Wei Liu , Hesheng Wang , Ajmal Mian

MeanFlow promises high-quality generative modeling in few steps, by jointly learning instantaneous and average velocity fields. Yet, the underlying training dynamics remain unclear. We analyze the interaction between the two velocities and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Jin-Young Kim , Hyojun Go , Lea Bogensperger , Julius Erbach , Nikolai Kalischek , Federico Tombari , Konrad Schindler , Dominik Narnhofer

Music-to-dance translation is a brand-new and powerful feature in recent role-playing games. Players can now let their characters dance along with specified music clips and even generate fan-made dance videos. Previous works of this topic…

Computer Vision and Pattern Recognition · Computer Science 2020-09-29 Yinglin Duan , Tianyang Shi , Zhengxia Zou , Jia Qin , Yifei Zhao , Yi Yuan , Jie Hou , Xiang Wen , Changjie Fan