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We present a unified controllable video generation approach AnimateAnything that facilitates precise and consistent video manipulation across various conditions, including camera trajectories, text prompts, and user motion annotations.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Guojun Lei , Chi Wang , Hong Li , Rong Zhang , Yikai Wang , Weiwei Xu

Video Diffusion Models (VDMs) offer a promising approach for simulating dynamic scenes and environments, with broad applications in robotics and media generation. However, existing models often generate temporally incoherent content that…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Zhexiao Xiong , Yizhi Song , Liu He , Wei Xiong , Yu Yuan , Feng Qiao , Nathan Jacobs

Creating hand-drawn animation sequences is labor-intensive and demands professional expertise. We introduce PhysAnimator, a novel approach for generating physically plausible meanwhile anime-stylized animation from static anime…

Graphics · Computer Science 2025-03-27 Tianyi Xie , Yiwei Zhao , Ying Jiang , Chenfanfu Jiang

We investigate how to enhance the physical fidelity of video generation models by leveraging synthetic videos derived from computer graphics pipelines. These rendered videos respect real-world physics, such as maintaining 3D consistency,…

Image and Video Processing · Electrical Eng. & Systems 2025-03-28 Qi Zhao , Xingyu Ni , Ziyu Wang , Feng Cheng , Ziyan Yang , Lu Jiang , Bohan Wang

With the rapid development of AI-generated content (AIGC), video generation has emerged as one of its most dynamic and impactful subfields. In particular, the advancement of video generation foundation models has led to growing demand for…

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

Generating realistic human motion is a central yet unsolved challenge in video generation. While reinforcement learning (RL)-based post-training has driven recent gains in general video quality, extending it to human motion remains…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yidong Huang , Zun Wang , Han Lin , Dong-Ki Kim , Shayegan Omidshafiei , Jaehong Yoon , Jaemin Cho , Yue Zhang , Mohit Bansal

Generative video models achieve high visual fidelity but often violate basic physical principles, limiting reliability in real-world settings. Prior attempts to inject physics rely on conditioning: frame-level signals are domain-specific…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Saurabh Pathak , Elahe Arani , Mykola Pechenizkiy , Bahram Zonooz

Despite rapid advances in video generative models, robust metrics for evaluating visual and temporal correctness of complex human actions remain elusive. Critically, existing pure-vision encoders and Multimodal Large Language Models (MLLMs)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-04 Xavier Thomas , Youngsun Lim , Ananya Srinivasan , Audrey Zheng , Deepti Ghadiyaram

Text-to-video generation has shown promising results. However, by taking only natural languages as input, users often face difficulties in providing detailed information to precisely control the model's output. In this work, we propose…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Hsin-Ping Huang , Yu-Chuan Su , Deqing Sun , Lu Jiang , Xuhui Jia , Yukun Zhu , Ming-Hsuan Yang

Recent advancements in personalized Text-to-Video (T2V) generation have made significant strides in synthesizing character-specific content. However, these methods face a critical limitation: the inability to perform fine-grained control…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Haopeng Fang , Di Qiu , Binjie Mao , He Tang

Recent advances in model architectures, compute, and data scale have driven rapid progress in video generation, producing increasingly realistic content. Yet, no prior method systematically measures how faithfully these systems render human…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Yusu Fang , Tiange Xiang , Tian Tan , Narayan Schuetz , Scott Delp , Li Fei-Fei , Ehsan Adeli

Current video generation models cannot simulate physical consequences of 3D actions like forces and robotic manipulations, as they lack structural understanding of how actions affect 3D scenes. We present RealWonder, the first real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Wei Liu , Ziyu Chen , Zizhang Li , Yue Wang , Hong-Xing Yu , Jiajun Wu

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor

Recent progress in video generation has led to impressive visual quality, yet current models still struggle to produce results that align with real-world physical principles. To this end, we propose an iterative self-refinement framework…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Yang Liu , Xilin Zhao , Peisong Wen , Siran Dai , Qingming Huang

Recent advancements in video generation have enabled the development of ``world models'' capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Nate Gillman , Yinghua Zhou , Zitian Tang , Evan Luo , Arjan Chakravarthy , Daksh Aggarwal , Michael Freeman , Charles Herrmann , Chen Sun

Hair simulation and rendering are challenging due to complex strand dynamics, diverse material properties, and intricate light-hair interactions. Recent video diffusion models can generate high-quality videos, but they lack fine-grained…

Graphics · Computer Science 2025-09-30 Weikai Lin , Haoxiang Li , Yuhao Zhu

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Generating human videos with realistic and controllable motions is a challenging task. While existing methods can generate visually compelling videos, they lack separate control over four key video elements: foreground subject, background…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jingyun Liang , Jingkai Zhou , Shikai Li , Chenjie Cao , Lei Sun , Yichen Qian , Weihua Chen , Fan Wang

We present GASPACHO, a method for generating photorealistic, controllable renderings of human-object interactions from multi-view RGB video. Unlike prior work that reconstructs only the human and treats objects as background, GASPACHO…

Computer Vision and Pattern Recognition · Computer Science 2025-12-17 Aymen Mir , Arthur Moreau , Helisa Dhamo , Zhensong Zhang , Gerard Pons-Moll , Eduardo Pérez-Pellitero