Related papers: Coupled Physics-Gated Adaptation: Spatially Decodi…
In this paper, we introduce PCR-CG: a novel 3D point cloud registration module explicitly embedding the color signals into the geometry representation. Different from previous methods that only use geometry representation, our module is…
The ability to interact and understand the environment is a fundamental prerequisite for a wide range of applications from robotics to augmented reality. In particular, predicting how deformable objects will react to applied forces in real…
Non-rigid 3D mesh matching is a critical step in computer vision and computer graphics pipelines. We tackle matching meshes that contain topological artefacts which can break the assumption made by current approaches. While Functional Maps…
Two-view correspondence learning is a key task in computer vision, which aims to establish reliable matching relationships for applications such as camera pose estimation and 3D reconstruction. However, existing methods have limitations in…
Soft matter materials and polymers are widely used in the controlled delivery of drugs. Simulation and modeling provide insight at the atomic scale enabling a level of control unavailable to experiments. We present a workflow protocol for…
Image inpainting is a non-trivial task in computer vision due to multiple possibilities for filling the missing data, which may be dependent on the global information of the image. Most of the existing approaches use the attention mechanism…
Current image fusion methods struggle to address the composite degradations encountered in real-world imaging scenarios and lack the flexibility to accommodate user-specific requirements. In response to these challenges, we propose a…
The numerical approximation of partial differential equations (PDEs) using neural networks has seen significant advancements through Physics-Informed Neural Networks (PINNs). Despite their straightforward optimization framework and…
Object detection methods under known single degradations have been extensively investigated. However, existing approaches require prior knowledge of the degradation type and train a separate model for each, limiting their practical…
While 3D GANs have recently demonstrated the high-quality synthesis of multi-view consistent images and 3D shapes, they are mainly restricted to photo-realistic human portraits. This paper aims to extend 3D GANs to a different, but…
We present the first approach for 3D point-cloud to image translation based on conditional Generative Adversarial Networks (cGAN). The model handles multi-modal information sources from different domains, i.e. raw point-sets and images. The…
Camouflaged object detection (COD), which aims to identify the objects that conceal themselves into the surroundings, has recently drawn increasing research efforts in the field of computer vision. In practice, the success of deep learning…
Vision-Language-Action (VLA) models demonstrate impressive zero-shot generalization but frequently suffer from a "Precision-Reasoning Gap" in cluttered environments. This failure is driven by background-induced feature dilution, where…
Animatable clothing transfer, aiming at dressing and animating garments across characters, is a challenging problem. Most human avatar works entangle the representations of the human body and clothing together, which leads to difficulties…
This paper focuses on the recently popular task of point cloud completion guided by multimodal information. Although existing methods have achieved excellent performance by fusing auxiliary images, there are still some deficiencies,…
We present DecoupledGaussian, a novel system that decouples static objects from their contacted surfaces captured in-the-wild videos, a key prerequisite for realistic Newtonian-based physical simulations. Unlike prior methods focused on…
3D Gaussian Splatting (3DGS) has emerged as a transformative method in the field of real-time novel synthesis. Based on 3DGS, recent advancements cope with large-scale scenes via spatial-based partition strategy to reduce video memory and…
Finding correspondences between 3D shapes is an important and long-standing problem in computer vision, graphics and beyond. A prominent challenge are partial-to-partial shape matching settings, which occur when the shapes to match are only…
The main objective of this work is to describe a general and original approach for computing an off-line solution for a set of parameters describing the geometry of the domain. That is, a solution able to include information for different…
A fundamental challenge in conditional 3D shape generation is to minimize the information loss and maximize the intention of user input. Existing approaches have predominantly focused on two types of isolated conditional signals, i.e., user…